Personally, I am not interested in seeing player-owned bases any more than I want to see guild-owned bases. I would like to see player-owned or leased facilities aboard stations or outposts though, something akin to Star Citizen's hangar. I believe Elite is about you being an individual pilot, a 'Han Solo' type figure, and I don't think owning a whole base or station fits that too well. At least not without NPCs to populate it (to enable management of a 'facility' akin to Lando Calrissian's Cloud City perhaps) - but if we can't even have NPC crew for our ship and there's no NPC 'life' in the stations in-game now, I think we're sometime off being able to consider it. And I would strongly argue that if you really want to own your own station or base, populated by NPCs maintaining operations, then you need to be the manager and play the game being that manager, constantly overseeing operations. That becomes a business management game instead of you doing what Elite is about in my opinion - flying the stars. Maybe that's what some might want to do, but that's not Elite. Owning something smaller, like a hangar or warehouse, a small mining site (ala a small lease akin to the old gold rush days) or even a landing pad, makes more sense to me.