I'd definitely consider that cheating, and it's likely that Frontier would as well.
Sensitivity slopes, pip macros, or using something like voice attack to implement simple commands are one thing.
Automating complex or extended interactions is quite another.
12.4 If we fail to insist that you perform any of your obligations under this EULA, or if we do not enforce our rights against you, or if we delay in doing so, that will not mean that we have waived our rights against you and will not mean that you do not have to comply with those obligations.
I would say that you are legally correct. The EULA doesn't leave room for FD to decide on a case-by-case basis which automation and modification is in accordance with the EULA and which isn't (the usual "...unless expressly permited by Frontier" clause).And that kinda begets my point... context and intent matters immensely. That keyboard macro was functionally no different to something like voice attack. Market UI allowed the selection of selling biowaste with just a series of timed keystrokes. The key macro was literally just:
...copy and paste 250 times. I justify that usage at the time because I was intending to prove a (now patched) exploit and report it to FD, but clearly any other use would've definitely been cheating. Of course, philosophical arguments then came up of "Well, now I know that, if I choose to sell 10t of every type of mineral for profit, instead of 200t of gold, because I know the former will have a bigger effect on influence, is that cheating?"... but I digress.
- Enter key (select biowaste for sale)
- "Left" key (to decrement the counter, i.e "sell 1 biowaste"
- Enter (to confirm sale)
- Wait 10 seconds
Bottom line as far as I'm concerned is it really doesn't matter what player's consider cheating... it's FD's prerogative. 12.4 of the EULA is a key part of this.
What this means is that... assume Voice Attack is at least in breach of something in the EULA and would otherwise be considered "cheating"... just because FD don't say "it's cheating" doesn't mean it isn't cheating. EULAs aren't legally binding either, as they're generally full of holes, contraditions and vague speech. And that's fine; the intent is for (in this case, FD) to have the flexibility to, in all circumstances, to say "Play nice, or we take your toys away".
A lot of people are throwing up their definitions of cheating, and people are following up with "What about Voice Attack? What about things which auto-upload to EDSM?"... if you look at the EULA, these are all in breach of some aspects of it. Even the ubiquitous "modifying the colour palette" isn't explicitly allowed, and actually falls afoul of some of the EULA assertions (usually 3c, which is so vague it's not funny)
So is FD going to go out and claim that these are all in breach of the EULA (which is what 'cheating' is)? Of course not... FD know these enrich and value-add to the game... but doing nothing doesn't mean they're "OK" in the context of the EULA.
... tl;dr people claiming "Is Voice Attack/Keyboard Macros/Colour Pallette switches/EDSM auto-uploaders cheating?"... maybe it's not cheating, but it's almost certainly in breach of (someone's interpretation of) the EULA, just FD don't care (on a case-by-case basis)
They don't even need your PC anymore, Inara can get the data directly from Frontiers servers.Actually, Inara and other sites like it, get the data from the Frontier API (Application Programming Interface) for which both consoles and PC's can generate data.
API: a set of functions and procedures allowing the creation of applications that access the features or data of an operating system, application, or other service.
INARA can now be linked with console
GOOD NEWS everyone the import CMDR data feature is now working for consoles on inara.cz. go to your profile there and it's as simple as 3 clicksforums.frontier.co.uk
o7...
I think you might've misunderstood what i was trying to say. On phone so I'll elaborate more if you like later... but just to emphasise.For the sake of this discussion, and any definition of "cheating" as it pertains to Frontier's Game EULA, for which a quote for one selected section was listed, I include a link here to the entire EULA as posted by Frontier on their store and support site. I think Frontier does care about cheating in any of their games, and in my opinion, this EULA is legally binding on those who pay for, use and play Frontier Games.
Section 12.4 actually states: If we fail to insist that you perform any of your obligations under this EULA, or if we do not enforce our rights against you, or if we delay in doing so, that will not mean that we have waived our rights against you and will not mean that you do not have to comply with those obligations.
Elite Dangerous EULA and Terms of Use - Frontier Store
The Frontier Developments Online Store is the exclusive online retailer for products made and licensed by Frontier Developments plcwww.frontierstore.net
Personally, I agree with Webster's Definition of "Cheating".
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Definition of CHEAT
to deprive of something valuable by the use of deceit or fraud; to influence or lead by deceit, trick, or artifice; to elude or thwart by or as if by outwitting… See the full definitionwww.merriam-webster.com
07.....
I take exception to that. Maybe you meant having a keyboard?
It's been tradition, especially when gaming from the early 80's were all stand alone solo games running on PC's (before consoles) with the code exposed and written in programming languages we all understood, and learned from to become programmers, to alter our solo games with code programming then called "mods". These "mods" on stand-alone games were just improvements to the game play for your benefit only, on a solo run game.
Now, when online gaming started up, these "mods" slowly began to change the game dynamics and in games like Skyrim and others, were adopted by game developers and actually promoted by the game developer as approved, and for Skyrim and others, were included as "player submitted modifications". In all of Skyrim's games, you can "mod" it to your hearts content, and never be called a "cheater".
So, Frontier for example, allows you to "mod" your GUI and HUD. The difference in changing your HUD colors is a simple text edit with tools built in and available on the system or OS via a Frontier exposed and open xml file, which gives you no game advantage, other than maybe your eyesight.
Someone injecting code with hackers tools not available on the system or OS directly into memory addresses giving themselves a game advantage you don't get or have is more than just degrees, its a game changer and miles apart.
To say that someone offering a "mod" for a game is offering some kind of cheat, which uses game developer output files or open code which can be read by a simple text editor available on the system or OS, left open by the developer of a game, is just wrong. Game "mods" enhance game-play without giving anyone an advantage, and are not directly fed back into the MMO as changed game code data.
As with anything in computer programming, you can use the tools available and the code exposed for the benefit of all, or the detriment of all. It's the person using the tools in a detrimental way to give "themselves" an advantage you don't get, is called a "cheater". Applications like VoiceAttack, EDMC, HUD Editors, and Journal Readers with their associated websites, without exception, use text files left exposed by Frontier, to grovel and present data for everyone's benefit and are called, for lack of a better term, "Mods" to the game.
When you break into code, which was not exposed by the developer of a game, and change that "game code" which is not available to you without a sophisticated development or programming tool, which is used for "building code" with a mindset of "taking advantage for your own benefit, which is denied to others", then you are CHEATING.
As a white-hat hacker, one who taught cyber warfare, who has made suggestions to Frontier on addressing script and bot cheaters, and who participates in securing corporate assets from hackers on HackerOne.Com, I can say that anyone taking advantage of an MMO driven game with programming tools which alter compiled developer game code not exposed and which cannot be read with a simple text editor, is a "hacker" and a "cheater" and should be prosecuted to the fullest extent of civil "Copyright and IP Law".
o7....
While this all sounds incredibly cool, it's one of the many reasons I gave up multiplayer PC gaming for console gaming, because here we're all on a much more even playing field. That's not to say some super-clever (cough me cough) fellow couldn't do something similar using a console (you're using one computer to control another, which is something akin to the 'analog hole' in DRM), but AFAIK the average console gamer is neither this clever nor motivated. Heck, most of us don't even bother with a HOTAS, LOL.Here's an example. You interdict me, and I submit, and I say one word, and my pips will change, my throttle will be set to full and the ship will auto boost continuously. That's one example.
Here's a working example on my own setup. I enter the co-ordinates (or select from a list) near a planet. I press one button on my mac and it sends a series of commands to my PC, which receives them. It then starts an automated poll of the STATUS file and sends the GPS of my ship to my mac. The mac software, then based on that GPS, resends re-orientating commands to the PC, which sends them to VoiceAttack. Voice Attack then sends keystrokes to Elite to change my ship direction.
This allows me to navigate to any point on any planet, without using a keyboard or controller and from a different machine. Note the 'MAC'.. I also have a gaming laptop, receiving info from the journal file, and displaying various information on gauges.
Want another example? When I finish mining, I say 'plot best opals' and my PC sends my current system to my Mac. My mac then opens the website and finds the closest system with the best sell rate for Opals. It then sends this to my PC, which in turn calls a VA script to open the Gal map and select the system. Close it and I'm ready to start my jumps.
Does it give me an advantage? Yes it does. because I can do things that you cannot.
I can have them done autonomously multitudes of times quicker than you can manually.
You are just mistaken here .....
1) And just to clarify, no company ever has won a suit against a user who hacked their game.
That’s cheating! Video-game companies suing crooked players
A check of several other reporting sites state two have plead guilty, which means the company won the cases.![]()
That's cheating! Video-game companies suing crooked players
A video-game maker is suing online gamers for designing or using computer code allowing them to crush competitors playing the popular "Fortnite" survival video game.www.apnews.com
I know what Intellectual Property is, you apparently do not.
2) To breach IP the user/games/hacker has to publish any changes to 'copyrighted' code to a public audience.
Hackers do publish changes to copyrighted code to public audiences. They call them "scripts", "bots" and "trainers", and you can download them and see for yourself.
3) Intellectual Property rights extend to the title, tools, ideas not the code.
Looks like it does extend to "code" as well, or Frontier would not be buying a "global IP license".
![]()
Frontier’s got its hands on “a major global IP” - but we don’t know which one
The Elite Dangerous developer has the keys to a big franchise, but it won't tell us which one it iswww.pcgamesn.com
The only statement I made with reference to VoiceAttack was that it's scripts are editable by any text editor and not a cheat or hack of any kind. VA and HCS Voicepacks are supported and licensed by Frontier. It says so on their respective websites.
Everyone here on this forum is entitled to an opinion without condescending remarks which violates forum rules.
o7....
While this all sounds incredibly cool, it's one of the many reasons I gave up multiplayer PC gaming for console gaming, because here we're all on a much more even playing field. That's not to say some super-clever (cough me cough) fellow couldn't do something similar using a console (you're using one computer to control another, which is something akin to the 'analog hole' in DRM), but AFAIK the average console gamer is neither this clever nor motivated. Heck, most of us don't even bother with a HOTAS, LOL.
I too drink copious amounts of coffee, i am ashamed.
I think you might've misunderstood what i was trying to say. On phone so I'll elaborate more if you like later... but just to emphasise.
I didn't suggest FD didn't care about cheating. Rather, i suggested they don't necessarily care about EULA breaches, of which cheating is one form of breach which I'm certain FD do care about. The relevance of 12.4 is that, just because FD don't ban things like voice attack, doesn't mean they don't breach the EULA (though again... breaching the EULA != cheating)
People in previous discussion are suggesting things which are pretty clearly cheating, but then asking "but all it's doing is X, which things like voice attack do"... that's because yes, VA almost certainly does breach the EULA, but (for that specific application) FD doesn't care, or consider it cheating.
I explicitly don't say that in my post... in fact what you claim is exactly the opposite of what I posted.Pardon my interjection but I couldn't help but notice that you've stated any violation of the EULA constitutes cheating, which I don't believe is correct.
Rather, i suggested they don't necessarily care about EULA breaches, of which cheating is one form of breach which I'm certain FD do care about.
...
(... breaching the EULA != cheating)
The only statement I made with reference to VoiceAttack was that it's scripts are editable by any text editor and not a cheat or hack of any kind. VA and HCS Voicepacks are supported and licensed by Frontier. It says so on their respective websites.
insightful