Newcomer / Intro What are you up to?

I've had a few planets where I could not find one or more of the supposed biological entities. I think some of them are just very sparsely populated. I give up after a while and move on :)


I found this one today, also very red due to the dim red star. Even the "day" side is quite dark, too.

It had 5 bio signals, with the Cactoida being the hardest to find. I did find some though, eventually.

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Yes that's very much how my planet looked, mine had cactodia too
 
Did manage to find a way out but the SRV was then acting all weird, even the slightest touch of gas would send it forward at full throttle so I had to drive this crazy thing at full pelt to my ship..
Sounds like you turned Drive Assist on. It tries to hold a steady speed according to the throttle setting and doesn’t automatically zero throttle when you release it. It’s useful sometimes but you have to understand how it works.
 
...

Now I just have to learn about suit and gear mods to catch up. ;)
The main thing to know is that every Thursday Pioneer Supplies get some pre-modified suits and weapons for sale, they can be up to second level and have special work done, what and where are random but stations not visited recently and or are hard to reach for the easily bored are usually the best bet. When I was hunting these I was still finding stuff late on Wednesday. There is/was a whole thread about this in the Odyssey forum where people were encouraged to share information.

And yes I hadn't read as far as @Tyres O'Flaherty response.
 
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So, uh, yeah, been a bit quite latelly. Here's a screen-shot of what I've been getting up to:

3tNnbSO.png


Lots of not sleeping, random napping and fever induced lack of focus not really condusive to Elite time, though.

Maybe soon.

Edit: to re-size image. It was originally mahoosive!
Oooops, take carez CMDR!!!
 
Thinking about it - and my experience of the on foot game has seen very little combat - a great way to stock up on Oddy mats is doing restore power missions.

Once you know how to find that type of mission... I won't do a spoiler ;) ...

... but you can run around those places and pilfer at your heart's content: you don't need to leave the settlement immediately after completing the objective.
 
Thinking about it - and my experience of the on foot game has seen very little combat - a great way to stock up on Oddy mats is doing restore power missions.

Once you know how to find that type of mission... I won't do a spoiler ;) ...

... but you can run around those places and pilfer at your heart's content: you don't need to leave the settlement immediately after completing the objective.
There are other surface missions like that too, the Settlement Raid missions where you have to clear out bad guys is another one. I clear them out then I clear the settlement out.
 
After a core mining session, I plotted a route back home and headed out of the planetary ring.

The first waypoint was quite close to the planet, but no surprises here, I have seen this plenty of times.
point.jpg
Time to boost, get rid of that mass lock and engage the FSD, quick! Rings are fast!
charge.jpg
And time to jump!
jump.jpg

QED...

There's always a first... :cautious:
 
...It was tough going, but I managed to stay in the top 10% of the CG.
I was putting in two hours a night, and probably 15 hours over last weekend.

What I don't get is how the top 10 CMDRS managed to achieve that high a figure!

What was I doing wrong?
I was in High RES (To scared of HAZ RES) and picking high value targets, mainly Elite

CG.png
 
Welp, I bit through the sour apple!
Made quite a few steps since as well, though this game is quite deep! I've started bounty hunting in a Viper now, along with doing cargo runs and a variety of salvage and combat missions. Even ground combat I am slowly starting to manage, albeit with some difficulty.

It's good to keep at it, though I am realizing it's weird that combat missions only come in difficulty 3. When it's difficulty 2 as in salvage that's fine.

Currently starting to work on an exploration vessel, it's probably going to be an Asp Explorer. Looking forward to that.
 
Welp, I bit through the sour apple!
Made quite a few steps since as well, though this game is quite deep! I've started bounty hunting in a Viper now, along with doing cargo runs and a variety of salvage and combat missions. Even ground combat I am slowly starting to manage, albeit with some difficulty.

It's good to keep at it, though I am realizing it's weird that combat missions only come in difficulty 3. When it's difficulty 2 as in salvage that's fine.

Currently starting to work on an exploration vessel, it's probably going to be an Asp Explorer. Looking forward to that.
With the surface salvage missions, I tend to run over any bad guys in my SRV
 
...It was tough going, but I managed to stay in the top 10% of the CG.
I was putting in two hours a night, and probably 15 hours over last weekend.

What I don't get is how the top 10 CMDRS managed to achieve that high a figure!

What was I doing wrong?
I was in High RES (To scared of HAZ RES) and picking high value targets, mainly Elite
While some of it might be down to where and what you were hunting a lot of it is going to be down to how long you were hunting. I am playing casually at the moment but still play an hour a night back when I was doing Community Goals and pushing I would probably do 4 to 5 hours which would sometimes get me close to the top of the 10% range.

Besides doing more hours than seems reasonable they might well be winging up to reduce the time to kill each ship allowing them to kill more per hour. If the CG is in an area where they have been hunting already any unclaimed bounties could boost the total.

The targets aren’t much different in a Haz RES you just don’t get to assist or be assisted by the police ships, targets bounties in Pirate Activity USSs might be more high value but the variability of the location could reduce how many bounties per hour can be achieved.
 
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