my guess is that he is suggesting that they make the NPC threats more numerous and/or dangerous.
I like it the way it is now also.
I like it the way it is now also.
Not just traders.
Explorers get it as well, as they were more likely to be unarmed - someone went to Sag A* in a combat ship and start ganking anyone who turned up.
For some people, months of work was lost.
You must admit though, the player who did that does deserve a little bit of respect for the sheer effort put into that endeavor.
I mean, really, try taking a fully equipped gank setup ship anywhere - and you'll soon see, it must have took ages to get it out there.
That is some serious dedication to "griefing" others there. Even made Galnet if I recall correctly.
(I put griefing in quotes, as technically it actually isn't griefing and allowable in game... it's not a nice thing to do, but it is not griefing)
Personally I don't think that player deserves any respect as his goal was to screw other players who put months of work into something of everything.
Respect, that's a personal choice based on personal reasons. Acceptance? Absolutely. These are the rules of the game. What I would find most ironic is if the assassin had made his way to Sag A* via private modes to do his Open dirty work.
Accept the base nature of the game...and respect who you wish.
[snip]
Judging by FDs history of profession balance it won't be worth it over just grinding a trade route or res in solo.
I do accept the base nature of the game, I do not accept though the baser nature of some of it's players who revel in not playing a game but instead take enjoyment by making other players miserable. Like a person who watches someone painstakingly build a sandcastle over a number of days then just before they finish their masterpiece take a high pressure water hose too it destroying it and enjoying the look of pain and horror on the builders face.
If people put that kind of determination and energy into making the world a better place, we'd be living more in a Star Trek style life by now and not a Bladerunner one.
It's more the effort they put in that impressed me, I tried to make it to Sag A* in a ship designed and built for the job, and I didn't make it halfway before the boredom got the best of me and I turned back. So it's not the final actions I approve of, it is the effort and the logistics of getting a combat ship to Sag A*.
Respect, that's a personal choice based on personal reasons. Acceptance? Absolutely. These are the rules of the game. What I would find most ironic is if the assassin had made his way to Sag A* via private modes to do his Open dirty work.
It is.
Peak time UK in the old worlds and there is nobody.
And dont blame it on instancing.
Solo exploiters are unbeatable.
According to the devs playing solo/group is INTENDED
Exploits are UNINTENDED.
Massive difference.
Oh - and thread merge incoming![]()
According to the devs playing solo/group is INTENDED
FD also said they are equal. They aren't.