The Star Citizen Thread v 3.0

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Stealth Signatures
Crafting
Engine Tuning
Weapon overclocking
Ship Computer overclocking/upgrading/customizing
Ship to Ship Boarding
Capturing and stealing ships
Capturing and owning space stations/ mining stations / factory nodes / capital ships (all of which are persistent in universe and must be guarded 24/7 to insure ownership)
Multi-Crew ships
EVA Reapir
Medical ships
Perma-death

Thats just to name a handfull

Yes Really

Of that list, only 2 are worth anything in my opinion, ship to ship boarding and multi crew. Everything else has been done before or offers very questionable additions to gameplay depth/longevity.
I guess it's a matter of perspective as one of my biggest gripes about Star Citizen is how completely unoriginal it is, in virtually every aspect.
 
Aren't these things that are planned for both games but not yet in either of them?

The context and goal of esp. the first 3 points (Ship Boarding, Capturing and stealing ships, Multi-Crew ships) is quite different.
In ED you will primarily have NPCs as crew members and will also primarily fight and board NPC-controlled ships.
Conversely, in SC these features are motivated by clan vs clan battles where you operate your ship with your clan mates as well as try to board and capture ships operated by enemy players.
 
Of that list, only 2 are worth anything in my opinion, ship to ship boarding and multi crew. Everything else has been done before or offers very questionable additions to gameplay depth/longevity.
I guess it's a matter of perspective as one of my biggest gripes about Star Citizen is how completely unoriginal it is, in virtually every aspect.

So what exactly are the "completely unoriginal" aspects of Star Citizen?
 
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The context and goal of esp. the first 3 points (Ship Boarding, Capturing and stealing ships, Multi-Crew ships) is quite different.
In ED you will primarily have NPCs as crew members and will also primarily fight and board NPC-controlled ships.
Conversely, in SC these features are motivated by clan vs clan battles where you operate your ship with your clan mates as well as try to board and capture ships operated by enemy players.

Yeah, a different focus, but nevertheless, still planned.

I think on the subject of multi crew, they said they'd look at it and see how they could make it interesting for the crew members, so it might not have been a firm commitment, but they are considering it.
 
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Yeah, a different focus, but nevertheless, still planned.

I think on the subject of multi crew, they said they'd look at it and see how they could make it interesting for the crew members, so it might not have been a firm commitment, but they are considering it.

so then its not currently a planned feature.
Honestly i hope both games cram as many features in as they can. Everyone benefits.
 
Yeah, a different focus, but nevertheless, still planned.

Sure, for me personally the focus on clans, the persistent assets they can own (carriers, space stations, planetside facilities) as well as fleet battles with a simcade flight model is reason enough to get excited. Overall, I prefer to play out those scenarios with and against other players instead of NPCs. Hence, it mostly boils down to whether you want to organize with other players to compete or rather want to play as a lone wolf explorer.
 
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I agree, the difference is Elite is basically the original 1984 title in a "HD Gold Edition"
and Star Citizen is Wing Commander/Privateer wrapped up in ONE game plus extensive new features and new concepts no one has ever done before

Please, is it possible to use "will" or "could be" instead of "is" when talking about Star Citizen's "magnificence"? That's not here yet. Thank you.
 
Please, is it possible to use "will" or "could be" instead of "is" when talking about Star Citizen's "magnificence"? That's not here yet. Thank you.

I dont see a problem with it. hardcore ED fans are the same when talking about fps, atmospheric flight, walking around.... you dont have it, yet you pretend you do
 
Please, is it possible to use "will" or "could be" instead of "is" when talking about Star Citizen's "magnificence"? That's not here yet. Thank you.

Can someone please explain to me why talking positively about SC is such a sensitive matter here. AFAIK even CR and DB hold each other in high esteem and backed each others game. Hence, why not stay supportive of both projects?
 
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Can someone please explain to me why talking positively about SC is such a sensitive matter here.
I will say the same if someone say "Damn, wandering in first person zero G in the interiors of the Thargoid derelict is awesome". Take note that I included "will" in my demand, though I could have not as for now mostly everything is hypothetical in SC.
 
Ok I get it. Concepts. :)

Right now I have only AC to judge. Its been weeks since I loaded it because I don't like the feeling of the ship.
 
Ok I get it. Concepts. :)

Right now I have only AC to judge. Its been weeks since I loaded it because I don't like the feeling of the ship.

Which is pretty much what both games are right now. Only difference really is star citizen fans get all these features and concepts for the initial $30 investment. While ED fans get the rest of the game with paid expansions.
 
$30 plus potentionally hundreds or even thousands more for the various ships that have been sold by CIG. It remains to be seen what will happen with the ED cash shop and whether it will be possible to buy credits or not.
 
Its because FD delivered until now.

CGI has AC which is really underwhelming imo.

luckily for everyone else its just your opinion and not actual fact

$30 plus potentionally hundreds or even thousands more for the various ships that have been sold by CIG. It remains to be seen what will happen with the ED cash shop and whether it will be possible to buy credits or not.

I dont think Chris Roberts its forcing you to do anything with your own money that you dont want to
 
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When i grew up we had Atari 2600. I mean seriously what does it take you kids to have your minds blown now-a-days?

Actually an Atari2600 was my second console.
But I think that point proves how ridiculous your comment is.
If you've been playing games since the Atari2600 and you're still amazed by the shallow AC gameplay then I really don't know what else to tell you.
 
I dont think Christ Roberts its forcing you to do anything with your own money that you dont want to
That's not what he said to me! :)

The point I was trying to make is that some people seem annoyed by the fact that FDEV will be charging for major updates to ED while turning a blind eye to the ludicrous amounts of money being spent on ships in SC.
 
Which is pretty much what both games are right now.

Are you saying that both games have the same amount of features right now? hehe

Only difference really is star citizen fans get all these features and concepts for the initial $30 investment. While ED fans get the rest of the game with paid expansions.

Apart from being miles/years apart in terms of gameplay elements, and since you brought up real money, let's not forget how all ships in AC are locked behind a paywall and that all ships in ED are free to get through actual gameplay.


I love these arguments, it's like you're trying to show us how sharp a knife is by sticking it in your eye :D
 
luckily for everyone else its just your opinion and not actual fact

No, its actually a fact, they have a working game with loads of planets, galaxy map, trading, stations, mining, even if its incomplete (BETA) right now, and most of all, a fun flying mechanic. What I'm saying is, I have little reason to doubt they will deliever on their other promises.

SC promised me the BDSSE, and delievered an FPS module in space for now.
 
Are you saying that both games have the same amount of features right now? hehe
Apart from being miles/years apart in terms of gameplay elements
That years apart thing is critical here. SC has a lot of catching up to do so it is kind of unfair to compare the games right solely on their features sets. Unless the suggestion is that SC's feature set is set it stone as it is now and all they are doing is polishing it

, and since you brought up real money, let's not forget how all ships in AC are locked behind a paywall and that all ships in ED are free to get through actual gameplay.
Is that right? I thought you could earn ships in the game with in-game money. I can understand limited edition variants that were only available to Kickstarter backers and that type of thing. But other than those special ones I had assumed that you could buy all other ships by earning them.

If that's not the case, well.....damn! P2W here we come!
 
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