Newcomer / Intro What are you up to?

Yesterday I learned one thing E: D simulates absolutely accurately is The Stoopid.

I made a whole spreadsheet of what modules to move where, what to pull out of storage, and how to shuffle them between old ship and new ship and STILL I managed to make first planetfall (on Mercury with my nice new permit) and ONLY THEN realise the docking doodah was still in storage on Galileo.

Which led to me find out the crunchy way that a FAS is quite a bit bigger than a Cobra Mk III and a lot more of that size is underneath the cockpit. Luckily I hadn't gone with no shields...

What sort of bases/stations tend to offer high-rated FSD in the shipyard, because the first three I tried in Sol ain't it, and going back to a 7-ish ly range is not fun.
 
Yesterday I learned one thing E: D simulates absolutely accurately is The Stoopid.

I made a whole spreadsheet of what modules to move where, what to pull out of storage, and how to shuffle them between old ship and new ship and STILL I managed to make first planetfall (on Mercury with my nice new permit) and ONLY THEN realise the docking doodah was still in storage on Galileo.

Which led to me find out the crunchy way that a FAS is quite a bit bigger than a Cobra Mk III and a lot more of that size is underneath the cockpit. Luckily I hadn't gone with no shields...

What sort of bases/stations tend to offer high-rated FSD in the shipyard, because the first three I tried in Sol ain't it, and going back to a 7-ish ly range is not fun.
Try Ray Gateway in Diaguandri

Or Jameson's Memorial if you have an Elite discipline
 
Yesterday I learned one thing E: D simulates absolutely accurately is The Stoopid.

I made a whole spreadsheet of what modules to move where, what to pull out of storage, and how to shuffle them between old ship and new ship and STILL I managed to make first planetfall (on Mercury with my nice new permit) and ONLY THEN realise the docking doodah was still in storage on Galileo.

Which led to me find out the crunchy way that a FAS is quite a bit bigger than a Cobra Mk III and a lot more of that size is underneath the cockpit. Luckily I hadn't gone with no shields...

What sort of bases/stations tend to offer high-rated FSD in the shipyard, because the first three I tried in Sol ain't it, and going back to a 7-ish ly range is not fun.
You could always try Hutton Orbital and get a free Anaconda, don't forget to pickup some mugs. ;)
 
Yesterday I learned one thing E: D simulates absolutely accurately is The Stoopid.

I made a whole spreadsheet of what modules to move where, what to pull out of storage, and how to shuffle them between old ship and new ship and STILL I managed to make first planetfall (on Mercury with my nice new permit) and ONLY THEN realise the docking doodah was still in storage on Galileo.

Which led to me find out the crunchy way that a FAS is quite a bit bigger than a Cobra Mk III and a lot more of that size is underneath the cockpit. Luckily I hadn't gone with no shields...

What sort of bases/stations tend to offer high-rated FSD in the shipyard, because the first three I tried in Sol ain't it, and going back to a 7-ish ly range is not fun.
Find stuff you want to buy using this:https://inara.cz/elite/nearest-outfitting/

Link you commander data with Inara and there is a page that shows an inventory of all your stuff and where it is.
 
My bad I asked half a question - I know there's a way of looking up anything and everything, I meant to ask what is the clue supposed to be in-game on whether there's decent kit to buy in any given system. High-Tech is one obvious one but that doesn't seem to be the only criterion.
 
My bad I asked half a question - I know there's a way of looking up anything and everything, I meant to ask what is the clue supposed to be in-game on whether there's decent kit to buy in any given system. High-Tech is one obvious one but that doesn't seem to be the only criterion.
To some extent it's pot luck because even when an item is usually there it can be sold out. I just go for high tech and high population. My experience in Colonia is that if an orbital station doesn't have it, a non-Odyssey ground port with shipyard may do. Obviously there are some trade type effects like extraction economies having the mining tools.
 
....and the next lesson is: the stopping distance on a FAS is quiiiiiiiite a lot longer unless you do it the fizzicks way and flip the ship. I always thought it was a bit silly the Cobra stopped as fast as it started but I am kinda missing that now, won't lie.
There are much worse ships for stopping and turning than the FAS that you will encounter as you go through the game.

Someone mentioned if you surface scan a blackhole you get a free Corvette.
Yes, as I recall they were flying a ship named after a sword.
 
By far, the widest metallic ring I've ever seen and not one single Monazite hotspot on it. Mostly Painite. What a waste.

widest-metallic-ring-ever.jpg
 
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