Update 14, nowhere near enough.

That's not how it works at all, lol. If you do it blindly you'll waste a huge amount of time looking where there's nothing.

You need to check the codex and look in the right places, and that takes some skill and knowledge.
No it doesn't, just No!
 
What did it add?
Not a thing!
Exobiology, talk about adding nothing to the game.
Big swirley maelstrom thing.
Lots of gameplay for ppl who like that kinda thing in many varieties.
New narrative for another chapter of the story.
Things to investigate, shoot, new environment, new ship and other things things to work out.
This doesn't even mention those who will try to work ouj where the others are going, what their plans may be and other creative thinking.
Fixes, improvements etc.
So, nothing was added, or is it that they didn't add what you wanted?
Kinda hard for them to tell when all you do is profess doom!
 
You have to FIND the plants in the first place. Sure, it's easy for plants like Cactoida or Frutexa, but plants like Osseus or Fungoida or even rarer ones? MUCH trickier.
Trickier? No... Unless trickier means going to orbit, using probe screen and selecting the right "filter" to find the exact ones you want
 
It started well enough but we really don't need dino's or the game would just be accused of copying other stuff..
The point i'm making is if you don't use your imagination and request stuff, you will have zero chance of getting anything and if you tie it into the current narrative, a much better chance.
No one speaks on behalf of exploration, you(explorers) need to get your ideas across because there's not been much here that i've seen recently..
People have been requesting stuff for years. (Not talking about interiors). Look at the suggestion forum.
And since when is ED safe from copy/paste? EDO did already a great job at that. Why not copy something into it that would actually make people happy?
Narratives don't really do much for me. Telling me what happened off screen is like me telling you how good the cake was I had. Doesn't make you happy, right? You know something good happened, but you don't get any of it. Just imagine all the flavours. That sugary sweet treat! But here, look at the crumbs. That's narrative for you.

The Dinos was just one example. But scanning the same plant over and over isn't exactly stimulating either. Changing the colour of it won't make it a different plant.
Look at NMS. (yes, I play that too). MASSIVE variety of plants! And creatures! Landing on a new planet ACTUALLY means discovering new stuff, not just a recolour of the last planet, or the same plants from 3 systems ago.
 
People have been requesting stuff for years. (Not talking about interiors). Look at the suggestion forum.
And since when is ED safe from copy/paste? EDO did already a great job at that. Why not copy something into it that would actually make people happy?
Narratives don't really do much for me. Telling me what happened off screen is like me telling you how good the cake was I had. Doesn't make you happy, right? You know something good happened, but you don't get any of it. Just imagine all the flavours.

.
A lot of the suggestions are self-serving nonsense or poorly put together. There are some good ideas but not many. FD calls that anyway. It's the chance to do it that's important so do it well.
Companies re-use their own stuff all the time. Changing direction to copy another is bad. They would get hammered for it.
This update made a lot of ppl happy for many different reasons. Maybe not you but many others.
Naratives just started as well..
 
Companies re-use their own stuff all the time. Changing direction to copy another is bad. They would get hammered for it.
Worse than they got hammered for the messed up EDO launch?
Kinda doubt it.
With proper implementation, you could easily tie it in with current gameplay.

Example: Tourist wants to go to planet X and shoot a T-Rex. Or watch you shoot a T-Rex.
Definitely beats "tourist wants to go to tourist beacon A, in black space, where person a signed a peace treaty... which is very much identical to the beacon B, in black space, where a person got married... which looks EXACTLY the same as the beacon C, where famous person 32763 said something famous".
 
Before people start calling for new things here, I'd like a few more error treatments.

  • The lights in the ship are still broken when flying between multiple stars.
  • Collecting material with the SRV is broken. The pieces keep disappearing.
  • I upgraded my system to an RTX 3080 and the planets still look bad even at Ultra+
  • Many other bugs big and small (see issue tracker)

Somehow I can't really get into the game anymore because of many small mistakes that bring me back to reality.
New game mechanics won't be able to change that either.
 
What do you people want? Probably the single largest addition in years, and you're not happy.

If you are looking for on foot content, odyssey's payouts for exobiology increased 25 fold. Try that.
Come on D, you know as well enough that if you asked that question to 100 players you'd get 100 different answers...

Most of which are completely incompatible with any other suggestion, most of the rest completely pointless...
 
Before people start calling for new things here, I'd like a few more error treatments.

  • The lights in the ship are still broken when flying between multiple stars.
  • Collecting material with the SRV is broken. The pieces keep disappearing.
  • I upgraded my system to an RTX 3080 and the planets still look bad even at Ultra+
  • Many other bugs big and small (see issue tracker)

Somehow I can't really get into the game anymore because of many small mistakes that bring me back to reality.
New game mechanics won't be able to change that either.
Don't focus on the small things, look at the bigger picture.
Remember:

Humanity needs you now more than ever!
 
Before people start calling for new things here, I'd like a few more error treatments.

  • The lights in the ship are still broken when flying between multiple stars.
  • I upgraded my system to an RTX 3080 and the planets still look bad even at Ultra+

ED doesn't support more than 1 star light source.

The planets look fine on high-ultra settings. They're barren and mostly empty though.
 
Worse than they got hammered for the messed up EDO launch?
Kinda doubt it.
With proper implementation, you could easily tie it in with current gameplay.

Example: Tourist wants to go to planet X and shoot a T-Rex. Or watch you shoot a T-Rex.
Definitely beats "tourist wants to go to tourist beacon A, in black space, where person a signed a peace treaty... which is very much identical to the beacon B, in black space, where a person got married... which looks EXACTLY the same as the beacon C, where famous person 32763 said something famous".
Still not over it then, fair enough.
You seem to want elw's when there is no current reason to do it now + dev time and prolly.quite a lot.
If you don't follow the game, don't listen to what they say and just demand things that you want, without considering anyone else, your case is lost.
Sometimes you have go with what they are doing, not just what you want if you want to get anything.
 
Still not over it then, fair enough.
You seem to want elw's when there is no current reason to do it now + dev time and prolly.quite a lot.
If you don't follow the game, don't listen to what they say and just demand things that you want, without considering anyone else, your case is lost.
Sometimes you have go with what they are doing, not just what you want if you want to get anything.
No. The way EDO was bugged and borked at release was way... WAY below minimum viable product.
When you work in IT, you would know the path of software development: Internal testing, Alpha, Beta, (or public beta) and then release. EDO went from Alpha to prod/release, skipping beta and public beta altogether. My stance on this remains: The community was the beta-testers on prod, without admitting fault by the devs.

There is every reason to add ELWs. Of course it would cost dev time. Not arguing there. I think it's an even bigger mistake holding out on it. With proper gameplay included, it could be brilliant. But just like the Exo mini-game, the game has been in the wrong hands, and it got turned into such a mess, the minigame has been ditched. Also it has been obvious on many occasions, Fdev doesn't play their own games. (if you've seen the stream with the CM not knowing how to use the FSS, you know what I am referring to).
I do follow the major events, to see what's happening, and tbh this is the first time something ACUTALLY happening in the galaxy. Which powerplay character does what or not doesn't really matter.

And it's not "just what I want". I agree with many others who say: The game needs more depth. ELWs would add more depth, provided there is actual gameplay to go with it.
For example: This event, abandoned stations. How cool would it have been if we could have landed on those stations? Go salvage, scavenge! Encounter hazards as we explore! MASSIVE missed opportunity.
And that's just one example. The whole on foot part could have added so much more. With added ship interiors (even if just for this example) you could explore the interiors of a crashed ship, find what happened, maybe even salvage modules, which would need to be fitted by an engineer to your ship, with unique engineering.
There, more added gameplay and depth!

And don't tell me know, none of this would appeal to you, where you'd say "wow... I'd like that".
 
@Tikanderoga
Thank you for your honest feedback. It's basically all i wanted from the outset.
I just hope you feel a bit better getting that out of your system.
At least you got your point across.
P.S.
I'm not offended, i just want explorers to talk to FD.
Asking for what you want is the most important, trying to make them feel bad, probably not such a good idea. Friendly advice.
Anyway, thank you.
:)
 
What do you people want? Probably the single largest addition in years, and you're not happy.

If you are looking for on foot content, odyssey's payouts for exobiology increased 25 fold. Try that.
The engineering thread is opened for a year now i think, and with 2023 roadmap, many would link through speculation that the "huge overhaul" would be just that.
Now if that wont turn to be the truth, what do you think will happen in terms of complaints?
My point is that "mystery" notes with such variated playerbase and gameplay mechanics, as post ("oh its a mystery, discover for yourselves" ; i could already see the complaints of those not touched by this update ) and prior ("its gonna be big", "big changes and big things ahead" ; leaving place for speculation you only increase the chances of further complaints) u14, wont manage expectations properly and let those who wont enjoy whatever mysteries U14 might contain in terms of gameplay or changes to complain.
I thinkbexpectations should be better managed by frontier through clearer infos on whats to come or what they release. Of course, people should manage their own expectations better, but if you want to add more players and stop others to leave, maybe some more interest in manage expectations wouldnt hurt?
Ps : i feel the need to specify im not saying that is frontiers fault, im saying that the should try get better at this.
 
What did it add?
Not a thing!
Exobiology, talk about adding nothing to the game.
I don't fight Thargoids (yet), but I really like U14. I'm finally able to get decent performance in VR, and the first thing I did was to nosedive full throttle into the Maelstrom. I'm far from finished doing that. Next I have been experimenting with ships, to avoid conflict with the Thargoids, while I fly around the galaxy. Speed is king it seems.

Finally, I went to one of the closed down settlements, went for a walk, and when my ship got blown up by a Thargoid (I was trespassing), I was standing in "dangerously high temperatures", with no ship and nowhere to hide. That was brilliant, and I haven't had so much fun in Elite since the glorious days of Slip Mining or when I tried to get an SRV into orbit on a low G moon using geysers.

I'm not looking for a war, but I love that the galaxy has become dangerous again. I also expect, that we have a lot more in U14 that we haven't discovered yet. :alien:(y) to the devs. I appreciate what they have been doing.
 
Before people start calling for new things here, I'd like a few more error treatments.

  • The lights in the ship are still broken when flying between multiple stars.
  • Collecting material with the SRV is broken. The pieces keep disappearing.
  • I upgraded my system to an RTX 3080 and the planets still look bad even at Ultra+
  • Many other bugs big and small (see issue tracker)

Somehow I can't really get into the game anymore because of many small mistakes that bring me back to reality.
New game mechanics won't be able to change that either.
iu
 
So far my experiences with U14 have very positive. My AXI ship, which could cut through scouts like a hot knife through butter, feels fragile again. There is a feeling of fear of the unknown. No they haven't put in on-foot thargoids "yet", but then again people were asking for more space stuff for ages and now we've got it. There are two new updates to come (one of which is supposed to be a rework of major functionality), so I'm looking forward to them. The only thing I would say is the number of thargoid interdictions are a little high.

As far as on-foot plant scanning / exploration is concerned. This has been one of the wins for me in Odyssey. It's got me exploring properly. The gameplay is a relaxed, chilled out experience but I'm enjoying it in an MMO fishing type of way. The original Horizons planets didn't really excite me but the new atmospheric ones have produced absolutely stunning vistas and well worth a visit on my slow crawl to Colonia. To me, Legacy generated more interesting outliers of planets but the vast majority of planets in Odyssey are much more varied.
 
Back
Top Bottom