I'm with you (on not nerfing roll), but please, stop spreading this nonsense. It is blatantly wrong. Yaw and Roll are both rotational DoF. Gforces depend on the position with respect to the axis of rotation. If you rotate around the pilot there are no GForces.
No offense!
It all depends on where you put the pilot in the craft.
In conventional aircraft style ships, like pretty much everything in SC and many smaller Elite ships, with the pilot in the front.
If you place the pilot with his head in the exact position of the roll axis, then roll is quite G-force-free.
Yaw and Pitch however share center of rotation, somewhere in the center of the ship, which means the exerted G force from either Yaw and Pitch is thesame.
Difference is that certain G force directions are more tolerable than others for humans.
Things would be different if you would place the pilot at the top of the ship for example. Then the pilot would be on the yaw axis, and yaw would not create much G force, but roll and pitch would share thesame center of rotation in relation to the pilot and be the ones creating G force.
In extreme cases, if you could place the pilot with his head in the intersection of Yaw, Pitch and Roll axis, then the pilot would have a lot of free maneuverability due to negligible G force being exerted on them.
So for ships like in SC, nerfing roll is very unrealistic, since it should be the most free dof for the pilot.
Edit: This get's a lot more complex when you start thinking about multicrew ships where you have to keep track of the G forces exerted on all crewmembers.
A multicrew ship with one crewmember for example would have a lot more freedom in maneuverability ( if G forces are the limiting factor) than if it's multicrewed.
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