And echo chamber grows stronger, yaaaaaaaaawn.
And echo chamber grows stronger, yaaaaaaaaawn.
Good video, and spot on.
And echo chamber grows stronger, yaaaaaaaaawn.
If you're content with things as they are I'm delighted for you. However if/when things get better for everyone who wants improvement I'll be happy that you're happy with that improvement.And echo chamber grows stronger, yaaaaaaaaawn.
That's just a typical dismissive attitude. Not all popular opinions are "echo chambers", many of them are warranted viewpoints. Like this one.
Every time I go to engineer a new ship or module in 3.0, I am always at a loss to explain all the negative comments like I read in threads like this.
Is 20-30 minutes or less to upgrade all the Core Internals to max G5 status really too much to bear? Have you forgotten that it was physically impossible to pull that off in 2.4? Let alone being able to do all that and more without ever leaving your home port, thanks to full range pinned blueprints for each core module type.
Sucks to be you guys. Living in whatever hellish alternate universe you inhabit.
All I can do at this late stage in the game is pity you your cluelessness in failing to grasp how the new system works.
Then please, enlighten us on how to engineer up our modules as fast as you claim it can be done?
I literally spent a few hours the other night scanning high wakes while trying to gather a few Datamined Wake Exceptions. A few hours, for one material I needed, not to mention the rest of the shopping list. So by all means GG7, tell me how to mod up my entire ship in 30 minutes please, because I’d love to know the secret I seem to be missing.
Thank you.
1) You pin the blueprint for the core module upgrade from each engineer.
2) You take your stock of G5 and G4 mats and data and fill out your complete inventories
3) You buy your new ship and fit it with your core modules of choice.
4) You go through each core internal module blueprint one by one until all of them have been upgraded to the maximum G5 level.
Done.
Should not take you more than 30 minutes from the first module upgrade to the last. Usually much less time than that.
The material traders are proof that the Mafia still exists in the year 3304... And thriving I might add! [yesnod]
Analogy time for the OP:
I went to a bank and asked to exchange a $1 bill. They gave me 100 pennies. I went back to the bank the next day and asked to exchange my 100 pennies expecting $100,000. They only gave me $1. Cheap jerks.
Yes, this is why i think it's ok
You're not going to engineer your ship forever, once it's done what's the point of having 200 nickels.
Engineers is just a step, for that reason i think the trading is ok even if it's harsh or having a bad deal with the trader (it has always been like this in any video game... You just get the bad deals unless you have the charisma perks or you kill the trader and take your money back)
If you had to do engineers on regular basis or every time you want to play, yes, i agree they would be horrible.
What's the point to fully engineers a ship in 30 min ?
edit : did not watch the video yet (i'm at work), but will do when i will sit in my cockpit tonight [big grin]
I've got some CIF in the cupboard under the kitchen sink.For 1MEF you can get 9CIF,for 10Mef 90 CIF
And MEF is really easy to obtain through missions...what else do we need?
That's just a typical dismissive attitude. Not all popular opinions are "echo chambers", many of them are warranted viewpoints. Like this one.