The unavoidable poll: PvP vs PvE!

What is more important for you: PvE or PvP?

  • PvE

    Votes: 609 83.3%
  • PvP

    Votes: 122 16.7%

  • Total voters
    731
  • Poll closed .
Yes, but interaction with other players doesn't necessary mean Player Vs Player. Those interactions would be and are mostly for me anyway, PWP - Player With Player. There are several interactions which can take place between players who are instanced with each other, only one of them is PVP.

Yep... agreed. The v in PvP is for "versus" which implies oppositional behaviour but the game design was done with "primarilly coop and rare & meaningful PvP and community controlled griefing" in mind (which is why the game doesn't work well as a primarilly PvP one).
 
No, his point was about players trying to relieve their psychotic intentions - that has nothing to do with pvp. Pvp in the games you mention is a limited idea of pvp where you can only kill your opponent, whereas Open mode puts you in contention, opposition and dialogue with other humans in any way you choose. To associate pvp with the wanton killing of players is to discredit it. To discredit player interaction by discrediting or delimiting pvp as a concept is a transparent attempt to tell the developers that they do not need to allocate money and resources to some of the broken things in Open, like instancing.
PS regarding your above observation of the word 'versus', Western philosophy from Aristotle to Hegel is built open oppositions, debates, dialectics. So no, an opposition is merely an argument (in the sense of an interaction of ideas) which can result in synthesis. However, as my cmdr name suggests, I'm all for the supplement to binary arguments. [praise]
 
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Looks as if its time to finally perform appropriate in game rights re PVP

Z
if this function worked, you'd see an image of an at sea burial ceremony.
 
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No, his point was about players trying to relieve their psychotic intentions - that has nothing to do with pvp. Pvp in the games you mention is a limited idea of pvp where you can only kill your opponent, whereas Open mode puts you in contention, opposition and dialogue with other humans in any way you choose. To associate pvp with the wanton killing of players is to discredit it. To discredit player interaction by discrediting or delimiting pvp as a concept is a transparent attempt to tell the developers that they do not need to allocate money and resources to some of the broken things in Open, like instancing.
PS regarding your above observation of the word 'versus', Western philosophy from Aristotle to Hegel is built open oppositions, debates, dialectics. So no, an opposition is merely an argument (in the sense of an interaction of ideas) which can result in synthesis. However, as my cmdr name suggests, I'm all for the supplement to binary arguments. [praise]

I like PVP... I just don't get bent out of shape if others don't. I do think they're big sissies if they don't play in open mind. ;) My ideal game would be open only but better tools for bounty hunters and pirates alike. Stiffer security responses etc. but I'm just working with what I have and not the dream at the moment.

PVP is player versus player. Western philosophers may have other definitions but internet gaming devs and players alike mostly read Marvel comics I read in a poll somewhere. PVP is competing directly with others. In games with guns that usually means killing or disabling the competition. Or on a more subtle level, enabling others to kill or disable the opposition whilst making a huge profit. Unfortunately there are those who think the wanton killing of players, preferably with a huge advantage on their side *is* PVP and many more on the receiving end believe so to.
 
It's a bit of a cyclic event.

Open 'should' be the best place, but what it translates to is that players expose themselves to the mercy of other players hell-bent on shooting for sport.

It changes the mindset of what PvP is. Terms like griefing, or murder, or harassing is a viral term, and as such, an association with OPEN is being one of these penciled terms. PvP stops PvE from happening, and the phrases like 'turkey shoot' are phrased to coin a term for 'no chance'.

People are also put off playing the meta game for PvP. Trend of the month, pre nerf.

I still think the poll is very valid. Just goes to show the majority of the 'voice of ED' are in some form or another against PvP... For their own reasons, but still against it nether-the-less.

Question is: is it 'flogging a dead horse' plying time and money into a game mode that 15% actively dedicate their time playing, or is it a sign that it needs some TLC to encourage (not bully) folks to start playing in?

OR

Should PvE be focused on, as it looks as if the major part of the player base considers it more important?
 
I prefer PvP obviously. Why? Simple. I like the challenge and the rush that come along with it. I can kill NPC's by the throng without breaking a sweat. Interdicting a wing of 3-4 CMDR's when you're by yourself and seeing how many you can kill... now that's a fun challenge. Plus I like that CMDR's flee from me by reputation alone. Also cool.
 
wrong question, multiplayer / pvp or PvE.

Everyone thinks PvP is killing other players. it's only one part of the Multiplayer game that we could have.

Indeed.
One of the first online games i played was Tiger Woods PGA Tour 1999.
Competition is much more than killing each other, and i don't recall people belittling others for just playing their rounds and tourneys and not wanting to join player v. player matches.
The PvP was on the leaderboards.
Of course, not directly comparable to a game like ED, but the general attitude sure was less toxic back then.

I will keep disagreeing on the "wrong question" part though.
It's a question querying personal preference, looks straight forward and simple to me.
 
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I still think the poll is very valid. Just goes to show the majority of the 'voice of ED' are in some form or another against PvP... For their own reasons, but still against it nether-the-less.

Marra has already dealt with validity of forum polls.

Just to be clear. I answered the question: [h=2]What is more important for you: PvE or PvP?[/h]

I voted for PVE because it is the most important part of the game for me. I did not vote against PVP. I think PVP is an important part of the game which adds great richness to the PVE on which it sits. I also think PVP needs special attention to improve the game for all players no matter their preference.

I would remind any students reading this to always answer the question given!
 
I just switched from my cutter/python/Conda/orca to a courier only (for the next weeks) and I got to say.. I love it very much... in 2.1 I'll boost till I die!

just got my first PVP kill 5 mins ago--- against a stealth DBS . right outside of Jameson Memorial. It was a great run... I just used a single fixed beam.. it's so awesome! got 2 seeker missiles on the wings.... to kill a lot of NPCs soon HOPEFULLY missiles will get the attention they deserve.. than I will be happy...

I voted for PVE but PVP would be awesome.. but to get the game balanced (for BOTH q the same time!) in any near future is just a nice wish... I fear. - HOPE IS FUTILE, DEATH TO THE FAITHFUL - xD
 
Wheres the 'who the hell cares?' option

I play in open... whether I'm shooting NPCs or winging up with humans, it makes no odds to my game play..

There are better pilots out there than me, there are worse ones, whatever happens , if I'm running a NPC or human blockade I will get through regardless

Bill

Or die in the attempt ;)
 
In a multiplayer game there is only one choice: PVP.

That's a very narrow viewpoint, and wrong, because PvE is certainly a choice, and the one I went with. All of the previous Elite games were PvE, every one of them. PvE content is much more important to me, but honestly as an explorer I tend to play as peacefully as I can, not pirating nor attacking anyone normally, but rather sightseeing and running missions or mining or trading or (mostly) exploring. I know combat is the focus of the game for a lot of players but it's the part of the game I spend the least time with.


Truthfully I tend to prefer co-operative multiplayer games, like Diablo or even WoW. Even in something like Starcraft 2 I tend to play 3vsAI more often than not. I think I generally play games to relax and have fun rather than experience twitch gameplay with harsh consequences. It's why I play almost zero competitive first person shooters, I just don't find them fun for the most part.
 
This forum user-base is predominantly PvE, with discussions revolving around that and generally lesser-PvP minded. Without even looking at the results - i'm going to assume that's already being reflected on this poll.

...but why not both as an option? [wink]

Fd tried both in the same open which appears not to be working so well, As they are now talking about incentives to get people to use it. (if its empty its because people dont want to play there anymore)
It might work better with separate pvp and pve open options in the menu.
 
I voted PvE & I'm a hardcore emergent content PvPer when the occasion arises (60-odd now on video) - I don't go cruising around with a PvP loadout..unlike some - you know who you are!!) The reason is that I basically need one PvP per day to get my fix..then it's on with the barbecue (the real game that is!). For example, I'm currently undermining in Fed Space for some Prismatics, but decided to take a break & visit a much frequented HazRES - just to cover expenses - near Eravate!

To my horror, there was a Deadly FDL cmdr milling about & my lil DBS packed out with interdictor, cargo & ADS isn't really up to the job, given that I would never use SR in a 1v1. Anyway, I tried to skirt around him as I have *err ahem* a few bounties on my head (or 'misunderstandings' as I call them) but he saw me - I started whistling and heading in the other direction..but oh no the range is closing, so I FAOFF boost thrust a 180 to a stop behind an asteroid and ask him if he's following me..no reply..never good!
I move out into the open and half-heartedly turn to face him in that 'sizing-up' positional advantage joust we all do before the fight starts..he gets behind me as I'm about to type..& you guessed it, he opens fire! I noost into evasive action & like Kwai Chang Caine, I reluctantly kick his bottom as he ends up waking on 80 something % hull, after his SCBs run out! To be fair, he was then extremely gracious with his comms..one thing I love about this community (well, most of..:p)

TL DR - Elite PvE>PvP even though I love PvP
 
I honestly wonder: why isn't CQC more embraced by people who want to enjoy some serious PvP action? I enjoy it very, very much, and I don't even consider myself as a PvP player in the main game...

Because it's too casual, with power ups camping, dumbing down the aiming skill. Played enough FPS (ones that don't have aim bot right there for everyone to use and power up that make situations unrealistic)

It doesn't focus on fighting as much as power up chasing.

I'm not surprised it's not embraced by more people.

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Because those who genuinely just want to "blow others to smithereens" (Not talking about player-pirates here), are not interested in competitive combat. They're interested in making someone elses' day a misery.

Well, that too.
 
:D

Forum polls are just a bit of fun, none of them could be considered valid, whatever the result!
The forum mods know it and have already pointed out why you shouldn't invest too much in them.
And fortunately, the devs know it too!

You're right, it is genuinely very fortunate for the tiny PVP groupies.
 
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