The Star Citizen Thread v5

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Not quite. I know CIG has intentions of making it into one, from its current state. But right now it's an alpha, or pre-alpha. At least, that's what I'm led to believe whenever I read any criticism about the bugs and lack of functionality within Star Marine, the P(T)U, and the lack of concrete updates on Squadron 42.

true, in CIG-speak, its a vertical slice, and it's definitely alpha. in that sense, comparing it to ED, which is a fully commercial game, is a little unfair. That said, the fact that the current alpha version is so engaging I think speaks to its promise...

Look, I may be missing some of the drama here. I purposefully don't read the blogs, I just judge based on the game. I don't care how CIG manages their company, or who left what department, or whether they meet their production goalds, just like I don't care to hear about any of the drama going on behind frontier. The game is fun... our org has fun with it practically every night. I can't argue that it's not buggy.. it is, just like any alpha is. MAybe Chris Roberts did overreach , maybe he should have released more of a bare-bones game that was a finished product and then added on, like E:D did. regardless, it's a fun game in its own right, and I enjoy it, and I actually thought that's what this thread was for.
 
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true, in CIG-speak, its a vertical slice, and it's definitely alpha. in that sense, comparing it to ED, which is a fully commercial game, is a little unfair. That said, the fact that the current alpha version is so engaging I think speaks to its promise...

Look, I may be missing some of the drama here. I purposefully don't read the blogs, I just judge based on the game. I don't care how CIG manages their company, or who left what department, or whether they meet their production goalds, just like I don't care to hear about any of the drama going on behind frontier. The game is fun... our org has fun with it practically every night. I can't argue that it's not buggy.. it is, just like any alpha is. MAybe Chris Roberts did overreach , maybe he should have released more of a bare-bones game that was a finished product and then added on, like E:D did. regardless, it's a fun game in its own right, and I enjoy it, and I actually thought that's what this thread was for.

Theoretically you can compare the two since they Kickstarted around the same time. :D
You're right about CR over-reaching.

But you'll find most on this forum have long lost their patience and feel that much time has been wasted by CIG.
And there are much better games out or on the horizon that are in the same genre that SC claims to be part of.

CR wanted too much for a game in a small niche and a limited supply of buyers.
 
But you'll find most on this forum have long lost their patience and feel that much time has been wasted by CIG.
And there are much better games out or on the horizon that are in the same genre that SC claims to be part of.

CR wanted too much for a game in a small niche and a limited supply of buyers.

Well, like I said, I judge the game on its merits, and I enjoy it. I don't care about the drama, and I certainly don't feel burned. But then again, I just don't get emotional about games. Maybe there should be a "why we hate SC" thread, instead of this.
It's a shame, really, that there's so much hate ... the multi-player aspects, playing with org mates, pvp, being able to actually get up and walk around your ship and stations... it's actually gotten really fun. it's a shame ED can't integrate the depth of SC with it's breath, THEN we'd have a game :)
 
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Ahh I see, things aren't looking too rosy back on the RSI forums, where even hard line Citizens are starting to seriously question the direction, ever-progressing scope creep, the overall parlous state of SC, the continuing no-show from SQ42 and the dollar-guzzling re-shoots for the SQ42 mo-cap.

and you've seriously got to be kidding about this- have you read the threads on THIS forum recently? the amount of negativity.. jeeze, if I listened to half the stuff being spouted on the frontier forums by hard line commanders, I'd never play the game again :)
 
star citizen a year ago is a completely different game than what it is today.

It really isn't. What exactly do you consider to have been the game-changing developments in the last 12 months? If they had achieved anything substantial in 2016, CitizenCon and the holiday livestream wouldn't have been such a farce.
 
It really isn't. What exactly do you consider to have been the game-changing developments in the last 12 months? If they had achieved anything substantial in 2016, CitizenCon and the holiday livestream wouldn't have been such a farce.

IIRC, late 2015-early 2016 there was no ptu, just arena commander. several other major differences in the form of improvements over the year, but that's the most significant. 2.5 to 2.6 was a great jump in reliability and scaling, dogfighting took a huge turn for the better in that release as well. also 2.6 released several really cool ships (85x, the data courier, the massive caterpillar... one other I'm forgetting.. )

edit-- oh yeah, grim hex was added sometime after 2.5, though some say that's not necesarily an improvmenet. I forget when covalex and spk were added. More missions added in 2.6, even more in 2.6.1.. branching missions, with different outcomes depending on your actions (the story threads in the covalex mission alone are worth the time)

the holiday livestream was a disappointment, but not sure it addressed the advances over the past year .. so I'm not sure what one has to do with the other.
 
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IIRC, late 2015-early 2016 there was no ptu, just arena commander. several other major differences in the form of improvements over the year, but that's the most significant. 2.5 to 2.6 was a great jump in reliability and scaling, dogfighting took a huge turn for the better in that release as well. also 2.6 released several really cool ships (85x, the data courier, the massive caterpillar... one other I'm forgetting.. )

edit-- oh yeah, grim hex was added sometime after 2.5, though some say that's not necesarily an improvmenet. I forget when covalex and spk were added. More missions added in 2.6, even more in 2.6.1.. branching missions, with different outcomes depending on your actions (the story threads in the covalex mission alone are worth the time)

the holiday livestream was a disappointment, but not sure it addressed the advances over the past year .. so I'm not sure what one has to do with the other.

If you find the current product of 6 years and $140+ million fun then more power to you, I still have my acc there and can say with complete certainty from my own point of view that it's still (as of 2 days ago) incredibly bad, roughly designed, rushed, held together with duct tape and very, very broken, a lot more so now than when 0.2.0 was released (which I actually found fun for about an hour before I reverted to stealing/wrecking peoples ships and then it just became a tad boring). It might not crash as much these days, but there's a darn sight more random floaty things and distorted limbs/station components/randomsillythings sticking out of items, also you can still run straight through the airlock door and go underpant-astonaut (commando) (yes thats where we got that from) and run around the landing pads like a streaker at a cricket match.

I wouldn't call what they've done over the last year "advances" since all they've done is add a very amateur and very limited fps arena and small additions to the PU (Grimhex, yes it's a tiny thing to add in the grand scheme of things and probably took no more than a week to build and implement, modular blocks and all that). Just think, 100 systems, multiple stations in each, multiple planets to land on, multiple career choices, hundred+ ships, MMO style muliplayer+stats+asset progression, multiple factions, multiple races, multiple markets between races, multiple political backgrounds, a whole multiple mission single player campaign (s42-prelude), does it really look like any of that is coming 'soon'? I think not ergo; people are now being milked and the whole thing is turning into a disaster.

Branching mission tree's are not hard to do, in fact most dev companies that use a mission structure in their products barely give it a second thought when they put one in, it's an incredibly common feature these days and not even worth a footnote on the games box. This is the thing when discussing SC, any feature it does is the best one ever and everyone is to completely ignore the fact that others have already (In the last 20 years) practiced and refined 99% of what SC currently does in terms of gameplay, there is literally nothing special about anything you can currently do in SC and nothing on the horizon for CIG to change that. It might be a pretty game, but that's it's only redeeming feature and it has been that way since the very first Arena Commander release.

Pretty graphics alone does not a good game make, Rise of The Robots (1990's) already tried that and failed badly enough to be cited as the reason why devs should not rely on pixel polish to sell games (even though it had a nice soundtrack too, much better than 'Full Burn' lol cheesefest by Cliche Roberts).

Goodness I went on a bit, basically, 0.2.6.1.1.1.1.1.1.1.1.1.1.1.1.1.1.1.1.1.1.1 is bad in my opinion as a gamer and you're probably being overly optimistic imho to think that the result of this project will be any better than that, I personally doubt it'll even make it to 0.3.0 stage. If it does then I strongly suspect judging from the community reaction lately that will be it's last update of content delivery.
 
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I don't currently find the game fun, if anything it's a frustrating, exasperating mess at the moment. I am hoping that when 3.0 eventually lands it will be more along the lines of what I am looking for... but until I can play these wonderful things they are forever telling us about I will remain sceptical.
 

Yaffle

Volunteer Moderator
All

Can we leave the personal comments and general sniping out.

Please discuss Star Citizen, not each other.
 
Wow this thread. It's like the precursor to the E.L.E.

I had a browse through the comments this morning. It's like the fanboys and the moderators have all moved over to Spectrum, giving the disillusioned, the disheartened and the dispossessed backers free rein to say what they really think.

Here's another (entirely typical) excerpt:

"Now, they're closing these Forums down.

They've disabled the "New Discussion" button for more then half the users here; so we can't make new threads anymore, but only reply to existing ones. They want to push everyone over to Spectrum, which many people here do not like. It has soooo many problems, and had soooo many Issue Council reports, its not funny. Now where are all those reports? Gone. Wiped to oblivion, because CIG closed the PTU Issue Council..."

According to this backer, CIG appeared to ignore (or at least failed to address) a large number (he actually says all) of "big ticket" Issue Council reports during the last PTU, instead introducing new features into the live build that were not in the test build, and therefore not tested.

But the quote above is interesting. If CIG is shutting down the forums while Spectrum is still in Alpha, the brief flowering of dissent from backers will shortly be silenced once again, and CIG will have even tighter control over what opinions will be permitted.
 
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I don't know what game you're describing, but it certainly isn't SC. The ships and stations are far from dull grey corridors, they're very richly detailed, and our org has no problem PvP with multiple players every night... SPK is a designated PvP area, and we routinely have all out fights everyn night. Just last week we ran a multi crew ship vs. fighter brawl... I had 8 of my org mates on my retaliator Manning turrets , while another of my org mates had a Connie with four org mates, vs. six other ships.

It's a very promising alpha game and, as a long time Ed player, I'm findings lot to it that is more fun than the Ed grid. Stop reading the forums and try it. My experience has been. A lot of shallow people tend tolurk the forums.

You dont have a video of that "fun" available by chance? You know I see people claiming that SC is "more fun then other games" a lot but so far I havent seen any of the "fun" mentioned in the video material available. Is "fun" a trademark secret that isnt allowed to be shared with the public so nobody is showing it? Uninterrupted video from logging in to the first crash would ne niffty not the heavily edited fan-made promo vids that dont reflect gameplay or quality. As of right now you make a lot of high value claims without anything to back it up except for your words. Your arguments dont hold the kind of logic necessary to stay valid without any proof so I d rather label your descriptions "fasntasy" or "dream" until I see what you mean. You see, we ve been able to watch enough SC gameplay videos made by various sources and what has become painfully appearant in the past is that under neutral or unfavorable conditions (regarding the streamer) SC turns out to be a mess and chaotic piece of BLEEP. When shown by pro-SC streamers we suddenly watch heavily edited footage or are witness to "make-up" fanatsies which an unbeliever cannot share. If you are in so deep that SC turns from the turd it is into something shiny then thats your right, just keep it to yourself then, nobody likes hugs from a turd-lower ^^

Its a fun game. Period. It has a lot to offer that ed doesnt.

Source? Are we to take your word for it? (also one of your first snipes of many at ED...stay on topic?)

Why does this bother you so much? Isnt the point if this sub forum to "discuss your favorite games" ?

No bother really, we have the occasional hick-up in our discussion for years now. So lets discuss the game then. Do you have anything else by chance? Because so far you ve only rehashed stuff that we ve been discussing ad nauseum already. Any insight from you (favoribly with links or sources) would be welcome. If people meet your claim with scepticism its because of the quality of your posts which is on par with that of a fanboy and having no verifiable sources sorry to say. But that can be fixed. You know I m sure one of your org mates has been streaming or capturing one of your sessions. Maybe HE can share it as proof? I d love to see anything that would make SC give credit apart from eye candy and dreams. Maybe you could help a brother out?

seriously, this is so absurdely easy to confirm, the videos are literally all over you tube. Denying it is.. well, its just silly.

We know theres a ton of videos. So far we missed the ones which show the "fun" tho obviously. Might be because they get missed so easily in the FLOOD of crappy videos showing bugs, glaring problems and clueless design? Maybe you could direct us to a video that you think is showing the fun? Then we would all be able to speak from the same standpoint.

Maybe watching some of your "fun" would give us an indicator as to how easily you are pleased. So far you come along like a SC defender who spotted this thread and (wíthout reading anything except the last 2 pages) bring up the same old same old arguments and points so many SC defenders before you have....mainly the "the game is so awesome and fun, better then ED" without any actual proof.

I own Elite but I dont own Star Citizen (thank god I avoided that train wreck). So I have first hand experience with Elite and second hand experience with SC. Graphic-wise SC looks superior on pictures but watch a moving scene and the constant blurring effect gives me a headache. Moving scenes lose a lot of their appeal besides if "graphics" are your only argument....thats one of the first things people get used to so games are reduced to quality and in that regard SC is severly lacking. In mechanics and content.

You know, i came in here thinkibg this was a forum to discuss other games, not to bash them

You are kinda right. This thread specifically is reserved for SC topics and as far as SC goes there currently isnt much about it to praise and lots to bash so if you think this is a "bashing or hater thread" its simply because we work with what SC gives us :)

Tbey shiuld rename it the "why you hate sc" thread :)

Or "why is SC so bad" thread, equally valid. Maybe you miss the distance but if you want to bring any positive points to the discussion you can at any time. Its very telling that all you were able to say so far is "its fun for ME" while needing to make a direct comparison to ED and then getting all defensive. You got anything else?

Tell you what, get an account , ill gift you a starter pack, and join us for an org night.

So the problem would be to spend money THEN the enlightment would come. And in case its not then its my own fault but at that point you got from me what you wanted......not sounding like a cult AT ALL. That statement is simply
"in order to see the fun you need to drink the kool-aid"

Can you discuss the game that is Star Citizen, rather than trying to derail the thread with the tele-evangilist impersonation?

+1

This.....

Your current line of arguments and posts doesnt really give the appearance that you just want to discuss the game. You are trying too hard :D

Maybe Chris Roberts can pull it off, maybe he won't

Somehow I think thats not the words you would use when 140+ MILLION american dollars are involved. We are not talking about a Hellion-type game which might or might not make it but that that game already has more to offer (same mechanics) with a tiny budget, small team and 1 year of development. THAT game can use that kind of words because if it fails they sure as hell gave it a good shot for the amount of money involved. For 140 MILLION dollars Star Citizen better be fantastic and so far....its not.

Feel free to provide any arguments that would support SC. You dont need to bash ED or get all defensive simply because we dont agree with you. Just try a different angle instead of making it personal. And maybe YOU will learn something in the process.

Pro-tip: labeling this thread "sc-hate thread" and all sceptics "haters" is the wrong approach if you want to be taken seriously

If I listened to half the crap people spew about ED, I'd never play this game either. I just don't let the haters impact my enjoyment of either game :)

- REFACTORED BECAUSE THIS THREAD IS ABOUT SC NOT ED -

I called you out on it, and offered to let you try the game for yourself, at no risk.

Wouldnt getting the game involve me shelling out 45 or 60 bucks tho? Or am I missing something?

I think you'd like it, but, whatever, don't take me up on it. If SC dies tomorrow, I'll find somethign else to play.

Nice little backdoor you kept open there but that statement doesnt match your level of fervor displayed so far. If its such a non-matter you simply try too hard and get too involved in the process. maybe you ve missed it but so far you have brought ONE argument to the table, the rest of your posts is defending and attacking people and other games. Try to stay on topic? Just reply to questions and secpticism with content? If SC has so much to offer simply PROVIDE any proof of that content. I promise we ll read/ watch it. Just use spoiler tags and please avoid posting links others before you did already.

But, whatever. Hide behind the hate. Don't take me up on my offer. You don't know what you're missing. I'll see you around the verse. OR maybe on the horizen (if you see a decked out 'conda, you'll know it's me.)

/waves good-bye



Oh...I m sorry you didnt mean that did you? It was just one of those statements loaded with as much superiority and nonchalance you could think of?


That said, the fact that the current alpha version is so engaging I think speaks to its promise...

Source for that "engaging gameplay"? So far I can only think of <<< USE >>>

Look, I may be missing some of the drama here. I purposefully don't read the blogs

Obviously....else you would realize that you are just regurgitating old stuff and coming along like one of those whiteknights we had in the past. If you are indeed just a "gamer" who doesnt care about the company or how it handles its resources and the progress it demonstrates why are you in this thread exactly? You made your opening post and then, according to your self-description that should ve been all. Our replies shouldnt bother you so much. Instead you call us haters and condemn the whole thread with increasing agression. Just let it go. Play Star Citizen and have fun, you neither contribute to this discussion nor do you defend the game. At the moment you are just getting into an argument without having anything to back up your side of the story.

When I get asked for proof or sources I d better go provide some if I want to be taken serious around here. Thats how the real world works as well. Either your words provide a quality of their own or you need to provide backup in form of more information to make your statements valid. Now this is a different crowd then you are used to on the echo chamber which is the RSI forum. People here are a lil harder to please and are not swayed as easily by demo-videos, concept art and fluffy words. A solid game design with as much quality as you claim shouldnt have problems to handle this crowd but so far you dont provide anything that demonstrates the quality Star Citizen possesses according to you. Simply replying to you that we dont believe you or have different opinions is not hate. I cant believe I have to explain that to you.

The SC thread on the frontier forum is not a place where we fall on our knees and praise the paradise (SC) holding hands, passing kool-aid and singing kumba-ja. You cannot bring the RiS-approved behaviour here and expect to dominate the place. But coming here was YOUR decision, we certainly dont treat you any different then we treat ourselves. The quality of our posts DOES difer greatly tho. You are probably not used to be asked for proof...I get that. Also you come from a place where saying "I think its fun" obviously passes as proof of quality. Well you are not with the toddlers anymore mate. And if you want to participate in this thread and not just try to troll us you better step up your game :)

Personally I d like to discuss the game with someone I can take seriously. Even with opposing views. Do you want to be that person? I judge SC very negatively at the moment but that shouldnt prevent the two of us from having a discussion?

the amount of negativity

Makes you think doesnt it? The problem (in your case) is that most of the negativity in here is documented, well formulated and actually matches reality. And it becomes recognized by more and more people. Not because this thread exists but because SC provides the base on which it is judged itself. "Silencing" this thread wouldnt help your "cause" because this thread is not needed to pass judgement on Star Citizen. That will be the job of the public of which you are a part. There is no need to get threatened by this thread.

I was a neutral bystander and even positivily influenced once. I was following the project lightly (no money invested, reading forums for the most part). After a while the first sceptics appeared and the way in which these questions were handled by the general SC community and CiG itself is the main reason why I put my full focus on this project. Mainly because I was DISGUSTED with the amount of hate, bigotry and fanatism displayed by the majority of the SC community. And once that focus came into play I was able to see more and more valid problems which, when brought up, were again met with belittlement and personal abuse. That lack of content and quality shown in posts by the average SC whiteknight is mirrored in the content and quality of Star Citizen as a game. Both these parties match each other perfectly in this regard. Maybe you got lost with my amount of words so I ll spell it out again.....

If you only use distraction tactics and become agressive when facing counter arguments and opposing views you alienate anybody who tries to make up his mind. You are damaging the success of your chosen game with your behaviour.

IIRC, late 2015-early 2016 there was no ptu, just arena commander6

lol wut?


edit: pro-active edit to avoid Mod-involvement. I hope its enough :)
 
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After all, even with their procgen tech + application of fine tuning tools to help individualize planets, additional interesting content can take a little time to flesh out further to make more fresh/unique feeling. Giving each System its own personality and feel seems to be very much the mantra of CIG's approach, given past AtVs and dev talks. I would suspect post-launch New Systems to have additional quirks and features that make them memorable

That right there is the problem. Taking future content which is an unknown factor at the time (PG - does it exist? does it work? Is it good?) and basing your theorycrafting on that unstable base. Of course dreams run wild and people become overly attached to it simply because it gives them so much freedom when imagining their future. Well I realize that its just wishfull thinking and that should be their right. I fear tho that many people will leave that thread under the impression that PG tech is an established and proven feature. At worst, mentioning that PG at this point is theoretical and the whole thread is a fantasy should be a given but somhow I m scared to do the honors :)

At light speed no time will pass for you though, so you could teleport there and back. Earth will have just aged a lot by the time you're home :(.

Also nice demonstration of physics expertise :D:D:D
 
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Yeah it's not really about how the "size of the map makes for a better game" but more about the technical achievement that allows for the game developers for less restrictions when designing the worlds we play in.
The problem is that it's not much of a technical achievement, and mistaking length for volume is outright incompetent.

As for the other variants of that image series, the problem is that they all grossly misrepresent both CIG and SC — it's not grandiose or special. It is just a lot of hand-waving and dreams. :D

Some good videos about the professions teased for the 3.0 release made by TheN00bifier:

So, is any of that actually true and based on anything, or is it just theorycrafting? What are his sources?

Have you played it? there are no loading screens.
I have seen CIG's presentations, and they show off the same loading screens everyone else has.
The only difference is that SC is currently too minute and incomplete to have them in the sandbox mode.

seriously, this is so absurdely easy to confirm, the videos are literally all over you tube.
Then it should be easy for you to find and post one.
I can tell you right now, though, that you'll have a really tough time finding one that shows anything other than dull grey corridors and alternating between doing anything more that two or three tings, which was kind of the point all along.
 
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Let me just say here that I'd like to apologize for my general conduct last night.

I allowed myself to get dragged into a too personal war of words with a fellow forum user and for that I copped an advisory warning on one of my posts. (Though it wasn't removed.)

I'll be making a more conscious effort to not get derailed with overly emotive chit-chat and try and stick to keeping any further discussion squarely aimed at discussing Star Citizen in a measured and adult manner.

- - - Updated - - -

I repped you for this one-liner simply becase jmg probably doesnt realize how CRUSHING this reply is when coming from you Rolan ^^


^ Same.
 
o_O
Why? I don't recall any dramatic(or big) change in the alpha(PU) in the last year.

At that moment I realized he isn't talking about same thing as we do.

Is messy tech demos fun if you just want to kick can around? Sure. Many people want to play space cowboys and ED doesn't give them that yet (although multicrew is coming).

Are those tech demos any good? Not really, not at this point.
 
Well, like I said, I judge the game on its merits, and I enjoy it. I don't care about the drama, and I certainly don't feel burned. But then again, I just don't get emotional about games. Maybe there should be a "why we hate SC" thread, instead of this.
It's a shame, really, that there's so much hate ... the multi-player aspects, playing with org mates, pvp, being able to actually get up and walk around your ship and stations... it's actually gotten really fun. it's a shame ED can't integrate the depth of SC with it's breath, THEN we'd have a game :)


Depth of SC...Think about that for awhile, all these wonderful things to do and explore, in this wast universe of interesting planets and....

Your stretching the dream commando, it's not healthy.
 
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