Taken from the #Standing-Orders Channel on the Black Sky Legion Discord
https://discord.gg/Wtgnsbq
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Orders 21 NOV - 25 NOV 3307
Project Status:
LHS 306 - The INF here has been rather dynamic, not sure if the random traffic is heavily favoring the controlling faction that owns all the things or if something more is going one, regardless, a few good pushes here and we will have the conflict for system control happening VERY soon!
CHARONIUM - Now that the war here is done and TDW is #2, let’s leave this system alone
LHS 417 - TDW is pending war with a player faction, Lemat Partnership, let them win and TDW will take the #3 spot here, we will let the BBfA handle things here as it is their system.
SOKOJI - AEDC is still working here for their own ends, no work here
TURDETANI - Per discussions with Federal Reclamation Co. we want to transfer this system to them. No work here for TDW. When it comes time for the conflict for system control, we want TDW to LOSE that one
This orders cycle is a pretty even split on conflicts versus the mission execution, which is all good news for everyone to pick and choose as they please! Keep up the great work CMDRs!
As always, if something pops up that “looks odd” see the General Remarks.
Please remember:
- Do NOT work for other factions in TDW systems, unless requested below.
- Do NOT hand in trade goods or cartography data to stations that we do not own.
- Do NOT hand in bounties for any faction other than TDW in our systems.
Possible Next Expansion Trigger System:
TDW Missions for INF, Cartography Data and Trade Profits at TDW controlled stations, and Bounty Voucher turn ins are desired at:
- None, focus on taking control of LHS 306
Conflicts:
9 PUPPIS - SUPPORT Hlocidirus Resistance in WAR with CZs and WAR MISSIONS
ANYANWU - SUPPORT LHS 346 Democrats in ELECTIONS with ELECTION MISSIONS
LFT 926 - SUPPORT Collective of Independent Agents in ELECTIONS with ELECTION MISSIONS
YUQUI - SUPPORT Haritana Dynamic Group in WAR with CZs and WAR MISSIONS
Bounty Hunting:
Bounty hunting in any of our controlled systems (9 PUPPIS and/or ANYANWU Compromised Nav Beacons and/or Resource Extraction Sites in TDW controlled systems are great places to go).
Turn in TDW bounty vouchers earned in these locations:
General Missions & Passengers:
Note: Work Missions for INF in the following systems for the given faction, when moving these factions up above the native factions, if a conflict starts, we typically want these non-native factions to WIN those conflicts against native factions
(In order of Priority)
- LHS 306 - INF for The Dark Wheel to gain control of the system
- LP 787-52 - Mikir Free (want ~7% INF)
- 9 PUPPIS - Ralu Independents (want #2 spot, will cause a conflict)
- LAVE - Any missions for TDW, we want to be #2 in system at ~15% INF
Commodity Trading AND/OR Exploration Data:
Profitable trades AND/OR Hand in:
- HR 4979 - Iqbal Hub (All Pads)
General Remarks:
- ARQUE - TDW is a guest of Alliance Rapid-reaction Corps, no work required here
- CHARONIUM - TDW is to be #2, well below Leviathan Scout Regiment, ~20% is ideal
- CHONTANTICI - TDW is to be #2, well below Wolf 406 Transport & Co, ~20% is ideal
- LAVE - TDW is to be #2, well below Lave Radio Network, ~15% is ideal
- LHS 1857 - TDW is a guest of Flotta Stellare, we want to be above the natives, ideally not conflicting with the other player factions.
- LHS 417 - TDW is to be #2 or #3, not fighting with any of the PMFs here is the ideal case
- SOKOJI - No work here for now
- WOLF 433 - TDW is to be #2, well below LHS 2541 Alliance Combine, ~20% is ideal
- As a general rule, when factions in a TDW system are in conflict, we want the native faction (Blue N by their name in Inara when looking at the system) to LOSE. Where two non-native factions conflict, neither winner is “desired”, depending on INF level after the conflict, we would likely boost the LOSER to avoid retreat (happens at 2.5% or lower). Two native factions in conflict can be ignored and their INF in the system can be addressed after the conflict ends.
- Another general rule, we want non-native factions above the native factions to avoid invasions. Take note that when factions are above 7% influence, and two of them match in %INF, and at least one of them has an asset, this will trigger a conflict. Where possible keep a few % between non-native factions to avoid a conflict as the loser will likely need to get boosted back up above the native factions for stability of the system.
Please continue to use EDMC or similar tools to keep local data up to date.
Keep Turning The Wheel, Hamsters!