I've been saying this for years! Why has ED put a Wolf Rayet in LAWD26? It is a huge astronomical anomaly in a game for which DB professed accuracy. If it were true then at only 20 odd ly from Sol it would be visible during the day from Earth (in fact Earth would probably not have a night! Don't forget WR are massive stars & Regor is visible 1000+ly from Sol). Has anyone asked FD why it exists in-game??This is back to the question earlier about Wolf-Rayets - it can't plausibly be the Guardian home system itself: it's a famous named star because it's bright enough to be visible as one of the brighter stars in the Sol sky from over 1000 LY away, which means it's far too large and young.
Thinking about it, if the Guardian homeworld is anywhere near it, they got really "lucky" to be able to evolve, develop technology, spread into space, and finally wipe themselves out before the impending supernova of Gamma Velorum irradiated their biosphere.
(Fortunately for humanity, the Wolf-Rayet Gliese 293 B is fictional - it'd be visible during the day otherwise!)
MmmYep, and extending from the Guardian connection - one theory could be that Guardians knew about humanity in its primordial stages and left the artifact as a final hope that another species might overcome what they couldn't. Maybe Raxxla was an unfinished Guardian project and they hoped humanity could advance far enough to finish the job. Perhaps this could also explain the activity of Thargoids - if they know humans can be a Guardian-level threat courtesy of the Salvation event, then it would make sense why they seem to be preparing for something and ramping up hostility.
A lot of the semi-hand-placed systems are a bit weird once you get past the specific hand-placed elements.I've been saying this for years! Why has ED put a Wolf Rayet in LAWD26? It is a huge astronomical anomaly in a game for which DB professed accuracy.
Very interesting rationale. I think there's a lot of big questions overlooked by our community.
Why would Guardians be named this way by the writters, what are they guarding?
After exterminating the Guardians, what did their AI do/where did it go?
Why are we "unable" to jump into the Regor Sector/Hen 2-333?
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This doesn't seem to be a permit lock by the Pilot's Federation but rather a technical limitation:
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I think a jump is necessary (thus a FSD) to reach their home systems because my squad has performed experiments trying to reach this sector and although we were able to get into the location, the game mechanics would not load the system itself.
Because maybe it's a real star.ve been saying this for years! Why has ED put a Wolf Rayet in LAWD26? It is a huge astronomical anomaly in a game for which DB professed accuracy. If it were true then at only 20 odd ly from Sol it would be visible during the day from Earth (in fact Earth would probably not have a night! Don't forget WR are massive stars & Regor is visible 1000+ly from Sol). Has anyone asked FD why it exists in-game??
Yep, and extending from the Guardian connection - one theory could be that Guardians knew about humanity in its primordial stages and left the artifact as a final hope that another species might overcome what they couldn't. Maybe Raxxla was an unfinished Guardian project and they hoped humanity could advance far enough to finish the job. Perhaps this could also explain the activity of Thargoids - if they know humans can be a Guardian-level threat courtesy of the Salvation event, then it would make sense why they seem to be preparing for something and ramping up hostility.
Agreed, besides anything else Gamma Velorum (and all the stars in that system) is far, far too young to have evolved the Guardians.This is back to the question earlier about Wolf-Rayets - it can't plausibly be the Guardian home system itself: ... it's far too large and young.
Biology 3: ... Their faces were proportionally smaller than ours and they had round eyes, darkened from their evolution under a very strong sunlight.
Biology 17: ... Barring any local biological threats, we could easily live on their worlds – they wouldn’t even need terraforming...
Biology 18: ... Most of their worlds have a lower gravity rating than we would consider normal, which no doubt explains their taller, more slender frame.
Biology 19: ... This data shows that they preferred warmer worlds than we do, and don’t appear to have been well suited to colder climates. Fragments of their history reveal that they experienced changes in climate in their early history, and it was that – rather than conflict – that prompted their technological development....
History 3: ... The Guardians’ recorded history begins much earlier than it does in human history.... Their earliest records tell of a great upheaval caused by climate change, and although the exact cause isn’t recorded, there are references to a dimming of the sun. Whatever the cause, the effect was a drop in global temperature. Having evolved to operate in a tropical environment, the Guardians were unsuited to the suddenly colder climate. But their intelligence allowed them to adapt better than other creatures in their ecology by building primitive shelters from plants.
History 4: ... The worsening weather after what I understand as global climate change or possibly a cosmic event, precipitated the development of tools...
I've been saying this for years! Why has ED put a Wolf Rayet in LAWD26? It is a huge astronomical anomaly in a game for which DB professed accuracy. If it were true then at only 20 odd ly from Sol it would be visible during the day from Earth (in fact Earth would probably not have a night! Don't forget WR are massive stars & Regor is visible 1000+ly from Sol). Has anyone asked FD why it exists in-game??
That star is very, very real. It's LAWD 26 per SIMBAD and in-game (listed GJ 293). In-game the system is called LAWD 26 but the Wolf-rayet is Gliese 293 B. The reason it isn't visible in daylight is most emissions are ultraviolet instead of the visible light spectrum.
I was surprised as well, and I put this question to Support this morning. They are gonna ask the dev team next week, so I'll let y'all know.I would also really like to know if anyone has asked Fdev why it's there, is it a bug, or something more? I can't believe no-one has asked?
No, the star Gliese 293 is a White Dwarf star, which is the A component of the system in ED. Source 1, Source 2. We're talking about the hecking massive Wolf-Rayet star that's the B component in the system, which absolutely doesn't exist IRL.
Okay, yeah now I am confused. The SIMBAD entry clearly is referecing the white dwarf (mentioned spectral-class DA9). So, yeah what gives FDev?
"Not exceptionally bright visually" is a relative term. Not exceptionally bright visually for something thousands of times more luminous in total emission output than the sun? Sure. Still really bright compared with most stars.The reason it isn't visible in daylight is most emissions are ultraviolet instead of the visible light spectrum.
From Wikipedia on Wolf-Rayets:
All Wolf–Rayet stars are highly luminous objects due to their high temperatures—thousands of times the bolometric luminosity of the Sun (L☉) for the CSPNe, hundreds of thousands L☉ for the population I WR stars, to over a million L☉ for the WNh stars—although not exceptionally bright visually since most of their radiation output is in the ultraviolet.
The naked-eye stars Gamma Velorum and Theta Muscae, as well as one of the most massive known stars, R136a1 in 30 Doradus, are all Wolf–Rayet stars.
Best my squad could get from them was "there's a Regor permit in our system but we cannot give further info about this permit". If you guys feel like asking to see if they give more bits i'd love to know further answers.Is this lore-locked until a story unlock or can it be overcome? Is the lock similar in functionality to a regional permit. Even knowing there is a way and we don't understand enough yet may be significant.
A planet's temperature is not dictated by its star's temperature but mostly by its proximity to the star and its atmosphere. You can have a really hot habitable planet orbiting closely to a brown dwarf and a really cold orbiting a WR from a big distance.I recently suggested that maybe the Regor sector isn't the Guardians origin point, but more like a Colonia-style expansion (because it's too small). If they like hot stars, then colonising Gamma Velorum (assuming it has a terraformable world) might make sense, but...
The main reason I'm interested in this is that I have speculated in the past that the Guardians used the "Omphalos Rift" to colonise our galaxy. This would adequately explain why they're apparently limited to a relatively small region of the galaxy despite their advanced technology, superior FTL, population pressures, long life, and 8,000 years of spacefaring before their end. Maybe Wolf-Rayet stars are important to the Omphalos Rift, not specifically to Guardians...
We've tried a ship fitted with all guardian modules without success and iirc with guardian items on the cargo hold too, but i'd need to confirm that. Our theory is that this region has some kind of repulsive field to thargoid-like hyperspace tech, which is a dead end since we cannot use other type of drives in the game.Unless you have something with you?
Trinkets of Hidden Fortune, perhaps? Also, LHS 3447 (one of the start systems) has a rare good - Galactic Travel Guide. There is the Mysterious Idol, tok. Though, generally I consider anything requiring actual effort to obtain is likely to more valuable. The Revised Catholic Mission for all practical purposes runs the Federation (based out of Aymiay, Beta Hydri, and Mars). Assume that is somehow important. If we secretly made peace with a group of the aliens, the Federation and Alliance are high up on the list of groups that may have more of an idea of what transpired.Unless you have something with you?
AHA! I see what's happened! From what I know, the real Gamma Velorum doesn't have a brown dwarf in it. It's Wolf-Rayet and blue Supergiant. I hadn't considered that the ED version would be different! - my mistake!So Guardians didn't exactly need to live under a WR. Most guardian structures are near brown dwarfs just like the one in Gamma Velorum and, although not as often, K-type stars like the ones in Hen 2-333. We really can't tell until we look at the system.
"Gamma Velorum is a quadruple star system consisting of the primary component Gamma2 Velorum (Gamma Velorum A) and the secondary Gamma1 Velorum (Gamma Velorum B). Gamma2 Velorum is a spectroscopic binary star composed of a carbon-rich Wolf-Rayet star and a massive blue giant, while Gamma1 Velorum is also a spectroscopic double, consisting of a blue giant and a fainter close companion. The estimated age of the Gamma2 Velorum components is between 3.5 and 5.5 million years, while the Gamma1 Velorum stars are believed to be older, with an estimated age of 8 million years." Source.
Though that one wasn't there at the start of the game - it was added for the Colonia Expansion Initiative PMF placement CGs - if that makes a difference to your theories.LHS 3447 (one of the start systems) has a rare good - Galactic Travel Guide
Probably just the same bug as Maia's black hole, etc. - a lot of systems have been hand-edited to specify a particular primary star, system name and system position, but not system contents. So the chances of the stellar forge procedurally generating the secondary stars exactly the same as the real ones is pretty low. You can probably find the same oddities for a substantial number of catalogue stars if you go looking.So... Is it a bug in the stellar forge?
True - but in the case of a supergiant, system age should be the more concerning factor. Gamma Velorum's age is estimated at 3.5 - 5.5 million years, which is nowhere near enough time (given that they used 1-2 million of it being extinct) for the Guardians to have evolved from a primordial planet. It shouldn't even be enough time for a planet to coalesce and cool to the point where it could support life, though the stellar forge can be a bit generous about that at times.So Guardians didn't exactly need to live under a WR. Most guardian structures are near brown dwarfs just like the one in Gamma Velorum and, although not as often, K-type stars like the ones in Hen 2-333. We really can't tell until we look at the system.