Newcomer / Intro What are you up to?

You know what is funny with all the debacle about Odyssey and the uncertainty, if I will still be able to enjoy EDH in 6 months?- I play EDH a lot more relaxed with pretty much no goal of any kind just enjoying myself ... and I'm actually playing more and for longer than before. So it had at least something positive for me personally. Maybe that is the way in which it should be played even and my search for a desirable goal just hindered me enjoying it.

I'm actually thinking about buying EDO despite the mess it is in and eventually just play it in the same way, just enjoying myself, do what works and avoid what doesn't yet. I know already that I will definitely dislike the engineering process with suits, but then again, I want to practice the stealthy way and might not even need high-end gear. And that quality I might eventually need, can hopefully be bought somewhere. So yeah, I guess I'll buy it in June - winter is coming and that is a good distraction then.
 
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You know what is funny with all the debacle about Odyssey and the uncertainty, if I will still be able to enjoy EDH in 6 months?- I play EDH a lot more relaxed with pretty much no goal of any kind just enjoying myself ... and I'm actually playing more and for longer than before. So it had at least something positive for me personally. Maybe that is the way in which it should be played even and my search for a desirable goal just hindered me enjoying it.

I'm actually thinking about buying EDO despite the mess it is in and eventually just play it in the same way, just enjoying myself, do what works and avoid what doesn't yet. I know already that I will definitely dislike the engineering process with suits, but then again, I want to practice the stealthy way and might not even need high-end gear. And that quality I might eventually need, can hopefully be bought somewhere. So yeah, I guess I'll buy it in June - winter is coming and that is a good distraction then.
It is a great way to play.
 
I'm currently hauling, in my T9, 752 tons of salt which is due delivery at FDev Offices on Sol 3.

It was a requirement for the mission "Your Carrier Won't Jump Complete Without CTD".

This irritation has caused me to add to an existing ticket AND, get this... necro a thread. Something I swore years ago to never do :(
 
I'm currently hauling, in my T9, 752 tons of salt which is due delivery at FDev Offices on Sol 3.

It was a requirement for the mission "Your Carrier Won't Jump Complete Without CTD".

This irritation has caused me to add to an existing ticket AND, get this... necro a thread. Something I swore years ago to never do :(
I had the carrier jump failure , about five times before a complete logout and restart fixed it.
Could have been all the carriers going to the community goal?
Now one system away dumping all my cheap tritium for a profit. A grind.
Considering a the forest gump scavenger life and sell all but a good long jump ship. :unsure:
 
The thing about Odyssey that still makes me feel weird - and it shouldn't, but there you go - is grabbing a taxi. I'm in a ship I'm not controlling :D

EDIT Oooh! Just picked up a G3 Maverick suit and G3 PK thingy weapon!
 
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I'm actually thinking about buying EDO despite the mess it is in and eventually just play it in the same way, just enjoying myself, do what works and avoid what doesn't yet.
Yes, this is the right attitude for this game I think. ED goes through stages, kinda. I've been playing for 5 years or so, thousands of hours, and I'm still enjoying it. What I'm doing in-game keeps changing as I get interested in one part of the game or another.

There was a time when I never went mining. It was boring. Didn't pay much. Then they added core mining and hotspots and whatnot, and I tried the new stuff (because new stuff!), which then led to me discovering that I liked mining after all, now that it was more engaging and actually paid a few credits. So now I've done a lot of mining.

More recently, I got into doing massacre missions by the dozens. I skipped them for years, just wasn't my thing to kill ship after ship like that. Then recently I got the idea to build a T10 turret boat for laughs, and found out that it was brilliant at doing these missions, especially with a fighter along. So I wound up doing a boatload of those mission and having a great old time.

I could tell the same sorts of stories about trading and exploration as well -- each facet of the game has at one point been something I never did. Make hundreds of jumps to get to Colonia? Nope, ain't gonna do that (I thought). Yet now I've been to Colonia multiple times, I have my own little exploration bubble out there that only I know about, and I've taken my carrier all the way to Sag A* and back.

At this very moment I'm focused on the new on-foot stuff, because, again, new stuff! It's more broken than usual, but they are working on it and it's already improved a bit. Once I stop having fun, I'll be off to something else.

Anyway, you get my drift. Do what grabs your interest at the moment -- whatever you find fun. :)
 
Yeah. To be fair, there aren't many things that downright don't work in Odyssey. Yes, some things are a bit annoying and if you're unlucky and hit something gamebreaking that's bad (from what I read, most of the bad experiences can be avoided if you DON'T buy Odyssey through Steam)
But personally, the awful UI aside, I would gladly recommend Odyssey. To an explorer in particular. My experience so far was rather positive. (Despite what my constant moaning would suggest. :LOL:)
 
Yeah. To be fair, there aren't many things that downright don't work in Odyssey. Yes, some things are a bit annoying and if you're unlucky and hit something gamebreaking that's bad (from what I read, most of the bad experiences can be avoided if you DON'T buy Odyssey through Steam)
But personally, the awful UI aside, I would gladly recommend Odyssey. To an explorer in particular. My experience so far was rather positive. (Despite what my constant moaning would suggest. :LOL:)
Chris, your moaning just shows that you care for the game - and that is ok, that is what the forum is for, a forum just worshipping the devs is not constructive.
 
I am still making my mind up about the various UI in Odyssey.

Are they actually that bad (bugs aside) or are they just so different from what I have been using for the last few years.

The answer is I think a bit of both, with the balance swapping from one side to the other depending on which UI I am using.
 
I am still making my mind up about the various UI in Odyssey.

Are they actually that bad (bugs aside) or are they just so different from what I have been using for the last few years.

The answer is I think a bit of both, with the balance swapping from one side to the other depending on which UI I am using.
I think one objective measure of a UI "goodness" is the number of clicks and screen switches one has to go through to achieve a thing.
Another is clarity and intuitiveness of symbols and menu logic. (I.e "can I find what I'm looking for just by looking or do I have to try every button first to learn what they do").
In both of those cases, the new UI is a... downgrade. If I'm being generous. :LOL:
 
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I took a Threat ZERO, yes ZERO mission.

Go and pick up something from a locker. Locker code was given. Easy LEGIT mission I thought.

what! How do I get inside the gawdammit base? It requires at least level 1 access.

Didnt want to kill anyone to clone their access so I waited until no one was looking and I cut a panel to open a door.

Walk inside, someone sees me, hear some speech (my audio was set a bit low so I didnt hear what they said) and suddenly there was a bounty on my head and lasers are coming my way.

Rebuy screen again....

Seriously, these ground missions are way too hard for me. This was a threat ZERO dammit.
 
I took a Threat ZERO, yes ZERO mission.

Go and pick up something from a locker. Locker code was given. Easy LEGIT mission I thought.

what! How do I get inside the gawdammit base? It requires at least level 1 access.

Didnt want to kill anyone to clone their access so I waited until no one was looking and I cut a panel to open a door.

Walk inside, someone sees me, hear some speech (my audio was set a bit low so I didnt hear what they said) and suddenly there was a bounty on my head and lasers are coming my way.

Rebuy screen again....

Seriously, these ground missions are way too hard for me. This was a threat ZERO dammit.
rinse and repeat - when you have done them a couple of times they will get easier - because you know then what to watch out for and eventually find a different approach. That is like with interdictions for a newbie - he might be send to the rebuy screen a couple of times, until he gets used to, doesn't panic anymore and knows how to counter the interdiction.
 
I think one objective measure of a UI "goodness" is the number of clicks and screen switches one has to go through to achieve a thing.
Another is clarity and intuitiveness of symbols and menu logic. (I.e "can I find what I'm looking for just by looking or do I have to try every button first to learn what they do").
In both of those cases, the new UI is a... downgrade. If I'm being generous. :LOL:
Some of the UI is just a matter of getting used to it. Some of it though... nightmare.

Ship equipping? Yeuch. Go to planetary map and then exiting takes you out of the map instead of back a step. Exiting the sys- and galmaps can take ages.
 
I took a Threat ZERO, yes ZERO mission.

Go and pick up something from a locker. Locker code was given. Easy LEGIT mission I thought.

what! How do I get inside the gawdammit base? It requires at least level 1 access.

Didnt want to kill anyone to clone their access so I waited until no one was looking and I cut a panel to open a door.

Walk inside, someone sees me, hear some speech (my audio was set a bit low so I didnt hear what they said) and suddenly there was a bounty on my head and lasers are coming my way.

Rebuy screen again....

Seriously, these ground missions are way too hard for me. This was a threat ZERO dammit.
The fetch missions have only two things to watch out for.
1) If you don't let the guards scan you when they ask. (Running or not noticing the guard is bad.)
2) If you enter a place you're not supposed to. (There is always a legal way to get to your container.)

And yes, I've died to both of those things. :LOL:

Like Lysette said, once you get to know how the layout of the bases works and what to expect, it's really one of the safest jobs in the game.
 
Some of the UI is just a matter of getting used to it. Some of it though... nightmare.

Ship equipping? Yeuch. Go to planetary map and then exiting takes you out of the map instead of back a step. Exiting the sys- and galmaps can take ages.
One of my current pet peeves is how targeting a system/planet works now with the "hold the plot route"
If you don't have the system perfectly centered, as you hold the mouse button the whole screen wiggles around (trying to center) and cancels your action. URRRGH!

Also, yes. The outfitting is just confusing. The duality of the parts shop vs. outfitting screen (basically both doing the same only from "different ends") is questionable.
Plus other things.
Also the fact that for a third day in a row I simply can't find a 5A FSD for my DBX is just frustrating. I even tried the 3rd party tools, which are broken too, obviously.

Oh well. Back to scanning trees. ::LOL:
 
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