Update 14 and Beyond: Live and Legacy Modes

Does this mean the sandcastle-builders are going to get their sandcastles kicked over and if they want to complain about "wah wah wah but those are our star systems" they can just be told to go lord over their big sprawling plot of empty systems in legacy if they feel like they're entitled to own them?
 
More than even that, many were planning on using the Christmas holidays to update or build a PC - which is still a month away.

Giving only 6 days notice that console games will become virtually obsolete, after just stating two months ago that they would not, is beyond last minute warning. It is entirely reasonable, that a quarter of their player base should be afforded more than 6 days notice. Especially when they can't even decommission their carriers in that time.

It's really not difficult to understand.
Start the console transfer process asap, and start the fleet carrier decommissioning process asap too.

Your transferred account will be ready and waiting for you, and once the fleet carrier has finished decommissioning, send Frontier a support ticket asking for that decommissioning credit-refund to be sent to your PC account. Job done (y)
 
Any empty (as in, unpopulated) system in the Bubble (assuming you're in the Bubble) works for me. I just hate trying to find a station or outpost in a system map filled with a hundred carriers.
Around Jameson will fill up fast... I'm Parked in the Clotho system, about 24LY from Shinrarta (with a half-way jump star for shorter range ships).... Clotho has absolutely no planets or facilities of any type and would be an excellent place to park if you might leave your carrier stagnant for a while when galaxies split.... There is currently only 1 other Carrier here with me.
 
It's a holiday week in the US. Most people aren't even home here right now. It is the single biggest travel day out of the year. Plus, globally, not everyone is glued to the FDev forum for up to the minute news at any time, let alone a holiday season.

More than even that, many were planning on using the Christmas holidays to update or build a PC - which is still a month away.

Giving only 6 days notice that console games will become virtually obsolete, after just stating two months ago that they would not, is beyond last minute warning. It is entirely reasonable, that a quarter of their player base should be afforded more than 6 days notice. Especially when they can't even decommission their carriers in that time.

It's really not difficult to understand.
Fdev are uk bases
 
Start the console transfer process asap, and start the fleet carrier decommissioning process asap too.

Your transferred account will be ready and waiting for you, and once the fleet carrier has finished decommissioning, send Frontier a support ticket asking for that decommissioning refund to be sent to your PC account. Job done (y)
As stated previously in this thread, FDev has already made their stance on this crystal clear. The carrier must be decommissioned prior to beginning the transfer. They have said zero about accepting the process that you're proposing.

And, once again, it's not just "me" - there are plenty of console players that are not glued to the FDev forums and aren't even aware that the clock is now ticking - what happens to them next week? I guess F them, right? Only the most hardcore, dedicated to FDev, players should survive the game? No filthy casuals that don't watch the forums religiously? Because if you want to kill an online game - that's how you begin to do it.
 
As stated previously in this thread, FDev has already made their stance on this crystal clear. The carrier must be decommissioned prior to beginning the transfer. They have said zero about accepting the process that you're proposing.

And, once again, it's not just "me" - there are plenty of console players that are not glued to the FDev forums and aren't even aware that the clock is now ticking - what happens to them next week? I guess F them, right? Only the most hardcore, dedicated to FDev, players should survive the game? No filthy casuals that don't watch the forums religiously? Because if you want to kill an online game - that's how you begin to do it.
I'm hoping given the circumstances, it works. I'm gonna try anyway, but I'd like to see someone respond first either way.
 
As stated previously in this thread, FDev has already made their stance on this crystal clear. The carrier must be decommissioned prior to beginning the transfer. They have said zero about accepting the process that you're proposing.

And, once again, it's not just "me" - there are plenty of console players that are not glued to the FDev forums and aren't even aware that the clock is now ticking - what happens to them next week? I guess F them, right? Only the most hardcore, dedicated to FDev, players should survive the game? No filthy casuals that don't watch the forums religiously? Because if you want to kill an online game - that's how you begin to do it.
The reason carries have to decomposition before had is there are locked on console servers format
 
All Currently explored systems, commodity pricing, everything needed to keep the planets in the same place for all players is not generated by your PC.....

That Hyperspace Tunnel lasts longer when the servers don't reply fast enough......
everything needed to position the planets and name them and assign them attributes is done by the stellar forge on your client and requires no communication with the server to do. It will render and show exactly the same on everyone's client. Even the asteroids are done this way. That's why the game got the kickstarter attention it did. This is a video game tacked on to an exciting piece of procedural generation software.

Now the part about reading in stats about visited systems is true, it must ping the server and see if any data exists for a system ..but this is an id given by the coordinates that the stellar forge provides ...and if no data exists, the server returns nothing. The server doesn't need to store records for everything...just the stuff players have created data for.

edit: and the hyperspace tunnel is pinging more than just 1 database. it also pings the adjunction database or whatever they call it that lets your client know if other players have an existing instance at your destination and provides data to connect to them. It also writes data to your save game noting your new location and such. It however, doesn't retrieve info about how to render the system this way. System overrides are hardcoded into the client.
 
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As stated previously in this thread, FDev has already made their stance on this crystal clear. The carrier must be decommissioned prior to beginning the transfer. They have said zero about accepting the process that you're proposing.

And, once again, it's not just "me" - there are plenty of console players that are not glued to the FDev forums and aren't even aware that the clock is now ticking - what happens to them next week? I guess F them, right? Only the most hardcore, dedicated to FDev, players should survive the game? No filthy casuals that don't watch the forums religiously? Because if you want to kill an online game - that's how you begin to do it.
I feel like you're fighting a losing battle. The 6-day window we have now, after they've said there would be plenty of notice, just shows how much of a cluster....they're in right now. How they get anything done is beyond me. The PC cmdrs here that are arguing with you are just doing it for the sake of arguing. You can be sure if the situation were reversed they'd be upset.
 
I feel like you're fighting a losing battle. The 6-day window we have now, after they've said there would be plenty of notice, just shows how much of a cluster....they're in right now. How they get anything done is beyond me. The PC cmdrs here that are arguing with you are just doing it for the sake of arguing. You can be sure if the situation were reversed they'd be upset.



I'm a PC and console cmdr fdev have focked over millions of players who put in time and effort and have been through the game for year the arguments coming for most player are PC only they don't know how hard it is for millions of.players to just be ed over because they can't get there together and have decided that they are only going to give one side of the gaming community the game that was promised to all cmdrs so yes a lot of players are passed off and u get the PC only trolls coming in to be deck heads
 
Good work.

Sorry if you're on a console - looks like you get a rum deal.

I guess I assume that the majority of console players who wanted to xfer have done so, most accounts (note most) that haven't probably aren't active. No I don't have any evidence.
 
And people still find a reason to complain....
I have two basic complaints:
  1. The end of CGs in Horizons 3.8. I understand not having CGs that are 4.0 exclusive content, but is Frontier abandoning all ship trading and bounty hunting CGs in Odyssey? If not, why not mirror those same CGs over on Horizons like they've been doing? Surely it can't be that hard to copy-n-paste some text and settings.
  2. The inability to "import" my Horizons 3.8 CMDR to Odyssey should I decide to upgrade to Odyssey someday in the future.
On the other hand, the "great purge" of the 3.8 galaxy might have some upsides, like a much more "malleable" BGS, a more personal feel (seeing ships in a traffic report or player bounties will be more meaningful), the eventual decluttering of system maps, more stable instancing and server transitions (ie - less Colorful Cobras), and other unconsidered perks.

The irony is that I was actually considering grabbing Odyssey during this latest sale now that it's under $20, but that's when I thought I could easily bounce back and forth between Odyssey and H3.8. Now I feel I'm forced to choose one and forever stick with it, and that makes me less likely to buy Odyssey, not more.
 
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