... (with gimballed corrosive MCs on the two medium HPs).
Corrosive on both? Seems wasteful, I only ever have one corrosive others can be overcharged and still get the benefit of the effect from the one OC's fire. Maybe I am missing something?
... (with gimballed corrosive MCs on the two medium HPs).
No you're right. One corrosive is enough, the effect doesn't stack. Moreover, it's best applied to the smallest weapon possible as both the effect and the damage penalty is percentage-based.Corrosive on both? Seems wasteful, I only ever have one corrosive others can be overcharged and still get the benefit of the effect from the one OC's fire. Maybe I am missing something?
Yep, this is what i get from various threads i read, corrosive effect do not stack, so no need to have more than 1, and usually fit on the smallest available MC/Frag, leave the largest with OS/OC to do the punch.Corrosive on both? Seems wasteful, I only ever have one corrosive others can be overcharged and still get the benefit of the effect from the one OC's fire. Maybe I am missing something?
Cannons can be extremely frustrating due to their low rate of fire and slow projectile speed.Yep, this is what i get from various threads i read, corrosive effect do not stack, so no need to have more than 1, and usually fit on the smallest available MC/Frag, leave the largest with OS/OC to do the punch.
Gonna try cannons on my Chieftain.... should be another level of fun. I have heard those class 3 cannon hit hard on PP, a few hits in it can explode a conda.
I'm planning to swap out the the class3 & 2 Frag with cannon, keeping the small frags for corrosive & drag to the poor target.
But first I have go stock up mats & data, setting course to Jameson Crash Site for the first time, then Dav's Hope.
But... The Boom! The Boom makes them all worth it.Cannons can be extremely frustrating due to their low rate of fire and slow projectile speed.
I'm practicing conda hugging, so it should be ok. As mentioned by Chris, the boom boom sound is, hmmmmCannons can be extremely frustrating due to their low rate of fire and slow projectile speed.
Not sure any more, but I think either both corrosive (for symmetry and better coverage) or one corrosive and one emissive.Corrosive on both? Seems wasteful, I only ever have one corrosive others can be overcharged and still get the benefit of the effect from the one OC's fire. Maybe I am missing something?
Noob question: Dav's hope have encoded data to farm also?
I don't think I could stand with the boredom of farming Jameson Crash Site for more than 20 relogs tonight.... I need to move on to Dav's hope
I can see at Dav's hope, I can drive around to collect things.... at Jameson....just sit'in there scan & relog........ meh![]()
The... uh.. un-transparency of some new mats is really bad.Jameson's crash site also has rare encoded.
Digital designs! Come on, Odyssey: give me some!
I got a couple from random downloads. But mostly I got them from missions. They turn up from time to time. It's random.The... uh.. un-transparency of some new mats is really bad.
DDs are one of those that, to my experience, are only obtainable as a mission reward. I don't think I've ever seen one in the wild.
Dunno if it's by design or they have a borked spawn chance as a lootable and oveblown spawn chance in the mission reward pool at the same time.
Well if it isn’t that then either the game or the RNG hate you.Never once seen a DD as a reward
I wonder if system state and ecomony are a factor...
RNG hates all of us. It just screws with every one of us in a different manner so it doesn't get bored.Well if it isn’t that then either the game or the RNG hate you.