Meh, don't say stupid stuff on the internet if you can't deal with the backlashSeems a few people here need to relax... take it easy...

Meh, don't say stupid stuff on the internet if you can't deal with the backlashSeems a few people here need to relax... take it easy...
No doubt, but that's an argument against a point I haven't made. I believe some die hard PvPers intentionally forego HOTAS (maybe they have both) for the tactical advantage of the mouse, because they were trained by others on how to be more efficient in movement and such, so having the best hardware setup counts when you're at the point of diminishing returns on in-game tactics vs another like-skilled player.I'm sure some HOTAS users do things you can't possibly do either. Look at Sanderlings skill for example.
In the first part of the video I do this with the joystick and in the second part of the video I do it with a mouse with relative mouse with full strength.
The difference is clearly visible here. With the mouse I can easily and quickly align myself in the middle of the sun with no great effort with fine adjustment but with the joystick I deviate much further from the sun and it takes much longer and it is much more difficult to place the rail gun in the middle of the sun again because I have to compensate the rotations initiated by the joystick myself completely exactly with counter movements of the stick.
The reason that this is much easier with the mouse is that it supports the opposite rotation movements that the relative mouse offers and acts as a kind of stabilizer in FA OFF mode.
if as result of this project the relative mouse mechanic is changed or nerfed all people who suffer can send their thank you to the people who attacked this thread in the last days.
to this people. look at the posts of sanderling and morbad this is constructive input and critics.
I'm sure some HOTAS users do things you can't possibly do either. Look at Sanderlings skill for example.
On M&K, permanent FA off is a viable option. Not so with HOTAS, you really need to mix it up more, off/on/off...
And it’s not about gitting gud, it’s just the mechanics.
...d-does that mean I have to get punched in the face every time I wanna play ED?
But still no proof as to how or what relative mouse is doing to provide "software generated counter rotation thrust" despite four videos (all of which you ignore) demonstrating that this function does not exist?we already created a projectgroup with the task to analyce technically deeply the functionality and effects of relative mouse and the slider in view of software generated counter rotation thrust,
and also the additional option for rotation assist in fa off for stick gamepad and all other input devices.
if as result of this project the relative mouse mechanic is changed or nerfed all people who suffer can send their thank you to the people who attacked this thread in the last days.
to this people. look at the posts of sanderling and morbad this is constructive input and critics.
Possibly! I spend my entire life in ED getting punched in the face by mountains, cliffs, hills, stations, installations....
The pain's real!
I have been playing ED since 2014, and tried both mouse and keyboard, and HOTAS.
FA off with mouse and keyboard is SO MUCH easier, it really is! On M&K, permanent FA off is a viable option. Not so with HOTAS, you really need to mix it up more, off/on/off...
And it’s not about gitting gud, it’s just the mechanics.
For PvP I believe M&K players do have the advantage. But, for me, I much prefer to play with HOTAS, with my Oculus Rift. I use the X52 Pro and it is WAY more immersive, and that’s what’s most important to me. VR and HOTAS make this the most enjoyable game I have ever played, bar none.
Now, given that there are differences between M&K and HOTAS, and arguably advantages to the M&K players, I believe Frontier could offer a third option.
FA on, FA off, and FA mixed. FA mixed would stabalise rotation, as per the posts above. I get that the devs have apparently ruled this out, but I think it should be re-visited.
There IS a difference, and it should be balanced. Imagine if it was the other way round, and HOTAS players had the advantage.
Imagine the outcry from the poor M&K players, the extra financial outlay etc... My response - git a job
@Bantha
what you experienced here is the typical mob mentality. a specific pvp circle is afraid to loose their unfair advantage and so they attack every counter opinion.
the funny thing is this was not about mouse at all
it was to improove the hotas experience
As a non-PvPer, are there tournaments or meetups that have been recorded, and Win/Loss records taken of HOTAS players vs. M&KB? Legit curious. Because some people in here are saying "it's more accurate for YOU, but not for me".
I also don't think FDev will have much interest in playing around with what is, in my opinion, the best flight model of any space game because a few people want it to be easier when they are using FAoff.
The most recent tournament held was the RoA Liga. It didn't represent all squadrons but the winning team - NATO, consisting of L'Intouchable, Qoryl Qrygg, Lesof and Toruide - is arguable the strongest wing in competitive/tournament style PvP in the game atm.As a non-PvPer, are there tournaments or meetups that have been recorded, and Win/Loss records taken of HOTAS players vs. M&KB? Legit curious. Because some people in here are saying "it's more accurate for YOU, but not for me".
But in my opinion if you always lose 9/10 matches with it, then one method is clearly superior and it stops being in the realm of subjectivity, and moves to objective mathematical fact about speed/accuracy of aim.
Again, I don't know if such record keeping exists or if there have been any player set up tournaments where this has been tested. But to me it's less about subjectivity and more about actual records and numbers.
you are taking an small number of top pvp players in the game, and even with this small number most of them use k&m, I repeat, take about the top 200, or even 100 top, and about 90% use m&k.
Despite repeatedly asking for evidence about the figures regarding "90%" of the top 200/100 PvPers in the game being KB&M, I'm yet to be provided with a source of that statistic.