Have either of you ever left the bubble? There are VAST amounts of resources that are out there in the galaxy they are largely untapped because you have to way to haul them in large amounts back to the bubble to make going out there worth it.
There is also supposedly alot of things to find out there, but again, since no one knows where these things are, there isn't a local base of operations in which to make wandering around looking for things worth it.
Because in trying to find one thing, you find another, leaving you to pretty much ditch it because you don't have the right ship. "Aw shucks, I'm out here in my explorer ship but because I dont have a mining ship, I guess I have to let this cache of void opals just go to waste."
Hell this has the potential to change the face of exploration. See right now, explorers have to play the min-max game when it comes to jump range, foregoing things that normal people have, things like weapons, sometimes shields, most of the structural integrity of the ship hull all in attempt to have the lowest mass to give the farthest range. Now we might actually see ships with some extra scanners or even weapons they wouldn't normally have, because they have their forward operations base nearby, within 500LY. This would allow frontier to put in equipment based gameplay without feeling like they are screwing explorers in the asp.
This would allow pirates and subsequently bounty hunters to expand their forays into deep space to find victims.
And the big one that no body is talking about, Colonization gameplay. Fleet carriers open up the possibility of potential colonization of star systems and thus allow players to expand the bubble or create their own bubble like Colonia but in a direct, player run way.