I've proposed it and posted it last year right after launch .. alot of people against it oddly enough. Then again they are the vocal minority. The vote ended up being overwhelmingly yes. Who wouldnt' want to do that?
I find the whole debate if people should or shouldn't be abel to build a base in 200 billion galaxy absurd. Seriously, how selfish are some of you for not wanting others to build in this huge galaxy a single freaking base? And for everyone saying this would could cause problems between single and multiplayer, well, if you can't hide a damn base in single player with 200.000.000.000 stars at disposal, you deserve to get that thing destroyed.
To be honest, as I have thought about this more, I don't know how much value it would add to the game. What's the point? What gameplay element does it add?
This I don't understand.No, Elite Dangerous is about being a lone pilot finding your way in a massive galaxy. The day they allow player bases is the day I stop playing.
You can always be the lone pilot, even if others get to build their bases and such.
Would be good to be able to purchase storage areas on existing bases but cannot ever see player owned bases.
Imagine some of the silly commodity prices people would charge to make their friends incredibly wealthy immediately if they were allowed their own markets.