Taken from the #Standing-Orders Channel on the Black Sky Legion Discord
https://discord.gg/Wtgnsbq
TO JOIN THE OFFICIAL SQUADRON OF THE DARK WHEEL PROJECT JOIN THE BLACK SKY LEGION “BSL1” ON PC!
Orders 30 Nov - 03 Dec 3309
Project Status:
Hello Commanders! For the Thursday update, we have the usual selection of conflicts to sort out and a few housekeeping tasks to keep us busy. Most of the conflicts only need to be won by 1 day so it should be pretty easy. Baker however is a mess, so expanding again from there will take a bit of work. As predicted our expansion dropped us into LTT 5131 with our friends Terra-Ex Astro Corp. We will want to win the current conflict and take up second spot here.
Miss Crypto and I will be back for Sunday’s update while Wolfdragon takes a groundside holiday.
Items of note:
- Baker - We have had our influence tanked sharply in the last few days and a bunch of conflicts are tying up influence. This will need to be addressed. Fight in the two conflicts in the system, just make sure whichever side is winning wins as fast as possible. Once conflicts are done, work for TDW to get back above 75%
-BD-18 3016 Take this opportunity to boost LHS 2335 Group over the active conflict.
-LHS 397 Sol Workers’ Party has Infrastructure Failure which may put it in risk of retreat. A little work for SWP each day until it clears please!
-Ross 154 BSAC is a retreat risk at 3.1%.
TDW TLC systems include:
LFT 926 - 43.9% before tick. Get us back to 55%.
Turning the Wheel remains in the final planned phase of the project. Our primary goals during this phase are to maintain the systems that The Dark Wheel controls for BGS stability and to expand TDW into neighboring systems. If a new system is free from other PMFs and/or PP issues, TDW will take ownership. If other PMFs occupy the system, we will seek an agreement to allow TDW to stay, be friendly, and not attempt to take control of the system. This is the “good neighbor” policy that has worked very well for the project thus far. TDW being present in many systems is in opposition to what the codex entry says. As TDW grows it is hoped that this will trigger “something” with respect to Felicity Farseer’s quote in the codex entry.
Above all, we continue Turning the Wheel for the camaraderie that working together for a common goal brings.
As always, if something pops up that “looks odd” see the General Remarks.
Please remember:
- Do NOT work for other factions in TDW systems, unless requested below.
- Do NOT hand in trade goods or cartography data to stations that we do not own.
- Do NOT hand in bounties for any faction other than TDW in our systems.
Possible Next Expansion Trigger System:
TDW Missions for INF, Cartography Data and Trade Profits at TDW controlled stations, and Bounty Voucher turn ins are desired at:
- Prepare Baker for expansion by quickly finishing current conflicts then boosting TDW.
- Optional - keep Turdetani and Yuqui around 60% each for future expansions.
Conflicts:
86 Mu Herculis Elections - Support Coljana Gold Power Services 0-2
9 Puppis Elections - Support Ralu Independants W1 0-0
Baker War - Special - see above item.
HR 4979 Elections - Support Nuenets Corp. 0-0
LHS 336 Elections - Support TDW 2-0
LHS 417 War - Support TDW 0-0
LTT 5131 Elections - Support TDW 0-0
LTT 5455 Elections - Support Leaders of LHS 369
Ross 1015 War - Support TDW W1 0-0
Wolf 629 War - Support Sol Workers' Party W1 0-0
Wolf 629 Elections - Support 36 Ophiuchi Future W1 0-0
Bounty Hunting:
Bounty hunting in any of our controlled systems (9 PUPPIS and/or ANYANWU Compromised Nav Beacons and/or Resource Extraction Sites in TDW controlled systems are great places to go).
Turn in TDW bounty vouchers earned in these locations:
-Baker
- Any other TDW controlled systems where we are below 50%
General Missions & Passengers:
Note: Work Missions for INF in the following systems for the given faction
BD-18 3106 Boost LHS 2335 Group above the war.
LHS 397 Boost Sol Workers' Party -IF
Ross 154 BSAC retreat risk 3.1%
- Keep an eye out for any non-natives getting too low in systems we control
Any TDW controlled system with less than 50% inf are good candidates to do TDW missions in
Commodity Trading AND/OR Exploration Data:
Trade and Cartographic data into TDW owned stations in the following systems:
(Any TDW station in systems where our influence is between 30 and 50%)
- Baker - any TDW owned stations
- Turdetani - either orbital outpost or the large surface station
Preferred #2 non-native factions for long term stability:
9 PUPPIS - Ralu Independents
ANYANWU - Alliance of LTT 5419
HR 4979 - Alliance of CD-33 8748
LHS 397 - Sol Workers' Party
LTT 5455 - Leaders of LHS 369
WOLF 629 - Hutton Orbital Truckers Co-operative
General Remarks:
Where TDW is a guest, we want to be above the natives, ideally not conflicting with other player factions, and never in conflict with the controlling faction. 15-20% INF is preferred.
- ARQUE - TDW is a guest of Alliance Rapid-reaction Corps, no work required here
- CHARONIUM - TDW is a guest of LSR
- CHONTANTICI - TDW is a guest of Wolf 406 Transport & Co (AEDC)
- COELRIND - Hudson PP system, Dukes of Coelrind to control here
- DOMOTWA - TDW is a guest of Sidewinder Syndicate
- EME - TDW is a guest of DFST Trading
- HAHGWE - TDW is a guest of Civitas Dei
- JAUNERA - TDW is a guest of Delta Squadron and is preferred for the #2 slot
- LA ROCHELLE- TDW is a guest of Equestrian Naval Fleet
- LAVE - TDW is a guest of Lave Radio Network
- LHS 369 - TDW is a guest of Hudson PowerPlay
- LHS 1857 - TDW is a guest of Flotta Stellare
- LHS 417 - TDW is a guest of Blood Brothers from Alrai
- LP 787-52 - TDW is a guest of Minutemen and is preferred for the #2 slot
- ROSS 1015 - TDW is a guest of Terran Colonial Forces
- SANTY - AD PP system, Luyten 347-14 Confederation to control here
- SOKOJI - TDW is a guest of Wolf 406 Transport & Co (AEDC)
- USIREN - TDW is a guest of Wolf 406 Transport & Co (AEDC)
- WOLF 433 - TDW is a guest of LHS 2541 Alliance Combine (AEDC)
- When factions in a TDW system are in conflict, we want the native faction (N by their name in Inara) to LOSE. We can ignore conflicts between two native factions.
- We want non-native factions above native factions to avoid invasions. When factions are above 7% influence and own an asset, conflicts can occur. Keep a few % between non-natives to prevent this.
Please continue to use EDMC or similar tools to keep local data up to date.
Keep Turning The Wheel, Hamsters!
https://discord.gg/Wtgnsbq