We Shouldn't be Bound to Animals Only Found in Zoos

Mentioned this before (and others as well), people who are looking for this - they should really check out Prehistoric Kingdom (currently in Alpha)
Among with dinos, mammals have been confirmed as well like Daeodon, Mammoth, Hyeanadon, Megatherium , Megaloceros, Woolly Rhino, Antique Bison, Smilodon, Dire bear & Paraceratherium.
(Geekism has couple of vids on gameplay - looks really good)

I've put this game in my wishlist as well, some weeks ago.. I think Frontier won't be competing with other devs when it comes to such features.. They will never get close to the detail of PK.. They actually focus their game on this.
Maybe if you advocate for more mammals from a specific period in a game that's currently in Alpha - you'd actually have a real chance.. It fits the theme perfectly.
Prehistroic Kingdom has no living animals. Meaning that people are still unable to truly complete things. Neither game has both caribou and mammoths. Both ground sloths and anteaters. Both bluebucks and springboks. This is what I want, and I believe that Planet Zoo can do it best.

Also, several zoo games have added distinctly "non-zoo" animals. It's far from a requirement.
 
Just to be clear, as was specifically referring to Xesta comment, where he said that people that didn’t want extinct animals dislike fun :giggle:

I know.. I don't think you can quote anyone on this forum who commented about disliking fun. :D
(i think it's a really weird assumption to make)

The rest was just continuing on the topic.. I think this is such a very specific personal wish. It's basically the same comments in the discussion about fantasy/domesticated animals. There are a lot of people against it for similar reasons.
 
It's fine to say players can opt out of particular DLC, but that DLC still costs dev time that could have been spent on extant animals appropriate for a zoo.

DLC also often includes a variety of features, so you'd likely be missing out on more than just the animals by skipping a DLC to avoid yetis or cetaceans.
 
Going with Sims4 logic :p, you have Expansion DLC (40 EURO), a mixed with minor features/accessoires (20 EURO) and accessoires DLC (10 EURO)

I don't think a lot of people will pay 40 EURO for an expansion, they rather pay that for a fully new game.
 
Going with Sims4 logic :p, you have Expansion DLC (40 EURO), a mixed with minor features/accessoires (20 EURO) and accessoires DLC (10 EURO)

I don't think a lot of people will pay 40 EURO for an expansion, they rather pay that for a fully new game.
Hmm, i would surely pay for big expansion adding about 50+animals,new features,themes buildings etc. it would be still overprice as the devs would have half of work actually done before,but I'd definitely buy something like that.
 
Hmm, i would surely pay for big expansion adding about 50+animals,new features,themes buildings etc. it would be still overprice as the devs would have half of work actually done before,but I'd definitely buy something like that.
Let's go with:

Expansion = Holocene with 15-20 holocene animals, research, special staff buildings and decorative stuff..E 40,-
Mixed = Aviaries with 5 birds and 5 new animals and some decorative stuff E 20,-
Animals = 3 new animals E10,-

The last one is like JWE - 3 new dinos and missions for 10,-

I don't think they'll put entirely new features in a cheap DLC, going with JWE logic..
 
Let's go with:

Expansion = Holocene with 15-20 holocene animals, research, special staff buildings and decorative stuff..E 40,-
Mixed = Aviaries with 5 birds and 5 new animals and some decorative stuff E 20,-
Animals = 3 new animals E10,-

The last one is like JWE - 3 new dinos and missions for 10,-

I don't think they'll put entirely new features in a cheap DLC, going with JWE logic..
I think that's a solid concept!
 
I would not be completely opposed to non real/living animals IF we have a very long list of real/living animals added first. If years down the line after adding a ton more species and working out all of the bugs and improving mechanics, they decide to add an extinct/fantasy pack or two AND it is restricted to sandbox mode and maybe some senarios that specifically come with those DLC packs that's okay with me. But right now the game is buggy, mechanics need a ton of work, and there are so many real species to add. I want all of the PlanZoo resources devoted to making the game what was promised and not put towards adding stuff that was never supposed to be added in the first place. If they put time and money into fantasy creatures before polishing the zoo game they promised then I would be very dissapointed in Frontier.
 
I'm surprised with the prices mentioned here. 10 euro for 3 new animals?!

I'll hold out for DLC prices that match Planet Coaster DLC prices, aka 10-13 euro for a complete DLC (new themes and plenty of new animals).
 
I'm surprised with the prices mentioned here. 10 euro for 3 new animals?!

I'll hold out for DLC prices that match Planet Coaster DLC prices, aka 10-13 euro for a complete DLC (new themes and plenty of new animals).

I was going with JWE logic.. (And with the deluxe option for PZ)...
12 euro for 3 more animals + wallpapers/soundtrack...

JWE dinos are a bit cheaper now but not when introduced
 
Not to me. The game itself is 45 euro for 50 animals and 5 themes. If you don't account for the buildings, that's some 0.9 euro per animal. In other words, for 10 euro I expect about 10 new animals.
 
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Not to me. The game itself is 45 euro for 50 animals and 5 themes. If you don't account for the buildings, that's some 0.9 euro per animal. In other words, for 10 euro I expect about 10 new animals.
Maybe youre expecting this, but compared to other games its still not too expensive.

Sounds weird, but besides Planet Zoo/JWE/PC my main games are Rainbow Six and Battlefield V. Looking in the ingame shop, you have to pay around 10 € just for one stupid elite-skin for your soldier for example. The extra content prices are damn high, a lot of publishers are making more money with this than with the actual game. Just think about all the money Electronic Art is making with that FIFA Ultimate Team stuff. Like in rainbow six for example, it was released in late 2015 but it still has a huge community. When in sale you can get the main game for just 8-10€, but every season theres a season pass for 30€ or 40€ (not sure) with just 8 new operators (new soldiers).

Prices are damn high, but on the one hand enough players are buying it though and on the other hand i can understand when a developer still wants to earn money with his game when supporting it for a longer time.

And to be honest, when the developer is doing a good job (what he was with PlaCo and JWE in my opinion), im willing to support him (with my money) for this game and new games in the future.
 
To me, it's not even the cost so much as... Hoping that we get more than ~3 animals per DLC. And I'm honestly not sure what way it is going to go.

JWE packs were on the smaller end, but they were mostly just new dinosaurs, right? As I understand it they really didn't focus on "themes" or many new features. Planet Coaster was a whole different animal (no pun intended). Each pack had additonal rides, themes, features, etc. There was also licensed content, which was on the smaller end.

I feel like we'll see some variability with Planet Zoo. Sure, we might get a pack with 3 animals. But if the "model" they are folloing is Planet Coaster, we'll also get some packs that include quite a few new animals, potentially centered around a new theme.

In PlanCo, the packs were focused around a certain theme or type of ride because those are the "driver" of the game. The rides. With Planet Zoo, what drives everything is the animals so... I'm anticpating the DLC will be a little more substantial than 3 animals per pack with new themes, etc. being less frequent than they were with PlanCo.
 
Maybe youre expecting this, but compared to other games its still not too expensive.

Sounds weird, but besides Planet Zoo/JWE/PC my main games are Rainbow Six and Battlefield V. Looking in the ingame shop, you have to pay around 10 € just for one stupid elite-skin for your soldier for example. The extra content prices are damn high, a lot of publishers are making more money with this than with the actual game. Just think about all the money Electronic Art is making with that FIFA Ultimate Team stuff. Like in rainbow six for example, it was released in late 2015 but it still has a huge community. When in sale you can get the main game for just 8-10€, but every season theres a season pass for 30€ or 40€ (not sure) with just 8 new operators (new soldiers).

Prices are damn high, but on the one hand enough players are buying it though and on the other hand i can understand when a developer still wants to earn money with his game when supporting it for a longer time.

And to be honest, when the developer is doing a good job (what he was with PlaCo and JWE in my opinion), im willing to support him (with my money) for this game and new games in the future.
It's one of the reasons I don't play those other games. And one of the reasons I do play planet zoo is because I have faith in Frontier that they won't overprice the DLCs. Judging by what they did for planet coaster, I'm hopeful. :)
 
JWE packs were on the smaller end, but they were mostly just new dinosaurs, right? As I understand it they really didn't focus on "themes" or many new features. Planet Coaster was a whole different animal (no pun intended). Each pack had additonal rides, themes, features, etc. There was also licensed content, which was on the smaller end.
In JWE we had some small dinosaur-packs with 3 Dinos for 4,99€ and 2 released and one incoming bigger DLC with more content besides new dinosaurs. First 2 have been 14,99€.

They also tried to "theme" those DLCs or at least give them their own topic. The bigger DLCs are related to the movie story (but dinosaurs just random) and the smaller dinosaurpacks are related to their own topic. One was a herbivore-pack, a carnivore-pack, a cretaceous pack with dinosaurs just from this time. So they tried to give every DLC its own topic.

So im pretty sure well see topic/theme related DLCs in PZ as well. Like "animals from down under", "Arctic and Antarctic animals" "animals from south america". At least something like this has to come, because a zoogame without penguins, cangaroos and icebears isnt a real zoogame imho. (im also missing african rhinos btw)

And besides this i would expect some bigger DLCs like one with a new system for fishes/whales or birds. And maybe - to get back to topic - another dlc with extinguished animals. Theres already a "Dodo-Statue" in the game. Maybe thats a sign for something thats coming in the future. But i wouldnt like to see dinosaurs in this game. For this we have JWE. But animals like woolly rhinos, mammoths, Thylacines or Aurochs and Dodos would be a nice addition. Noone has to put it in his park, But for those who would like it. it would be really great. And at least there'd be a relation to (early) humans.
 
I think dinosaurs are unnecessary due to JWE. Frontier already has their dinosaur zoo game, so hopefully they won't put that one high on the priority list. I wouldn't be opposed to a pack with animals that humans killed off, including the dodo and thylacine, but it should be at the bottom of the list. As others have pointed out, we're still missing a ton of conventional zoo animals (again, as others have pointed out, the African rhinos - but also the oft-mentioned meerkats, otters, and a huge variety of primate species, not to mention the lack of birds). Crytpids I think would be a silly thing to make a whole DLC about, but that's just my opinion. If they made a little "animal only" pack that was cheap with the yeti and unicorn in it then fine, but I think over-all it would be a niche market and wouldn't earn them much in terms of money. Plus there's no precedent - Zoo Tycoon included the bigfoot, yeti, unicorn, and Loch Ness Monster, but they were never intended to be a focal point of the game. They added dinosaurs due to the (at the time) popularity of Jurassic Park and Walking With... and the sequel followed it up at the end due to the high demand when it was clear the franchise was coming to a close (hence why Extinct Animals was the biggest expansion for Zoo Tycoon 2).

Planet Zoo is still young. They have plenty of time to develop DLCs, but I don't think it's unreasonable to expect them to focus more on the animals already "missing" from the game before they deep-dive into niche markets.
 
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