Mmm, just gotta find that Pendent World...
Easy, just need to find a moon with four trees!!
Well actually yes, by my calculations O7.
The image by my interpretation holds repeating markers, four trees inside the circle, four bodies within the second.
By my interpretation this garden design is intentional and its telling us where to look (Milton’s universe) and what type of system to look out for within a specific area.
I don’t believe this is a 1:1 scale map, but as I’ve outlined previously there is a zone around Sol denoted by systems named after storm gods. Sol is in the centre of a bubble within this concept.
I don’t believe Sol is the objective, in Paradise Lost the stairway to heaven and the portal to our universe is at the zenith of the pendant globe that held Sol.
Much of the art work promoted by Brookes focused upon the gates of heaven, so I don’t believe Sol is of relevance.
In the image below I’ve mapped all ‘god’ systems, then outlined this zone where the bubble begins, In wondering if this is the pendant globe or where it resides?
Inside this is my projected path of Satan, which initially follows the path of Jacques, out of the Greek underworld identified in game, past the system Pandemonium, then following the path due South through to the system ‘Bridge’ then up to the system ’Erebus’, this as I’ve outlined previously aligns with the Gen ship Artemis and then higher up it aligns perfectly with the Thetis signal; outlined here too as circles of influence. Directly upon this bubble or rim of ‘storm gods’.
This zenith is slap bang within a zone populated by systems denoting the Greek Fates, Fortuna and the Norse Norns among other fortuitous deities linked to the golden chain of heavens and the zenith of the sky. And as I’ve proposed previously all these have common alignments within a North/South arrangement which correlates within an in game compass.
Likewise my ‘Mountain’ theory ends in this area. In Paradise Lost Satan does not arrive initially at Eden, but far off upon this outer rim of Chaos, and must travel to where he first fell.
This map, is telling us there is a system somewhere upon this outer rim, which has four bodies.
I am currently speculating that other aspects of this garden design are intentional markers and may have some correlation in game to help reduce this area of interest.
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