Time to nerf exploration!!

So far the nerf gun has been taken to cargo delivery, war massacres, pirate massacres, passenger missions and almost every other way to make a decent amount of credits.

It is now time to nerf exploration to fetch it more in line with the terrible rewards for everything else. Especially the Road to Riches, it's pretty stupid that humanity keeps paying for the same scans of the same systems, it makes no sense whatsoever.

I propose the value of every stellar body be brought to 25% of what it is currently, explorers have had it so easy lately it's almost an exploit.

I'm going to assume you are sarcastic, as exploration is already as nerfed and poor-paying as it can be ...
 
I propose that you only get paid for previously unscanned bodies. And let me subscribe to the full (and expanding) Universal Cartographics catalogue.

That won't be fair for those entering the game late. With so many systems around the bubble having already been scanned, getting zero from scanning them for new players will completely kill the exploration aspect of the game. As it is, there's already little financial incentive from exploring. You get 1200CR for a new star? 400CR for a new moon?

Exploring needs to be buffed, not nerfed. Now with more material needs for engineering, landable objects with materials on it needs to earn you MORE credits, not less.
 
I seem to remember, way back in the olden times of yore, before all the updates and exploration bonus's, back when explorers were scared of cracking a canopy on a bad jump into a tight binary, when it took an age to plot a full 100ly jump route and every new system was branded "here be dragons", that back then FDev had said that pilots attempting to sell scans of previously scanned systems would suffer depreciating returns on the data any way.

I must have read or heard it somewhere because I remember, back in the early days, that whilst there was the obvious rush to get out there and get your name on something, there was also a drive to get out there and scan stuff because the more people that sold the same data, the less it would be worth anyway.

Surely, if you were to want to nerf income from exploration (and don't misunderstand me, I most definitely do not agree with that sentiment) then the best option would be to implement this feature.

In that way, first and early scans of a system would still reward the discovering players well, but as concurrent players returned data for the system, the data value would decrease in a natural way.

If nothing else, it'd eradicate the Road to Riches issue - there's no point following the same route as a couple of thousand other players if your data is going to be worth progressively less and less as more commanders complete the route before you.
 
That won't be fair for those entering the game late. With so many systems around the bubble having already been scanned, getting zero from scanning them for new players will completely kill the exploration aspect of the game. As it is, there's already little financial incentive from exploring. You get 1200CR for a new star? 400CR for a new moon?

Exploring needs to be buffed, not nerfed. Now with more material needs for engineering, landable objects with materials on it needs to earn you MORE credits, not less.

In september 2017 only the 0,003% of the galaxy has been explored, so newcomers will have a lot to explore. The problem is that 50.000ly away systems pays as 20+ly system and this is not an incentive to explore at all.
 
And nerf the fuel scoop too!!! And jump range. No ship have better jump range than 10 ly, and can't scoop but have to go to starports to refuel.

And one more thing, nerf all the ships and only allow everyone to play in a sidey.
 
And nerf the fuel scoop too!!! And jump range. No ship have better jump range than 10 ly, and can't scoop but have to go to starports to refuel.

And one more thing, nerf all the ships and only allow everyone to play in a sidey.

Yeah, but then they should buff CPH so we have even less that we want to buy with it and reason to make it. [up]
 
The R2R is not exploration though, it’s flying a preset already explored course with strategic targets calculated to maximize credits per hour. Actual exploration earns far, far less than that, and your requested nerf would negatively impact a great many people who do not currently make much in the way of credits. At least not when compared to every other way of earning credits in the game.

I offer you a challenge Darth. More of a science experiment really. Fly out 10,000 lys in any direction from the bubble, fly back to the bubble, and then sell your exploration data. Keep track of your hours played as you do this. Now calculate how many credits per hour you made on this exploration trip, then post the number here into your “nerf exploration’s payout” thread.

Then tell us with a straight face why exploration needs a nerf again. :cool:

You'll have to give me a week or three to finish this course of treatment and get out of the hospital first, but that sounds like an imteresting proposal
 
For some reason it won't let me reply with quotea. That sounds like an interesting experiment @Mengy, you'll have to give me around 3 weeks to finish this course of treatment and get out of the hospital though before I can participate in this mentioned experiment.

And before The Source 0179 accuses me of deflection, I can post proof of my hospitalisation if you really want me to, ti prove i'm not intentionally dodging the challenge
 
Okay i'll fess up. I mentioned R2R in the Nerf skimmers thread to stir the pot :D. If people really think this is an exploit when considering the time put in and the credits returned, they are dillusional :rolleyes:. Try it, see how long it takes, how boring it gets and how messed up some of those coordinates are :eek:.
But i loove fishing and got a good bite :D. Dav's hope anyone? [squeeeee] salt inbound in 3..2..1 [up]
 
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Go right ahead and nerf exploration, don't bother me none. I end up flushing 3/4's of my earnings on random donation missions when I get back anyway.
 
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There's been more poo flinging by this lot than from an entire jungle full of epileptic chimps on meth today.

And their arguments are less cohesive than the script for Hamlet that the aforementioned simians tried to sell to the BBC

They need to nerf the BBC.

Rook o7
 
Nerf Exploration, don't nerf Exploration, it will make no difference, we will still go into the deep void, and you'll still have to look at our names as you jump into the system and look for places...yep, you are just following in our footsteps, we were there first.

:D:D:D
 
Nerf Exploration, don't nerf Exploration, it will make no difference, we will still go into the deep void, and you'll still have to look at our names as you jump into the system and look for places...yep, you are just following in our footsteps, we were there first.

:D:D:D

Yep,,catch us if you can ;)
 
I agree with OP it needs nerfing but really I think we are all missing the most obvious thing that needs a good swing of the nerf bat........

The ED Store and frontiers income, I mean seriously they are making far far far too much creds per/hr and it needs a good nerf. I mean common no one should be making so much, it's truly ruining the BGS and having a negative impact on me...
 
There's very little risk in exploring. Very very little. More in Mining.
The risk is fatigue. You WILL make a mistake - it’s not a matter of if, always of when. And when you make a mistake, you better hope it’s not that you entered a high g planet or got too close to a bright star. Either the damage from impact or heat damage when escaping could very well kill you in most ships. You could lose countless hours of playtime and be set back some more, too, due to the rebuy. It’s not for the faint of heart.

I agree with OP it needs nerfing but really I think we are all missing the most obvious thing that needs a good swing of the nerf bat........

The ED Store and frontiers income, I mean seriously they are making far far far too much creds per/hr and it needs a good nerf. I mean common no one should be making so much, it's truly ruining the BGS and having a negative impact on me...
Their store kinda is rather ludicrous though...
 
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