Time frames on pulling the plug?

Seeing it today and for the first time, yes I'd agree.
However it was exactly what I had been dreaming and hoping for after having been introduced to solid surfaces via Carrier Command.
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Imagining Wire-frame Elite with shaded bodies. And then Elite 2 came a long a bit after CC and it was in Color as well. My excitement experiencing the title knew no bounds.

Gaming was bare-bones at that time, so you can imagine the excitement created by going rapidly from text based adventures, to 2D sprites, wireframes, solid and then shaded surfaces in just a few short years. Each of those jumps in the 80ies to early 90ies were larger than any subsequent use of tech to create new experiences. Well, maybe the Wii with its controller can be counted as another such jump since.
 
I don't know about pulling the plug, but the spaceflight sim I bought has been circling the drain since 2018 when Frontier decided to get out of the spaceflight sim business and make a first person shooter instead.

If you're still having fun playing ED as a spaceflight sim, be happy with the game you've you've got.

If you're expecting any major investment in new content for your spaceflight sim - well, as I write this it's looking like Frontier are going to Burn the Bubble (i.e. delete a lot of existing content) and add some new Thargoid stuff which may or may not have been lying on the shelf since 2018 (it will at least be interesting to see if the Orthrus pops up again).

Oh, and we may get some anti-Thargoid ground combat (not that I see that as having much to do with my spaceflight sim); and we can only hope that the suspicion that the 'Thargoid' combatants will turn out to be zombified humans (i.e. reskins at best of existing assets) proves to be unfounded.
 
I don't know about pulling the plug, but the spaceflight sim I bought has been circling the drain since 2018 when Frontier decided to get out of the spaceflight sim business and make a first person shooter instead.

If you're still having fun playing ED as a spaceflight sim, be happy with the game you've you've got.

If you're expecting any major investment in new content for your spaceflight sim - well, as I write this it's looking like Frontier are going to Burn the Bubble (i.e. delete a lot of existing content) and add some new Thargoid stuff which may or may not have been lying on the shelf since 2018 (it will at least be interesting to see if the Orthrus pops up again).

Oh, and we may get some anti-Thargoid ground combat (not that I see that as having much to do with my spaceflight sim); and we can only hope that the suspicion that the 'Thargoid' combatants will turn out to be zombified humans (i.e. reskins at best of existing assets) proves to be unfounded.
I don't think they'll dare burn the Bubble. There will have to be a way for the players to save the day.
 
I don't think they'll dare burn the Bubble. There will have to be a way for the players to save the day.
"Update 14 will bring fundamental and exciting changes to the galaxy". That doesn't sound like anything the players are expected to fix anytime soon.

But I've been wrong before; at any rate the distant future is now only three days away, and we'll find out just how wrong then! :D
 
The bubble burns...
Colonia burns...
Nothing left. Only our carriers and a few surviving capital ships of each superpowers.
Intro base building. WE get to repopulate the bubble. Building space stations, planetary ports, new factions, alliances.
The Goids left after the sacking of humanity.
We rebuild it.
That'd have legs.
But I suspect its just goids on foot and a few fixes if we're lucky. Hope so.
 
No signs it's gonna die any time soon.
The doom ppl should be rejoicing because finally, after years of requesting it, you will have your very own maintenance mode in a few days!
Now, if only you had of put all your negative rambling towards more positive things.
 
I don't think they'll dare burn the Bubble. There will have to be a way for the players to save the day.
Well, they might repeat the mistakes of the parent game, Traveller, when its company decided to burn their Bubble with the New Era/Virus storyline in circa 1994, which basically broke the game, destroyed the fanbase and made them go bust. But surely as a fan David Braben would remember that.
 
Well, they might repeat the mistakes of the parent game, Traveller, when its company decided to burn their Bubble with the New Era/Virus storyline in circa 1994, which basically broke the game, destroyed the fanbase and made them go bust. But surely as a fan David Braben would remember that.
Can't see it happening across the board but some things may change.
Powers may well stay intact but may find themselves under threat. Dead svstems with little traffic could go though..
Should be interesting, if it happens.
 
Well, they might repeat the mistakes of the parent game, Traveller, when its company decided to burn their Bubble with the New Era/Virus storyline in circa 1994, which basically broke the game, destroyed the fanbase and made them go bust. But surely as a fan David Braben would remember that.
Frank Chadwick wanted to outsource it, to focus on his projects. So, it went to Digest Group.
 

Financial findings​

To get some additional insight from a complementary angle, I looked at the numbers.
While FD doesn't break out cost and revenue by title, they do offer some useful hints though.

Interpretation: Elite investment was significant for FD but was a financial dud (= 92% profit drop). The fault lies with the stupid players who did not appreciate the tremendous brilliance and value the team offered. To mitigate we'll mostly limit ourselves to adding low-cost "galnet tweets on player community events" going forward in terms of updates.


Interpretation: We see little future with Elite because those players don't Get It. As such we're hence going to focus almost exclusively on more run-of-the-mill genres for a different player base, since the numbers show those at least appreciate our efforts.

I do hope my interpretations are incorrect, but it doesn't look like good signs for a prolonged shelf-life of the game.
Woah, that financial report is scary :coffee:
 
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Leave it to the forums to blindly assume the game is dead from them saying they’re supporting the game for the next year at least.
Supporting, and Developing the game are different things. Legacy mode - is also supporting the game, but they will not develop Legacy mode any further.
 
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