I generally feel the over emphasis or reliance on audio to hide clues is very unreliable, considering some customers will have hearing impairments, or basic audio set ups, or at least play with audio turned down.
However it must be reiterated that the sound design in ED is truly astounding, I unfortunately can’t always enjoy it myself, I was in game the other night and just spent 15 mins just listening to everything. As a backer I do recall how sound was key in designing the game, so I am in agreement there’s probably going to be something about Raxxla which is audio based.
Considering all this, the old DW missions talked off the silent spheres and the outer rim, these I’m certain were Miltonian paraphrastic renditions, doubly so when considered against the toast and the Brookes tours. It’s ironic because said song of the spheres was silent to human ears!
The whisper in which space, could that be the silent song?
However it must be reiterated that the sound design in ED is truly astounding, I unfortunately can’t always enjoy it myself, I was in game the other night and just spent 15 mins just listening to everything. As a backer I do recall how sound was key in designing the game, so I am in agreement there’s probably going to be something about Raxxla which is audio based.
Considering all this, the old DW missions talked off the silent spheres and the outer rim, these I’m certain were Miltonian paraphrastic renditions, doubly so when considered against the toast and the Brookes tours. It’s ironic because said song of the spheres was silent to human ears!
The whisper in which space, could that be the silent song?
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