Taken from the #Standing-Orders Channel on the Black Sky Legion Discord https://discord.gg/Wtgnsbq be sure to get the Elite Dangerous role in the “choose-your-roles” channel
TO JOIN THE OFFICIAL SQUADRON OF THE DARK WHEEL PROJECT JOIN THE BLACK SKY LEGION “BSL1” ON PC!
Orders 08 - 11 MAY 3311
Project Status:
Greetings CMDRs! Inara has TDW in 752 systems, the insane growth just keeps coming! Fantastic! TDW space brings us a total of four control conflicts in the colony systems among the conflicts list and only a couple of places where some housekeeping made it onto the books for the upcoming weekend. All of that looks to leave plenty of time to get your mining ships out there to cash in on the Platinum boom that the current CG has created. Don’t forget to run EDMC or other EDDN updating tools while playing, fresh data on inara makes it easier/better for everyone. Have fun out there CMDRs!
Items of note:
Lave - ~12% OK for now. Fix at 10%
Lots of systems where TDW is too high, or we are the control faction but too low. I’ve ignored these unless the next faction is ~10% or less from challenging us.
TDW too low in:
Systems where TDW is below ~8%, boost to 15%
- Zeaex - TDW 2.8.%
There are systems where TDW is the lead faction but below 50%, boost to 55%:
Quite a few, mostly fairly safe. Boost as able. The “priority” are below.
86 Mu Herculis 32.3%
LP 229-17 38.2%
WISE 1639-6847 38.5%
Phra Lak 39.6%
Colonization Info
The Colonization process itself has three methods of "controlling" where factions show up:
1: A CMDR bought the colonization claim from a TDW owned station. TDW will be in #1 position when the first station is built.
2: A CMDR who is a member of a Squadron that is aligned to TDW bought a colonization claim from another faction, even if TDW is nowhere nearby. TDW will be in #3 position when the first station is built.
3: A CMDR not aligned with TDW in any way, buys their claim from a system where TDW is present AND random chance brings TDW along to the new system. In this instance, TDW will be in the #2 position when the first station is built.
As Faction Planners this is largely out of our control, Commanders see a system they like and take whatever steps they want to get it - and good on them for it!
Colonization systems status:
TDW Colonisation Status Estimates (Not updated - ran out of time. Approx 650 systems!)
690 Systems involved in Colonisation
0 Systems where TDW is the colonising faction, incomplete station
0 Systems where TDW has lost a claim and should be ejected
345 Systems where TDW arrived at #3 from Squadron allegiance, first outpost complete
39 Systems where TDW was dragged in at #2 by random chance
40 Systems where TDW is the colonising faction, first outpost complete
23 Systems moving out of the Colonisation phase with 5 factions or more
Systems likely to build in:
Build any colony construction projects active in these systems.
A system makes this list if I am reasonably sure its a TDW system by deliberate action, or is a known system from the BSL team. If you are a system architect and you DO NOT want TDW assistance do let us know.
(Alphabetical sort)
Cathbadah
Col 285 Sector DG-T b18-2
Col 285 Sector ES-A c14-10
Col 285 Sector ES-A c14-8
Col 285 Sector EW-J b23-5
Col 285 Sector HV-Q b20-1
Col 285 Sector HV-Q b20-4
Col 285 Sector IC-I b24-4
Col 285 Sector IQ-Q b20-3
Col 285 Sector JT-H c10-11
Col 285 Sector KT-H c10-8
Col 285 Sector KY-M b22-0
Col 285 Sector LY-M b22-5
Col 285 Sector QK-J b24-0
Col 285 Sector QQ-R b6-2
Col 285 Sector QZ-K b23-6
Col 285 Sector RZ-K b23-0
Col 285 Sector SB-Q b7-0
Col 285 Sector YV-U c3-12
Col 285 Sector ZH-M a23-1
Col 285 Sector ZP-L b22-1
Crucis Sector DB-X b1-6
Crucis Sector EM-V b2-5
Fianna
HIP 117397
HIP 17481
HIP 56124
HIP 68194
HIP 74240
HIP 87721
Hyades Sector RE-X b2-3
Hyades Sector YP-X c1-11
Iota Centauri
L 32-9
LFT 764
LHS 2328
LHS 2552
LHS 2891
LHS 478
NN 3709
Pegasi Sector AG-U a4-1
Pegasi Sector AG-U a4-4
Pegasi Sector BG-U a4-2
Pegasi Sector CG-U a4-0
Pegasi Sector CG-U a4-1
Pegasi Sector CG-U a4-5
Pegasi Sector DB-W b2-6
Pegasi Sector EB-W b2-4
Pegasi Sector EM-S a5-0
Pegasi Sector FM-S a5-4
Pegasi Sector HS-Q a6-0
Pegasi Sector WO-Z b7
Pleiades Sector YP-O b6-1
Puppis Sector DL-Y d106
Puppis Sector GB-X b1-4
Shudun Sector AA-A d133
Synuefe FA-I b57-3
Wolf 1478
Wredguia QM-H b38-1
Wredguia US-F b39-1
Wregoe QK-N c20-13
Wregoe QK-N c20-2
Yinsi
Project Operations:
With the arrival of the colonization system, the Turning the Wheel project finds itself in a new phase of operations. Our primary goals during this phase are to put TDW into systems we find interesting that may or may not be tied to the lore that this project was built upon. Maintaining the systems that The Dark Wheel controls for BGS stability remains as a goal. Be it by the rules of colonization or a standard expansion, if TDW arrives in a new system free from other PMFs, TDW will seek to take ownership. If other PMFs occupy the system, we will be friendly, and not attempt to take control of the system, and if needed we will seek an agreement to allow TDW to stay. This “good neighbor” policy has worked very well for the project since inception and shall be the golden rule we will continue to follow. TDW being present in many systems is in opposition to what the codex entry says. As TDW grows it is our continued hope that this will trigger “something” with respect to Felicity Farseer’s quote in the codex entry.
Above all, we continue Turning the Wheel for the camaraderie that working together for a common goal brings
As always, if something pops up that “looks odd” see the General Remarks
Please remember:
Possible Next Expansion Trigger System:
Expansions are now basically not targetable, we are looking at a few colonization jumps soon. We welcome suggestions for desired systems/sectors.
Conflicts Status:
Agni Ignore
Arque War - TDW 0-1
Col 285 Sector AH-K c9-15 War - TDW 1-0 (System Control)
Col 285 Sector KP-C b14-5 War - TDW 0-1
Col 285 Sector LP-J b24-5 War - TDW 1-1
Col 285 Sector VA-L b9-2 Elections - TDW 0-0
Col 285 Sector VW-L a37-1 Elections - TDW 2-0 (System Control)
Crucis Sector FM-V b2-1 War - TDW 0-1 (System Control)
Gliese 3080 War - TDW 1-0
Gnowee War - TDW 0-0
HIP 28612 War - TDW 2-1
HR 6962 Elections - TDW 1-0 (System Control)
LFT 1061 War - TDW 0-0
LFT 1349 Elections - TDW 0-0
LHS 3531 War - TDW 1-0
LHS 417 Elections - TDW 0-0
LHS 54 Elections - TDW 0-0
Bounty Hunting:
Bounty hunting in any of our controlled systems (9 PUPPIS and/or ANYANWU Compromised Nav Beacons and/or Resource Extraction Sites in TDW controlled systems are great places to go). Bounty Vouchers are apparently the most reliable way to move INF in systems.
Turn in TDW bounty vouchers earned in these locations:
- Any of the “TDW too low” systems at the top
General Missions & Passengers:
Note: Keep an eye out for any non-natives getting too low (<5%) in systems TDW controls
Commodity Trading AND/OR Exploration Data:
Trade and Cartographic data into TDW owned stations in the following systems:
- Any TDW owned station in systems where our controlling influence is less than 50%
General Remarks:
Where TDW is a guest, we want to be above the natives, ideally not conflicting with other player factions, and never in conflict with the controlling faction. 15-20% INF is usually preferred.
When factions in a TDW system are in conflict, we want the native faction (N by their name in Inara) to LOSE. We can ignore conflicts between two native factions
We want non-native factions above native factions to avoid invasions. When factions are above 7% influence and own an asset, conflicts can occur. Keep a few % between non-natives to prevent this
Please continue to use EDMC or similar tools to keep local data up to date
Keep Turning The Wheel, Hamsters!
https://discord.gg/Wtgnsbq
TO JOIN THE OFFICIAL SQUADRON OF THE DARK WHEEL PROJECT JOIN THE BLACK SKY LEGION “BSL1” ON PC!
Orders 08 - 11 MAY 3311
Project Status:
Greetings CMDRs! Inara has TDW in 752 systems, the insane growth just keeps coming! Fantastic! TDW space brings us a total of four control conflicts in the colony systems among the conflicts list and only a couple of places where some housekeeping made it onto the books for the upcoming weekend. All of that looks to leave plenty of time to get your mining ships out there to cash in on the Platinum boom that the current CG has created. Don’t forget to run EDMC or other EDDN updating tools while playing, fresh data on inara makes it easier/better for everyone. Have fun out there CMDRs!
Items of note:
Lave - ~12% OK for now. Fix at 10%
Lots of systems where TDW is too high, or we are the control faction but too low. I’ve ignored these unless the next faction is ~10% or less from challenging us.
TDW too low in:
Systems where TDW is below ~8%, boost to 15%
- Zeaex - TDW 2.8.%
There are systems where TDW is the lead faction but below 50%, boost to 55%:
Quite a few, mostly fairly safe. Boost as able. The “priority” are below.
86 Mu Herculis 32.3%
LP 229-17 38.2%
WISE 1639-6847 38.5%
Phra Lak 39.6%
Colonization Info
The Colonization process itself has three methods of "controlling" where factions show up:
1: A CMDR bought the colonization claim from a TDW owned station. TDW will be in #1 position when the first station is built.
2: A CMDR who is a member of a Squadron that is aligned to TDW bought a colonization claim from another faction, even if TDW is nowhere nearby. TDW will be in #3 position when the first station is built.
3: A CMDR not aligned with TDW in any way, buys their claim from a system where TDW is present AND random chance brings TDW along to the new system. In this instance, TDW will be in the #2 position when the first station is built.
As Faction Planners this is largely out of our control, Commanders see a system they like and take whatever steps they want to get it - and good on them for it!
Colonization systems status:
TDW Colonisation Status Estimates (Not updated - ran out of time. Approx 650 systems!)
690 Systems involved in Colonisation
0 Systems where TDW is the colonising faction, incomplete station
0 Systems where TDW has lost a claim and should be ejected
345 Systems where TDW arrived at #3 from Squadron allegiance, first outpost complete
39 Systems where TDW was dragged in at #2 by random chance
40 Systems where TDW is the colonising faction, first outpost complete
23 Systems moving out of the Colonisation phase with 5 factions or more
Systems likely to build in:
Build any colony construction projects active in these systems.
A system makes this list if I am reasonably sure its a TDW system by deliberate action, or is a known system from the BSL team. If you are a system architect and you DO NOT want TDW assistance do let us know.
(Alphabetical sort)
Cathbadah
Col 285 Sector DG-T b18-2
Col 285 Sector ES-A c14-10
Col 285 Sector ES-A c14-8
Col 285 Sector EW-J b23-5
Col 285 Sector HV-Q b20-1
Col 285 Sector HV-Q b20-4
Col 285 Sector IC-I b24-4
Col 285 Sector IQ-Q b20-3
Col 285 Sector JT-H c10-11
Col 285 Sector KT-H c10-8
Col 285 Sector KY-M b22-0
Col 285 Sector LY-M b22-5
Col 285 Sector QK-J b24-0
Col 285 Sector QQ-R b6-2
Col 285 Sector QZ-K b23-6
Col 285 Sector RZ-K b23-0
Col 285 Sector SB-Q b7-0
Col 285 Sector YV-U c3-12
Col 285 Sector ZH-M a23-1
Col 285 Sector ZP-L b22-1
Crucis Sector DB-X b1-6
Crucis Sector EM-V b2-5
Fianna
HIP 117397
HIP 17481
HIP 56124
HIP 68194
HIP 74240
HIP 87721
Hyades Sector RE-X b2-3
Hyades Sector YP-X c1-11
Iota Centauri
L 32-9
LFT 764
LHS 2328
LHS 2552
LHS 2891
LHS 478
NN 3709
Pegasi Sector AG-U a4-1
Pegasi Sector AG-U a4-4
Pegasi Sector BG-U a4-2
Pegasi Sector CG-U a4-0
Pegasi Sector CG-U a4-1
Pegasi Sector CG-U a4-5
Pegasi Sector DB-W b2-6
Pegasi Sector EB-W b2-4
Pegasi Sector EM-S a5-0
Pegasi Sector FM-S a5-4
Pegasi Sector HS-Q a6-0
Pegasi Sector WO-Z b7
Pleiades Sector YP-O b6-1
Puppis Sector DL-Y d106
Puppis Sector GB-X b1-4
Shudun Sector AA-A d133
Synuefe FA-I b57-3
Wolf 1478
Wredguia QM-H b38-1
Wredguia US-F b39-1
Wregoe QK-N c20-13
Wregoe QK-N c20-2
Yinsi
Project Operations:
With the arrival of the colonization system, the Turning the Wheel project finds itself in a new phase of operations. Our primary goals during this phase are to put TDW into systems we find interesting that may or may not be tied to the lore that this project was built upon. Maintaining the systems that The Dark Wheel controls for BGS stability remains as a goal. Be it by the rules of colonization or a standard expansion, if TDW arrives in a new system free from other PMFs, TDW will seek to take ownership. If other PMFs occupy the system, we will be friendly, and not attempt to take control of the system, and if needed we will seek an agreement to allow TDW to stay. This “good neighbor” policy has worked very well for the project since inception and shall be the golden rule we will continue to follow. TDW being present in many systems is in opposition to what the codex entry says. As TDW grows it is our continued hope that this will trigger “something” with respect to Felicity Farseer’s quote in the codex entry.
Above all, we continue Turning the Wheel for the camaraderie that working together for a common goal brings
As always, if something pops up that “looks odd” see the General Remarks
Please remember:
- Do NOT work for other factions in TDW systems, unless requested below
- Do NOT hand in trade goods or cartography data to stations that we do not own
- Do NOT hand in bounties for any faction other than TDW in our systems
Possible Next Expansion Trigger System:
Expansions are now basically not targetable, we are looking at a few colonization jumps soon. We welcome suggestions for desired systems/sectors.
Conflicts Status:
Agni Ignore
Arque War - TDW 0-1
Col 285 Sector AH-K c9-15 War - TDW 1-0 (System Control)
Col 285 Sector KP-C b14-5 War - TDW 0-1
Col 285 Sector LP-J b24-5 War - TDW 1-1
Col 285 Sector VA-L b9-2 Elections - TDW 0-0
Col 285 Sector VW-L a37-1 Elections - TDW 2-0 (System Control)
Crucis Sector FM-V b2-1 War - TDW 0-1 (System Control)
Gliese 3080 War - TDW 1-0
Gnowee War - TDW 0-0
HIP 28612 War - TDW 2-1
HR 6962 Elections - TDW 1-0 (System Control)
LFT 1061 War - TDW 0-0
LFT 1349 Elections - TDW 0-0
LHS 3531 War - TDW 1-0
LHS 417 Elections - TDW 0-0
LHS 54 Elections - TDW 0-0
Bounty Hunting:
Bounty hunting in any of our controlled systems (9 PUPPIS and/or ANYANWU Compromised Nav Beacons and/or Resource Extraction Sites in TDW controlled systems are great places to go). Bounty Vouchers are apparently the most reliable way to move INF in systems.
Turn in TDW bounty vouchers earned in these locations:
- Any of the “TDW too low” systems at the top
General Missions & Passengers:
Note: Keep an eye out for any non-natives getting too low (<5%) in systems TDW controls
- Work missions for INF rewards the desired faction in any of the “too low” systems at the top
- Lave - TDW Target 15%
Commodity Trading AND/OR Exploration Data:
Trade and Cartographic data into TDW owned stations in the following systems:
- Any TDW owned station in systems where our controlling influence is less than 50%
General Remarks:
Where TDW is a guest, we want to be above the natives, ideally not conflicting with other player factions, and never in conflict with the controlling faction. 15-20% INF is usually preferred.
When factions in a TDW system are in conflict, we want the native faction (N by their name in Inara) to LOSE. We can ignore conflicts between two native factions
We want non-native factions above native factions to avoid invasions. When factions are above 7% influence and own an asset, conflicts can occur. Keep a few % between non-natives to prevent this
Please continue to use EDMC or similar tools to keep local data up to date
Keep Turning The Wheel, Hamsters!
https://discord.gg/Wtgnsbq