What did you do in Planet Zoo today?

Today I have built a Lemur Island, which is the entrance habitat to my new zoo (after I lost my previous zoo to not being able to click on any building group anymore without PZ immediately crashing).
The island is inhabited by both Ring-Tailed and Red Ruffed Lemurs as well as Aldabra Giant Tortoises and can be both overlooked from a raised lookout (Pic 1) as well as accessed by a walkthrough path for the guests. The island is completely surrounded by water; in the backside, a little bridge allows them (and the keepers) to move into their night and winter residence; a cozy indoor area (that doesn't have an interior yet) where the habitat gate is also located.

And since I forgot to give them contraceptives, the habitat already includes about twenty baby tortoises, which I'll have to deal with next...
Inspiration....
 
The way you build into the environment is great. I'm gonna try to do it this weekend for my next section, whatever it is I decided to do next
Try to terraform first and start building afterwards. Also try to incoperate previous habitats into the mix, leaving very little unused space between them, often using the border of one also for another if it fits. It helps the zoo feeling more like one thing and not many seperate things
 
Try to terraform first and start building afterwards. Also try to incoperate previous habitats into the mix, leaving very little unused space between them, often using the border of one also for another if it fits. It helps the zoo feeling more like one thing and not many seperate things
Ok, great.

I just fill up the empty spaces with a lot of plants and occasionally rocks
 
Yes but that way you more or less just waist your space. You dont need to build super cramped or have a habitat everywhere, having some places with either negative space or just some foliage is also cool, but it should all be efficient. For example your path encircles a large area. Now what you could do is, place a big barn in the middle and let three seperate kinda of hoofstock chare it, having one part of the barn and a habitat, charing the their barriers. From the path you will be able to see multiple habitats at once, or just focus at one, however you like, making it more efficient (just one building instead of 3) aswell as adding some nice charm to it that comes with viewing multiple habitats at once.
 
Ok, yeah, now I understand.

Yes, I try to share habitats, in the sense that they use the same fences. Last zoo I did (Boogaloo), I didn't, but in this new one that's what I'm trying to do: a realistic looking zoo
 
Good good, good luck with that. Maybe really try something like encircling an area in your zoo and then plan how you will split it up into multiple habitats and how you will deal with both shelter and staff entry. For example from the zoo that im building right now, i have one big not so empty anymore spot in the middle that the mainpathway circles around, that also gets cut in by a guest and a staff path. Right now it is filled by penguins, babirusa, kangaroos, giant anteaters, pangolins, nyalas and dallsheep, with me planning two habitats, one for meerkats and one for banded mongooses as well.
If you look into the thread of my zoo, i allways incorporate a shot from above,where you can see how the middle is slowly filling up, while the edges are pretty much unfinished, something that will propaply stay that way till i have completly planned out the zoo, which is also why the giraffes are unfinished, as i dont know if there will be something next to them on the hill.
Another thing thats added this way is a natural panorama, that just fills out the more you build. If everything is somewhat connected, you can have extremly unexpected views, that are totally stunning. For example i noticed that the view from the staff path above the kangaroos down the hill over the kangaroos, penguins and into the giraffes is beautiful, making me consider to make atleast a bit of it accessable to guests.


You will quickly find out how much more gorgeous it will be, when the stuff you build does not only look good on its own, but also is surrounded by beautiful stuff you also build.
So yeah good luck, cant wait to see what you will do ^^
 
I finished my first habitat (second try though) in my new fresh zoo that doesn't have a name nor a propper entrance yet. Also finished decorating a shop and some soroundings of both. Bought thousand flamingos (so it felt) to find at least 9 decent once. Still hunting for numbre 10. Mind you, I'm only looking for size 67+ and don't care about the other genes yet and even that is close to impossible. I absolutely dislike what they did to the sandbox market -.-
Now trying to figure out how I want the path to go... I usually try to do a walkabout, but since I'm kind of winging the zoo and would like to build on different places of the zoo, it's kind of hard.

Also, even if I don't want to limit myself to sections or a set plan of when I add which animal, I'd really like to have realitsic work zones (so some keepers are specialized in birds, others in hoovstock, the next in´predators etc.) But I don't want to line these habitats one after another. So... all a bit tricky ;) Any tipps from my fellow players?
 
I tried to build an accessable under water viewing with an artificial pool, failed, deleted everything, started anew. Tried to build an accessable under water viewing with an artificial pool, failed, deleted everything, started anew .Tried to build an accessable under water viewing with an artificial pool, failed, deleted everything, started anew. Rage quit with a monster headache.
 
Fe
I tried to build an accessable under water viewing with an artificial pool, failed, deleted everything, started anew. Tried to build an accessable under water viewing with an artificial pool, failed, deleted everything, started anew .Tried to build an accessable under water viewing with an artificial pool, failed, deleted everything, started anew. Rage quit with a monster headache.
Feel you, get some water and relax yourself a bit
 
I feel the frustration of trying to build an under water viewing area. If you're talking where the paths are up against the barrier and not in underwater tunnels, it still takes me a bit to get those right (and they still aren't pretty lol). If you're talking actual underwater tunnels, even with copying youtube video processes step by step, I still have yet to make it work.
 
I actually started my first Sandbox Zoo on Monday, build on it a little during the week, decided on Lamas as first animal, and started building their habitat yesterday.

Today, I finished the inside of their stable. It is just a concrete building with a few temple-walls as decoration on the front, but you gotta start somehow, right?

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I'm quite baffled by their hitboxes... but they are somehow able to move in and out of the stable, as well as actually move into the open boxes!
 
I actually started my first Sandbox Zoo on Monday, build on it a little during the week, decided on Lamas as first animal, and started building their habitat yesterday.

Today, I finished the inside of their stable. It is just a concrete building with a few temple-walls as decoration on the front, but you gotta start somehow, right?


I'm quite baffled by their hitboxes... but they are somehow able to move in and out of the stable, as well as actually move into the open boxes!
Beautiful
 
I can't make artificial pools, either. So confusing for me.


Oh. And yesterday i discovered that I can fill a hedge fence with water. I defied the laws of physics
But never try to put glass into the plaster walls with the spare for it. Because that glass won't hold the water. So you have to use the thick glass barriers, who will always flood the underwater gallery, no matter how often you check it touches the ground and will force connect with barriers the level up. Ugh.

Kuddos to all you talented builders!!! I have to do a little paper crafting tonight and tomorrow to get my self-esteem back and try again when I have an alternative idea for the habitat. But that's really why I don't use the Aquatic pack much.
 
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