I come bearing news: Rochester's idea that the lost realms and underworld are immensely important seems to have merit. This hint comes from TDW novella itself. Specifically, we are looking for Xezaor which is 19 lightyears from Cirag. Cirag potentially being one of the stargates from "Tour of The Universe" - Cirax.
Xezaor per the old maps of Galaxy 1 is out past GalCenter G1 region in the opposite direction of Lave. The first confirmation is Vetitice which has since been revealed as Facece based upon Jaques building Peter's Base. This puts the search area directly in the underworld region. Xezaor was an older star with and industrial economy. The planet is apparently close-ish. We are looking for a tourist Coriolis.

Out of Witch-Space: the dizziness, the slight shudder, the brief disorientation. Ahead of them, the distant, red-blue disc of the planet Xezaor was only slightly brighter than the gleaming field of stars around. The planet’s sun was dim and very close by. It glowed red. A dying star, as the world ahead of them was a dying world, a cooling world, a world whose wealth and industrial development could not hold back the process of Galactic ageing. Xezaor was a world where luxuries and warmth meant everything, now, and Shanaskilk fur, with the multiple heads still intact, would fetch a high price.
...
A Coriolis station is nothing less than a vast city built on six planes and spread, around the wide empty sky of its interior, facing inwards. From South City, the roof on the world is North City. At night, the lights that glow above your head are the lights of streets and buildings.

Alex checked out of the ship’s berth and took a sky taxi across the void. The tiny automatic ship slid delicately and smoothly between the incoming and outgoing ships. Alex watched in fascination as the towering buildings of South City dropped away below and the grey sky edged closer. To his left, he could see the pattern of streets and parklands on the inhabited plane known as Commander City. Facing the entrance to the station, on that particular level lived the high ranking officials and various planetary envoys and ambassadors. They enjoyed a landscape which included lakes, rivers and ski-slopes with real snow.
 

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Hello Commanders.
The thing that i think most now is that we don't seek for Raxxla Place but rather the key to find Raxxla anytime. If i remember correctly FDevs said that Raxxla can be find many times so to find something again it have to bo lost again and again.
Maybe influential humans found Raxxla but lost it and now they are searching it again?
 
Hello Commanders.
The thing that i think most now is that we don't seek for Raxxla Place but rather the key to find Raxxla anytime. If i remember correctly FDevs said that Raxxla can be find many times so to find something again it have to bo lost again and again.
Maybe influential humans found Raxxla but lost it and now they are searching it again?
Your idea could fit an old mission about TDW: "What was lost will soon be found".
Good point, but what do we have in-game that can be lost ? I just see POIs for the moment.
 
Hello Commanders.
The thing that i think most now is that we don't seek for Raxxla Place but rather the key to find Raxxla anytime. If i remember correctly FDevs said that Raxxla can be find many times so to find something again it have to bo lost again and again.
Maybe influential humans found Raxxla but lost it and now they are searching it again?
It would really help if we knew what exactly we are searching for exactly. Despite demonstrably getting closer to understanding how things are structured, we have a very poor understanding of what is being sought.
 
Hello Commanders.
The thing that i think most now is that we don't seek for Raxxla Place but rather the key to find Raxxla anytime. If i remember correctly FDevs said that Raxxla can be find many times so to find something again it have to bo lost again and again.
Maybe influential humans found Raxxla but lost it and now they are searching it again?

Your idea could fit an old mission about TDW: "What was lost will soon be found".
Good point, but what do we have in-game that can be lost ? I just see POIs for the moment.

In all the games so far, our ability to travel FTL between stars is entirely controlled by the mapping software.

In Elite Dangerous, as we all know, that's Galmap.

Losing an entire star system would be as easy as just not including it in Galmap, even if it's there, we wouldn't be able to ever reach it.

Whoever controls Galmap controls the (human) galaxy, fundamentally... and covertly.
 
Maybe it could be wormhole that opens in different places but in some kind of pattrern?

Another thing - is it possible that all Guardian planet structures are the relics of Talmor Lens system?
I believe so, but I would add human surface Installations, orbital installations, power sources, and those random pyramidal buildings into the mix. It doesn't appear to be entirely alien constructed. But then again humans may be ones from another galaxy ... after all we are the ones explicitly linked to reptilian symbols (and especially that of snakes). This also being the reason Earth is covered in megalithic structures and there are pyramids on nearly every continent.

Oisir-Raxxla Talmor Lens Components_optimized_optimized.jpg


Oisir-Raxxla Task Ship Misbuild_optimized_optimized.jpg


Tale of the Dark Wheel_edited.jpeg
Origins of The Dark Wheel.png
 
Hey folks. Nothing major, just wanted to share this, (likely already been noted, but couldn't find it.)

Omphalos Infotech was changed to Unified Infotech some time between April 18 and May 7 2019.
Just an update on this: There was an update patch on May 1st 2019, which is apparently when Omphalos Infotech was changed to Unified Infotech in the UC Codex entry. The previous update was December 11th 2018, which is the one that introduced the Codex - so the May 1st update was the next one to make any changes or fixes.

However - the patch notes don't mention this change at all? Have I missed a patch between December 11th and May 1st?

Worth noting: The UC entry is voice acted. That means they presumably got him back to re-do the entry! That's a non-trivial thing, it's not just changing one word in the text.



I think it's worth considering this in the hunt for Raxxla:

Scenario 1 - Error: There is no connection between UC and Raxxla, the word Ompalos was used in error, they decided to re-write it to remove confusion.

Scenario 2 - Spoiler: There is a link between UC and Raxxla, but it was never meant to be revealed as obviously.

Scenario 3 - Coverup: It was always intended to be implemented then removed, as a planned "coverup" as part of the Raxxla narrative in-game.

I can't really think of any other likely scenarios. Can any of you?
 
I always have been attached to the idea that "the gate(s)" to whatever Raxxla is move from place to place. Would fit the idea of being both a key and a door. Maybe even related to the icon. Idk just my two cents. For now, the Landscape signal is the best lead to something, I don't think anything apart from the arrival of the Stargoids has ever been so clear and audacious in this game.
 
In all the games so far, our ability to travel FTL between stars is entirely controlled by the mapping software.

In Elite Dangerous, as we all know, that's Galmap.

Losing an entire star system would be as easy as just not including it in Galmap, even if it's there, we wouldn't be able to ever reach it.

Whoever controls Galmap controls the (human) galaxy, fundamentally... and covertly.
You act like we don't know who has the keys 🔑. Look no further than Sirius Corporation (reverse engineered drives in Sol), Saud Kruger (developed shipboard interface via subsidiary Astrogator - all ship manufacturers use this interface), and Achilles Corporation (developed station interface and CMDR interfaces in concourses and settlements). Sirius Corporation and Achilles Corporation jointly developed navigation lock 🔒 software.

The fact Quirium appears to be merely Hydrogen fuel doesn't really alter culpability here. If you have doubts, kindly explain why Sirius Corporation has the closest colonies to Polaris.

Vodel Corporation is probably in on it, too, as developing Scarab and Scorpion SRVs would have required working with: Sirius Corporation (SRV -> Ship comms), Saud Kruger (interface development), and Achilles Corporation (middle-ware layers that work with comms, stations, settlements, installations, etc.).

Also, if you are a carrier owner you do the bidding of the big three corporations and Vodel. Go to camera suite and look at what you haul.

A lot of this is based on The Antares Liner which was a modified version of the Beluga from Saud Kruger. This pretty much implied that Sirius Corporation and Saud Kruger (or some earlier version of Hassan-Kruger and Astrogator) were working together. Additionally, this may account for persistent rumors of Raxxla migrating around the galaxy. Note: The first event happened on Christmas Eve, 2286.

P.S. - The jump between systems very much resembles an eye winking.

StargateSNAFU-optimized-Page1_optimized.jpg

StargateSNAFU-optimized-Page2_optimized.jpg
 
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Another rain depression day here -_-"
And another depressing Raxxla thought...

More than half the galaxy is server sided.
The entire BGS.
There is an absolute, 100%, possible chance, that only when the proper "gates" or "checkpoints" are reached/actived by a CMDR, that further Raxxla stuff could happen/be found/unlocked.

I mention this because we often get the argument about Raxxla that there are no assets for it in the game files, but assets are meaningless in this game, as they could be downloaded/pushed, at-will, by the server, in real-time, but only once activated/unlocked.

And most the assest are already in game, so having a handful of additional ones that only get downloaded/pushed when/if activated correctly by someone the first time, isn't hard to do.... and it would be even more achievable if Fdev simply had a single instance running on their server, that runs in the system that has the hidden stuff, and until someone completes the "gates" to enter this specific, server sided instance, they can't see the assets, and they're not directly downloaded as physical assets to any PC until after first discovery by a CMDR, likely with a cut scene like Salvations Pulse, a long loading jump, or some such other mechanism for the first CMDR that discovers it, and then probably just a game update for everyone else....


Don't know why I'm even mentioning it really, it doesn't really help the search, but it's just a theory
 
Also, wondering, just theoretically, might be a potential "gate" required to access Raxxla...

If we suppose the First Gate is Elite Status, then that's not a biggie, can be achieved.

But what might other gates be?
What kind of data might be used to check the potential of access?

Like, I've wondered, if flying around potential locations, with a Fully Loaded Cargo Bay of Ancient Keys from the Guardian Beacons, would trigger something? The easiest way for testing this would be by a single 4t cargo bay, 4 keys, and your ship would "register" as fully loaded with all Ancient Keys as cargo... or maybe there's a required number, like 33 or 42.... obviously it's not the easiest thing to test over the wide potential of places, but it's somthing I've wondered about for some time....


I've also wondered about the statements about the DW being a sinister cabal...
What if they want us to make our own Cabal of Elite pilots, that does somthing very specific...

I believe there are 10? Guardian sites that can be accessed for blueprints...
What if in a Private Group or Open Play, and/or a squadron, 10 Elite CMDRs went to the 10 sites, and actived them, but do not enter the keys, just activate the plyons and release the spheres, so that all 10 spheres are powered at the same time in-game.
Technically, they would not be in the same instance, but, the server might still recognize this activity, maybe more so if the players are in a Private Server or Squadron so that the servers are syncing the in-game activity "better"/more efficiently.....
If nothing happens, have everyone then release their keys together as best as possible, and see if there any any results...

Again, just theoretical and spacemadness thoughts...

Anyone else have any other completely out-there theories of any potential "gates" or requirements? Share them, you never know what might spark debate/research/trial....
 
Your idea could fit an old mission about TDW: "What was lost will soon be found".
Good point, but what do we have in-game that can be lost ? I just see POIs for the moment.
The only obvious thing that was lost IMHO is the Guardian sites, which were lost since the extinction of their creators. The "crystal maps" of the old E/F missions could have been part of the clues intended to lead us to that discovery, as reputedly was the visions of Gan Romero and Jasmina Halsey's.

I don't think FD have ever provided any illumination on those visions or old E/F missions...it was just assumed that they would lead to Raxxla because of the wording...but then Raxxla might be Guardian-related and in that region of space. Indeed Raxxla might be the Guardian word for city/arkship launch site/henge/anti-Thargoid air defence battery.....
 
The only obvious thing that was lost IMHO is the Guardian sites, which were lost since the extinction of their creators. The "crystal maps" of the old E/F missions could have been part of the clues intended to lead us to that discovery, as reputedly was the visions of Gan Romero and Jasmina Halsey's.

I don't think FD have ever provided any illumination on those visions or old E/F missions...it was just assumed that they would lead to Raxxla because of the wording...but then Raxxla might be Guardian-related and in that region of space. Indeed Raxxla might be the Guardian word for city/arkship launch site/henge/anti-Thargoid air defence battery.....
But guardian's code wasn't present before Horizons. And we know that Raxxla was already present.
I don't trust Raxxla has been modified as only 2 persons ever known where it is (MB and DB).
 
You act like we don't know who has the keys 🔑. Look no further than Sirius Corporation (reverse engineered drives in Sol), Saud Kruger (developed shipboard interface via subsidiary Astrogator - all ship manufacturers use this interface), and Achilles Corporation (developed station interface and CMDR interfaces in concourses and settlements). Sirius Corporation and Achilles Corporation jointly developed navigation lock 🔒 software.
Consider why The Club via Sirius wanted the widespread and unilateral dissemination of FSD technology. It seems altruistic, bizarrely so - until you take into account that FSD in the format we have is intrinsically linked to UC's galactic maps, and therefore actually gives total power to a single megacorporation. Not Sirius at all, but Universal Cartographics.

If anyone was in a position to make sure that a certain system can't be reached, it happens via UC.
But guardian's code wasn't present before Horizons. And we know that Raxxla was already present.
I don't trust Raxxla has been modified as only 2 persons ever known where it is (MB and DB).
I agree. I think the Guardian civilisation was planned from very early on though, so I'm unsure whether Brookes miht have included conditions for the Guardian objects he knew were coming.

(This also answers @Merlin StWahgwaan question too :)) However... Thargoid Sensors were in-game extremely early, so I personally consider that possibly Thargoid Sensors might have something to do with a part of the Raxxla quest. Mostly because of this:

Jaques Message.jpg


And this:
Drew on FR Sirens-Halsey.jpg


I always assumed that Jaques meant that the Thargoids 'find you'... but now I'm wondering if Halsey's post-Guardian "caretakers of the galaxy", which are the things in Hyperspace that are described as calling to people with "a siren song" (which happened to Gan Romero and Halsey too, and matches the Codex 'Fernweh'), might actually be what Jaques meant. Which makes sense really; if the Caretakers are post-Guardian/Construct higher-life forms, then they might still be highly sensitive to Thargoid signals.

Jaques was specifically attempting to jump from the Bubble to Beagle Point, a route which takes him through the Galactic Centre - while carrying Thargoid Sensors (due to the UA bombing attempt by certain folks).

So my current thinking is that maybe jumping around the Landscape Signal with a Thargoid Sensor (the same objects Jaques had with him, and the object that some suggest might (for some reason) be hidden in the Exodus Beacons in the Rift mission) might attract the Caretakers!

I also need to acquire some more tinfoil. Supplies are running low.
 
Reading the codex entries, one thing that made me wonder is "mother of galaxies"; could this be "cobra" as in the engine, and thus "Serpentis" or otherwise?
I realize it might be a stretch, it's just something that always stood out to me as i read someone say there is a constellation with the name "Cobra".
 
There's an odd system in the Lost Realms region that came to my attention through one of the racers scouting out unpopulated, atmosphereless moons within 75LY of Axis Mundi to land on for the race I am currently running. I was wondering if anyone here knows if this is a backer-named location, something related to one of the works of official fiction or something that might have been hand-crafted by Michael Brookes that has relevance to us.

The system is CD-58 16.
This system has no population but its description shows is to be an Imperial, Corporate system with an Extraction economy and Low Security. There is a single planet, named Suontaka, which has a moon, called S-One. Both are landable and have the usual surface POI but there are no settlements, installations, megaships, space stations or even belt clusters in the system. If you fly out to the planet you will find yourself in a shipping lane. The space-based POI I saw today were universally Degraded Emissions (Threat 0). There is another feature that is unique, to my knowledge: an orbital line about 50 Ls distant from the only star that only shows up in the FSS scanner but not on the HUD or orrery view. I flew a couple of orbits along this line, or as close as I could, but saw nothing like a point of light that would have suggested a body not showing on the scanner.
 
Arbitrary tin foil ramblings. Following on various references one of my current theories is that the logo is some type of symbolic map in itself.

The central dot and circle I now am more inclined to believe is an omphalos. The ring outside of it is a representation of Hecates Wheel, although I ponder that it doesn’t represent Hecate herself, but rather a triple deity, of which there are a few in game. The outer black shapes I wonder if they could represent Thorns hidden beneath the hexagon?

Systems named after Thorns (or trees) surround a series of three systems linked to a triple deity, at that centre is our goal?

Or is this triple goddess system ‘above’ our goal, is this map a 2D representation of a 3D construct?

This was the image which flashed in my mind as I read Robert Holdstock’s ‘Ragthorn’.

phonto.jpeg


Post in thread 'The Quest To Find Raxxla'
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-10287133
 
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So my current thinking is that maybe jumping around the Landscape Signal with a Thargoid Sensor (the same objects Jaques had with him, and the object that some suggest might (for some reason) be hidden in the Exodus Beacons in the Rift mission) might attract the Caretakers!
Interesting.
When you carry thargoid artefacts in the pleiades, you have more chance to lure them. Next time i go to colonia, i will take some with me ;)
 
The system is CD-58 16.
This system has no population but its description shows is to be an Imperial, Corporate system with an Extraction economy and Low Security. There is a single planet, named Suontaka, which has a moon, called S-One. Both are landable and have the usual surface POI but there are no settlements, installations, megaships, space stations or even belt clusters in the system. If you fly out to the planet you will find yourself in a shipping lane. The space-based POI I saw today were universally Degraded Emissions (Threat 0). There is another feature that is unique, to my knowledge: an orbital line about 50 Ls distant from the only star that only shows up in the FSS scanner but not on the HUD or orrery view. I flew a couple of orbits along this line, or as close as I could, but saw nothing like a point of light that would have suggested a body not showing on the scanner.
Possibly the Suontaka sword from Earth? Presently, looking for connected mythology (if any).


The sword blade contains texts +NMIN+ and +NIOIN+, which can be abbreviations of In nomine Domini (Latin for "In the name of the Lord") or variations of the text "in the name of god".

Follow up: Nothing obvious mythologically connects to that sword but it does have a rather interesting background. System doesn't have a proper name. Not sure what to think. If you are suspicious, I'd DSS scan the planet and moon.
 
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