BTW everyone: Very interesting ( and further confusing ) post today from a certain particular player here--> https://forums.frontier.co.uk/threa...ark-wheel-into-my-system.634745/post-10567311 in this apparent Dark Wheel query thread from within another section.

I really dislike commanders who create threads and tease which location they're talking about :rolleyes:

These locations are unpopulated (so far) systems with "complicated names" within 16 LY from HIP 1781 (which he references).

Yin Sector CL-Y d127
CD-37 15492
Luyten 143-23
WISE 1405+5534
DEN 0255-4700

All sites have a colonization ship present. The first system in the list has 20 (!) FCs. Whatever he's planning to do in his secret system, he better do it fast. That area is crawling with commanders right now.
 
No!. But Maia could be the bridge that combines the two by lens focusing. If the space station diagram is telling anything. It wants us to focus on something to make it appear. That's for sure. But what how and why none of us can find atm. Your crystal ball explaination is also prob part of that or there is a tiny galaxy out there confined to an orb or using a blackhole as a telescope to zoom in on a orbital celestial body. If anything it might be trying to show us how to combine Point A to Point B to make Point C That is A & B Combined which prob forms a wormhole asset cleverly assigned a blackhole poi and everyone is just flying by it like herpmah derps. I choose Maia because its part of 3 unique Thargoid Territories. Witchhead , Pleides, California that form a triangle tilted on its edge. I also find it odd that Palin's old engineering Base in Maia is still active with nobody home but the service robots running it. But Back to Maia. Using Maia's blackhole as a telescope I found Struve's Lost Nebula which I forgot was in the game cause it's so small of a nebula it rarely renders on the galmap it is not that far from the blackhole. So that's a thing. T Tauri/ Hind Nebula is interesting too as its not quite the center of the triangle but close enough with an interesting skybox. This Next one is interesting as it amplifies the crab nebula. Funny enough it has a space station named X. Could X mark the magic spot we been looking for? If you get the crab nebula oriented correctly and not by the galmap it almost looks like the spooky green space the thargoid portals show. It amuses me that Maia makes for a very good telescope in game. Unfortunately Due to recent events I am kinda focus around Polaris right now. So If I find anything interesting using maia again it'll prob be awhile. I am still cataloging Skybox constellation's too while by Polaris.

Possible. However, I've played to death with black holes and their lensing lately thanks to NGC 7822. The practical behavior I don't believe would actually allow it, so if there were any wormhole mechanisms in play, it would probably require a little more than just straightforward lensing. And I'm sort of doubtful that Thargoids would actually care because they seem to have vastly superior hyperspace travel tech, so not sure what they would black holes for.

From practical point of view a few observations I had were that:

1. If you're thousands of LS (not LY) away, you can see the "traditional" lensing - i.e. they act like a convex lens, with a caveat that the distortions are rather awful so getting anything useful by combining two is extremely hard. Their "focal distance" tends to be some multiple (or fraction) of 10k LS. Once you're out of the system, there is absolutely no visible effect of their existence. And as a little tidbit, neutron stars have the same lensing effect as black holes (from a distance).

2. Their gravitational influence is very limited - you won't fall into one unless you are VERY close, they have barely any pull at all if anything - I think there is some gravity field but it's very weak compared to even average planet.

3. As you get closer things get worse, similar if you stick your eye to the surface of a magnifying glass. You wind up drastically expanding your field of view, so in practical sense things get smaller, not larger.

4. If you cross the event horizon, it actually turns into a concave lens. You can't use it to magnify anything at that point.

Note that IRL lensing with black holes generally involves supermassive black holes at the center of galaxies. All those images with lensing effect generally involved some extremely heavy SMBH in some galaxy, and galaxies behind it that were literally billions of light years further (just like a lot of quasars IRL are black holes in very distant galaxies - not to be confused with pulsars which are a completely different thing). Here is the first one we found:
From the scientific point of view, the small ones are more or less useless for anything of the sort. Theoretically it could do something, but I'm not sure anyone observed them to do anything. Funnily enough, you don't need a black hole to get lensing - IRL the first observed light bending effect was around our own Sun, during an eclipse (and that's how the theories around gravity bending light were confirmed).

The theory that they can form a tunnel due to paired lensing is interesting, but you need extra tech to do anything with it - it won't just happen by itself. They are sort of completely wrong "shape" to form a wormhole. It's interesting that the game simulates the event horizon for them and it's actually quite far from their "surface", and that there is "normal" space inside and that the space is somewhat small; the main theory we have about black holes is that crossing the event horizon would basically take you to a parallel universe - assuming you could actually cross it which isn't particularly clear because time dilation goes to infinity as you approach it. For that reason, we're not actually even sure our models of black holes are correct, because theoretically nothing can actually fall into the ones that we can model normally. If we assume that there is some tech to do this, there is nothing to assume that some particular pair of them is better than any other. I'd imagine with that sort of tech you could drop into any of them and then navigate to any other, perhaps with some distance limitations, unless for whatever reason the tech would require them to be somehow "matched" - maybe similar mass or something like that. I've not observed so far black holes to give you any special ability in terms of making hyperspace jumps. You can drop into one, plot a jump somewhere and execute it just like anywhere else in the system. Also, they obstruct the destination just like any other object in space. Other than the fancy skybox show, and the pseudo-star in there, they don't seem to do absolutely anything special. If you wanted to tinfoil them somehow, you could try to do something with them with the Trinkets of Hidden Fortune and similar stuff, but I assume that's been tried.

If they were anywhere close to the "supposed" physics of this, dropping past the event horizon should bring you to a mirror galaxy.

Regarding Thargoids, they don't seem to have a need for them as they seem to have vastly superior ability to stay and travel in hyperspace. The charts have Merope, not Maia - I'm not sure that Maia is a particularly special system for Thargoids. It seems more special for us as an outpost in Pleiades.

If there is something about black holes and Raxxla, my personal bet would be for some planet to be "cloaked" as a black hole. If you were to invent a planetary scale cloaking device, it would probably appear like what we have in game as a black hole, honestly. But since it's fun to basically stick your ship's nose to them, I tend to drop into every black hole that I find, and I've never run into anything special.
 
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I really dislike commanders who create threads and tease which location they're talking about :rolleyes:

These locations are unpopulated (so far) systems with "complicated names" within 16 LY from HIP 1781 (which he references).

Yin Sector CL-Y d127
CD-37 15492
Luyten 143-23
WISE 1405+5534
DEN 0255-4700

All sites have a colonization ship present. The first system in the list has 20 (!) FCs. Whatever he's planning to do in his secret system, he better do it fast. That area is crawling with commanders right now.

I can only assume they are on console or something like that? Otherwise maybe people don't realize that the galaxy map has a "copy target name" button in the bottom right...
 
I can only assume they are on console or something like that? Otherwise maybe people don't realize that the galaxy map has a "copy target name" button in the bottom right...
The issue is fleet carriers on console and live dont cross over anymore so they are on their own little realms. We wouldn't see them and vice versa. If they carried over while console transfer was live maybe!. But as it is there is a seperation between versions now.
 
If there is something about black holes and Raxxla, my personal bet would be for some planet to be "cloaked" as a black hole. If you were to invent a planetary scale cloaking device, it would probably appear like what we have in game as a black hole, honestly. But since it's fun to basically stick your ship's nose to them, I tend to drop into every black hole that I find, and I've never run into anything special.
No. Not with little ones. I still want to know if something hides like that within Sag A's . I dont think anyone has bothered at getting close to the pushback barrier. Would take like almost a week in real time. But if something is hiding there. That would be interesting to know. I dont think Sag A is as useless as DB claimed as thats something I would say to mess with people while hiding something. There is a set of blackholes I want to investigate in the Mare Somnia region I came across years ago. Just never had it in me to go back due to time. Fuel. And work schedules.
 
No. Not with little ones. I still want to know if something hides like that within Sag A's . I dont think anyone has bothered at getting close to the pushback barrier. Would take like almost a week in real time. But if something is hiding there. That would be interesting to know. I dont think Sag A is as useless as DB claimed as thats something I would say to mess with people while hiding something. There is a set of blackholes I want to investigate in the Mare Somnia region I came across years ago. Just never had it in me to go back due to time. Fuel. And work schedules.

A week? That's interesting. I haven't been there yet, but my experience has been that when you get dropped out of supercruise, it's AT the exclusion zone (aka pushback barrier) - that's basically how exclusion zones work for all bodies - you hit it, it drops you out of supercruise, and what happens next depends on how the body is coded. For blackholes it's basically a barrier you cannot cross, for stars you start falling in and getting more heat, and for landable planets you begin the descent glide (assuming you did this at the correct angle of attack). For black holes, this is still whatever distance it happens to be from the middle, which is whatever you see as the target. You don't get to see your "altitude" from the exclusion zone. You do have to be a little careful depending on the ship because technically they are coded as low temperature stars, so you're getting some heat by being at the exclusion zone limit but it's less than fuel scooping.
 
No. Not with little ones. I still want to know if something hides like that within Sag A's . I dont think anyone has bothered at getting close to the pushback barrier. Would take like almost a week in real time. But if something is hiding there. That would be interesting to know. I dont think Sag A is as useless as DB claimed as thats something I would say to mess with people while hiding something. There is a set of blackholes I want to investigate in the Mare Somnia region I came across years ago. Just never had it in me to go back due to time. Fuel. And work schedules.
I have even attempted dropping thargoid and guardian commodities into Sag A*. I'm convinced that the landscape signal is just an easter egg that shows that radio signals from the center are from the "source" and "source 2". Ik the triangulation of the landscape signal ended up between systems and there is still a potato hunt for it, but I have a feeling that spectrogram isn't anything but just that. I do think that the black holes will become gateways, however. It is likely that FDEV will not make this a feature until some more time as it would kinda ruin galactic travel currently.
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I have even attempted dropping thargoid and guardian commodities into Sag A*. I'm convinced that the landscape signal is just an easter egg that shows that radio signals from the center are from the "source" and "source 2". Ik the triangulation of the landscape signal ended up between systems and there is still a potato hunt for it, but I have a feeling that spectrogram isn't anything but just that. I do think that the black holes will become gateways, however. It is likely that FDEV will not make this a feature until some more time as it would kinda ruin galactic travel currently.
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It's generated in the center of that rectangle? I also read that a support ticket was raised for this and was confirmed as working as intended. Just want confirmation on this. With it being technically the first spectrogram in the game, maybe besides the Federation station numbers. It's intriguing.
Edit: yeah those are so friggen close to Sag A*. I want to dichotomize it but I can't see where it fits. I don't think I'll ever look further into that, I don't believe it is a spectrogram at this point; every other spectrogram is clear and has the dial-up sound because it is a picture.
 
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It's generated in the center of that rectangle? I also read that a support ticket was raised for this and was confirmed as working as intended. Just want confirmation on this. With it being technically the first spectrogram in the game, maybe besides the Federation station numbers. It's intriguing.
Edit: yeah those are so friggen close to Sag A*. I want to dichotomize it but I can't see where it fits. I don't think I'll ever look further into that, I don't believe it is a spectrogram at this point; every other spectrogram is clear and has the dial-up sound because it is a picture.
yeah we never really found any actualy images in it other than the mountain scene. But yeah we got the same response with its working as intended. I think its just a natural lure to pull people towards sag a. Even if it did hide something its still a site to see and explore. It's like heading to beagle point. It's a personal journey everyone takes at some point.
 
Ok, I think if any of you are bored and just want to look around, I am going to go try to spreadsheet out the invalid systems for claim. There are tags now in the journal so scrubbing EDSM is possible but for now I'm gonna do a few manually. It seems if there is a memorial beacon for a passed cmdr, the system is invalid for claim. Other system sites that make a system invalid should be documented and that would be a good use of our time, I'm sure others are doing this. When EDSM comes back online (I'm getting 502 bad gateway), I'll try to get these systems automatically and make a google sheet.
 
yeah we never really found any actualy images in it other than the mountain scene. But yeah we got the same response with its working as intended. I think its just a natural lure to pull people towards sag a. Even if it did hide something its still a site to see and explore. It's like heading to beagle point. It's a personal journey everyone takes at some point.

Working as intended just means: "yeah, we put it there". Doesn't mean there is anything special about it or that the location was the originally designed one. It's a very wide-angle signal meant to be detected from a basically all over the galaxy - there is basically zero chance the source of it has any particular significance. I, too, never really put much weight into this, particularly after reading up on the details of how people figured out where it was from. Yes, it's supposedly coming from a source that is "moving" between systems i.e. it's not even one very concrete place. The 4 systems mark the boundaries of where this seems to be coming from.

There was a speculation that the coordinates of the source are incorrect and it's meant to be coming from one of the systems that share one of the 3 coordinates that happen to be in the same boxel, hence the ticket in question and hence the potato search by scanning everything in that boxel (which happens to be right by Sag A* so we're talking 20k systems so it's a tall order. I really doubt this theory because while 20k is definitely better than say 2 million, in practical terms of game time, the difference is somewhat academic.

The signal was never really deciphered in terms of what it means. It may not mean anything, maybe it's some map or something. You probably want to go to Sag A* to actually capture proper HQ version of it - the strength is affected by distance and direction (hence the triangulation of the source was possible). It is blocked by stellar bodies to my knowledge, including black holes (which was surprising to me, actually). My personal investigation of anything related to it is basically on hold.

I suspect what we see is either incomplete or distorted version of that signal, and you need to either be in the right place or have the right conditions (or both) to capture the real version of it - maybe it needs to be overlayed with some other signal, or something similar. Given the distance and direction matters, I suspect we're talking about something closer to the center of the galaxy. I've not been successful in any way of modifying that signal using in game mechanics to show anything meaningful so far. I've tried black holes, neutron stars, almost any other body. The fact is that on the outer rim, the signal is weak, so you need to be closer for anything to be possible.
 
The signal was never really deciphered in terms of what it means. It may not mean anything, maybe it's some map or something. You probably want to go to Sag A* to actually capture proper HQ version of it - the strength is affected by distance and direction (hence the triangulation of the source was possible). It is blocked by stellar bodies to my knowledge, including black holes (which was surprising to me, actually). My personal investigation of anything related to it is basically on hold.
You actually don't need the magnitude to change to triangulate the position, only the azimuth/direction. However, I agree that it is interesting especially since it is blocked by all bodies. Even if the signal was the same strength at all distances from it, you'd only need to vary your bearing to compute the location as you moved about the source. Granted, the bubble is so far that the angle between systems becomes too small to differentiate the source so you do have to get close. The fact that it does indeed lose magnitude with distance is kinda showing that its redshifting, making me think even more that its just a radio wave.
 
You actually don't need the magnitude to change to triangulate the position, only the azimuth/direction. However, I agree that it is interesting especially since it is blocked by all bodies. Even if the signal was the same strength at all distances from it, you'd only need to vary your bearing to compute the location as you moved about the source. Granted, the bubble is so far that the angle between systems becomes too small to differentiate the source so you do have to get close. The fact that it does indeed lose magnitude with distance is kinda showing that its redshifting, making me think even more that its just a radio wave.

You're right, however it would have been extremely tedious to find the source if the magnitude didn't depend on distance and direction since the signal spreads in ~150 degree angle or something like that.

Separately, I'm about halfway from NGC 7822 to NGC 188 and found this interesting open cluster. This is IC1805 which Is IRL "Heart Nebula". The fun part is that from where I am looking at this this is nowhere near actual Heart Nebula. Those stars are good couple thousands LY away from it towards galactic center. You can't see this open cluster until you get more or less to my position which is ~2300 LY away from it those are all B stars with a few O stars. I wonder why that offset. The stars are in IC1805 sector, while Heart Nebula has its own sector (named just Heart Sector).

Another interesting discrepancy is BD+60 2522 which is IRL the center of the Bubble Nebula (it literally has to be because it's responsible for that nebula's existence and appearance). In game it's thousands LYs away in the Formidline Rift.
 

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You're right, however it would have been extremely tedious to find the source if the magnitude didn't depend on distance and direction since the signal spreads in ~150 degree angle or something like that.

Separately, I'm about halfway from NGC 7822 to NGC 188 and found this interesting open cluster. This is IC1805 which Is IRL "Heart Nebula". The fun part is that from where I am looking at this this is nowhere near actual Heart Nebula. Those stars are good couple thousands LY away from it towards galactic center. You can't see this open cluster until you get more or less to my position which is ~2300 LY away from it those are all B stars with a few O stars. I wonder why that offset. The stars are in IC1805 sector, while Heart Nebula has its own sector (named just Heart Sector).

Another interesting discrepancy is BD+60 2522 which is IRL the center of the Bubble Nebula (it literally has to be because it's responsible for that nebula's existence and appearance). In game it's thousands LYs away in the Formidline Rift.
maybe i am imagining it by Polaris but did they go back to the speckled ugly distant milkyway skybox? Just seems like since trailblazers started the skybox got like umm oldish again.
 
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