Same here. Im about five or six rebuys from not being able to afford to insure my Anaconda. So... I have zero interest in PvP in it.
-k
Well, you shouldn't be doing PvP in an Anaconda in the first place, or really any ship in that price range.
Same here. Im about five or six rebuys from not being able to afford to insure my Anaconda. So... I have zero interest in PvP in it.
-k
We killed a griefer in a conda this week. He was flying a non-engineered conda with a 2mil bounty. Geez, must be sitting on billions of VO credits.Well, you shouldn't be doing PvP in an Anaconda in the first place, or really any ship in that price range.
How on earth do you grief in thatWe killed a griefer in a conda this week. He was flying a non-engineered conda with a 2mil bounty. Geez, must be sitting on billions of VO credits.
This happened in Deciat, which is normally swarming with noobs.How on earth do you grief in that
unless it's the "cause lockdown by killing NPCs" kind of grief
how did he even got a bounty that big in an unengineered conda without accidentally pulling the wrong, very engineered, opponent and getting pulverised
Well, that explains it. Surprised the rest of the gankers didn't get him before he managed to get a bounty at all, haha.This happened in Deciat, which is normally swarming with noobs.
This is true. I always take the mfg mat reward before the credits. I fill up on MEF so quickly its always full forcing me to visit the local trader.
It's a shame that mat traders only exist in medium/high sec so you have to choose between a trader and an interstellar factors.You can do what I did and pick a home Station with a Manufactured Mats Trader. As I only do combat, I fill up on these Mats so fast I figured I might as well live with the appropriate Trader. Has worked out well.
It's a shame that . . .
Agree, but now that takes some coding logic:
The "mode" is the value that occurs most often. If no number in the list is repeated, then there is no mode for the list.
You would have to round the list of CR balances to the nearest X for that to be practical.
pretty much, once you've got more than a bil there's literally nothing in the game to buy with it. The most expensive theoretically possible build in the game is a little over 1.6 billion, and that's doing ridiculous stuff like putting seven interdictors and eight a-rated kill warrant scanners on an all-turreted-beam cutter.The reason the majority of commanders are probably well below 1b creds is because they don't need more than that. You reach a point at which money isn't a factor any more, which is when you have the ships you most enjoy flying and enough in the bank for quite a few rebuys and/or potential future purchases at the sub-carrier level. As @Capt Bellinger has pointed out, a few people have likely begun hoarding cash for carriers, but my guess is that it isn't all that many.
I certainly don't prioritize having more than 1b in the bank, especially since I have zero interest in carriers.
Possibly so, but I'd say 1bn isn't really the point where money is no longer a factor.The reason the majority of commanders are probably well below 1b creds is because they don't need more than that.
What the heck, why not? Have 1bn, A-rate a Cutter and you need to work yourself back to 1bn.pretty much, once you've got more than a bil there's literally nothing in the game to buy with it.
What the heck, why not? Have 1bn, A-rate a Cutter and you need to work yourself back to 1bn.
Without doubt, but if one is not investing to the big ships, you can't really say that there's nothing to buy. Having nothing to buy is of course entirely subjective, but you can't just say that 1bn credits is some sort of magic number when credits don't matter. Cash + assets is far more relevant.Maxing out one of the Big 3 is the only money dump that big, assuming you are even interested in them. And if you are, and obtain one, it won't be terribly long before you earn another billion with their earning potential and have nothing to do with it. I have 500m in the bank and Credit is not a factor for me by any stretch of the imagination.
My NPCs are in the top 3%An updated overview as of February 2020. Same method was used to provide comparable results, just the sample size is bigger (~125k of commanders). Same as before - the data is based on Inara commanders only and may not provide an accurate picture of true wealth of all commanders in the game, so take the following numbers just as a representation of a subset of commanders, which may be skewed by many factors.
~ 79% commanders are having less than 1 billion in credits (was 82%)
~ 21% are having more than 1 billion in credits (was 18%)
~ 9.5% are having more than 2 billions in credits (was 7%)
~ 3% are having more than 5 billions (was 2%)
~ 1.2% are having more than 10 billions (was 0.7%)
~ 0.3% are having more than 20 billions (was 0.2%)