After my slight diversion to the Guardian Sites (Mucho explo credits and Arx), I'm back to running repair materials back out to the Witch Head Sector.
Was expecting to be fighting Thargoids, but I suspect due to the patches, this is a bit messed up.
Currently running Insulting Membranes, I'll stick with it until they are finished, run out, or I'm distracted by some shiny thing 'over there'.
Trying to mix the return leg up a bit, scan some systems on the way back, more explo Arx.
Also going to do a few runs in the Cutter and T-9.
Problem is, while the Hexenkopf Kurier doesn't carry much (about 350), it jumps over 40, and it jumps and fuels fast.
It's also made of cardboard, so those first few loaded jumps are... interesting.
✌
Was expecting to be fighting Thargoids, but I suspect due to the patches, this is a bit messed up.
Currently running Insulting Membranes, I'll stick with it until they are finished, run out, or I'm distracted by some shiny thing 'over there'.
Trying to mix the return leg up a bit, scan some systems on the way back, more explo Arx.
Also going to do a few runs in the Cutter and T-9.
Problem is, while the Hexenkopf Kurier doesn't carry much (about 350), it jumps over 40, and it jumps and fuels fast.
It's also made of cardboard, so those first few loaded jumps are... interesting.
