If you don't like open play go to solo?The recipe for ruining open play for people, excellent trolling, well done.
If you don't like open play go to solo?The recipe for ruining open play for people, excellent trolling, well done.
Elite "children's birthday party" or "dangerous"?
The short answer is that it is best to ignore that type. It's easier to change mode or block them and forget about them.I reiterate a question. Has no one considered simply roleplaying around it, treating gankers like some psychotic, mind-controlled thargoid puppets?
Sounds to me like a perfect emergent gameplay opportunity, with the right mindset.
Why on earth go solo and give some jackass satisfaction?
Use imagination, play in the open, organize militia groups for such runs and treat them as part of the narrative till they get bored or get their ass handed to them.
South Park World of Warcraft Elite Dangerous Edition.
The world (sandbox) is what it is.Elite "What do i want to do today? Kill thargoids? PvP? Mining? Exploration?"
If you choose kill Thargoids, it means you didn't choose PvP and are not flying a ship kitted for PvP, you're flying a ship for killing Thargoids.
How about we turn this around?
Elite "childrens party", by flying a PvP ship against people not kitted for PvP or "dangerous" by seeking PvP against others seeking PvP in PvP kitted ships?
The biggest easy mode players in this game are gankers in their PvP meta ships killing those flying different builds.
Bunch of wusses.
This basically. I just quietly slip in in solo/pg on my cold and fast Clipper, maybe chuckle at system chat, then drop my torpedoes and AX missiles on the Titan and quietly slip away again. Ideally I haven't been shot at by anyone, not players for sure and not by Thargoids either, as I'm basically a ghost to them at 17% heat.Never fly in Open. Too many jerks in this small community.
a) There is no offline game mode.Only two reasonable and sustainable solutions remain:
a. if you don't like the risk of being attacked, play Moebius or play offline
b. if you can accept that risk, go Open, but do not label other players as gankers, block them, combat log or complain about them. It's just part of the planned dynamics of an online game from the get go.
The world (sandbox) is what it is.
Anyone who doesn't prepare for the unexpected will be surprised.
I call this natural selection.
A part of that problem is squarely the fault of FDEV though. Yes, gankers have optimized burst damage murderboats. BUT: AX pilots usually have very decent defense and good module protection as well. Again BUT: FDEV have for one reason or another decided that AX weapons are only effective against Thargoids, but not against human ships. We would have a very different scenario if shards were as good as frags and gauss were as good as rails against human ships. Assuming that AX pilots usually outnumber gankers at Titans in open, ganking attempts could end pretty badly for the attacker.Easy to say that when your ship is optimized for what you want to do.
Cluck-cluck-cluck.
what kind of ship isnt specialised for high wake?Easy to say that when your ship is optimized for what you want to do.
Cluck-cluck-cluck.
Highwake in Titan space ? Where you are masslocked until you clear the cloud ? Please think before you post.what kind of ship isnt specialised for high wake?
by thargoid space you mean in the maelstrom/at the titan right? if you want correct me with spite on your lips do it at least correctlyHighwake in Titan space ? Where you are masslocked until you clear the cloud ? Please think before you post.
Have you heard of the Far God cult?Why are there Commanders in HIP 20567 (In Titan Indra's system) blowing our ships up? I just had time to go in and get some missiles off at Indra this evening but was attacked and destroyed by a fellow commander!? It's not unusual anywhere else but here? I'm logging off for the night already! I guess I've never met a Goid lover before..
A part of that problem is squarely the fault of FDEV though. Yes, gankers have optimized burst damage murderboats. BUT: AX pilots usually have very decent defense and good module protection as well. Again BUT: FDEV have for one reason or another decided that AX weapons are only effective against Thargoids, but not against human ships. We would have a very different scenario if shards were as good as frags and gauss were as good as rails against human ships. Assuming that AX pilots usually outnumber gankers at Titans in open, ganking attempts could end pretty badly for the attacker.
what kind of ship isnt specialised for high wake?