{We now return to your regularly scheduled tinfoiling.}
There was a bug in FE2, that allowed you to jump as far as you wanted. The hyperspaces rage wrapped at a distance of 65,536 ly (iirc). This meant that if your ship had a 20 ly jump range, the game would allow you to jump to any systems that were between 65,536 - 65,556 ly away.Doesn't Drew Wagar's official Hyperspace Lore video make reference to rumors of several thousand lightyear jumps?
Note to self: Archive these for reference tonight.
Ahhh, gotta love overflow bugs. 65536 is 2^16, so for unsigned 16-bit integers it tracks.There was a bug in FE2, that allowed you to jump as far as you wanted. The hyperspaces rage wrapped at a distance of 65,536 ly (iirc). This meant that if your ship had a 20 ly jump range, the game would allow you to jump to any systems that were between 65,536 - 65,556 ly away.
With a little clever triangulation you could basically jump anywhere, in two jumps.
You are right. There wasn't that much side scrolling in the galmap to get the 'Out of Range' to go away.I think it was 655.36LY but yes, it was a bug. It is not canon that there were wormholes in FE2, that was just made-up rumour by players to 'account' for it.
Possibly, it may be from "Magician: The Lost Journals of the Magus Geoffrey Carlyle". I will have to skim through it tonight. It was another one written jointly by Robert Holdstock and Malcolm Edwards. It is the one that discusses the Eleusian Mystery cult and a lot of other stuff. Interesting read. Not all that Holdstock wrote was light and fun. Some of it is very, very dark.Can tell I’m reading too much Holdstock. That phrase now also reminds me of an old magic invocation: “in this place which is not a place, and in this time which is not a time”… Holdstock came up with that phrase, I wonder what his inspiration was?
In ED we have two places that aren't places. Witchspace and the Guardian network, where the Constructs(AI) lives / used to live. Both would qualify as 'another universe', in some sense.Not to make the situation worse with yet more possibly misleading information but the phrase a place but not a place has haunted me for a long time. It is a neologism coined by the French anthropologist Marc Augé to refer to anthropological spaces of transience where human beings remain anonymous, and that do not hold enough significance to be regarded as "places" in their anthropological definition. Examples of non-places would be motorways, hotel rooms, airports and shopping malls.
There is one very specific non-place that we must always journey through alone...
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You missed several:In ED we have two places that aren't places. Witchspace and the Guardian network, where the Constructs(AI) lives / used to live. Both would qualify as 'another universe', in some sense.
There are some people who live in a dream world, and there are some who face reality; and then there are those who turn one into the other.
Desiderius Erasmus, Dutch philosopher
These are also to varying degree alternate realities, but they are all man made. They are also much younger than the Raxxla myth.You missed several:
- Supercruise (apparently akin to traveling at a higher dimension or folding space-time - see Alcubierre drive)
- Insight and Insight Entertainment (virtual reality platforms originally known as Dream-ware)
- Utopia's Sim-Archive
- Holo-Me (your avatar isn't you but how you choose to appear to others)
- Telepresence
Going to specifically expound on a point: most our travels are not in the "real-world" per se. Your sensors show a template design of what you targeting (especially true with planets, moons, stations, ports, outposts, and settlements). In supercruise, this shows up as a white icon. However, it is the ideal form or most common form. Only after dropping out of supercruise do the Astrogation Console display the true-form of where you are going. Witch-space tunnel just require a hell of lot more energy to generate than mere supercruise.
Source: https://giphy.com/gifs/stress-i-need-a-drink-brain-explode-2rqEdFfkMzXmo
“Granny Weatherwax looked out at the multi-layered, silvery world.
“Where am I?”
INSIDE THE MIRROR.
“Am I dead?”
THE ANSWER TO THAT, said Death, IS SOMEWHERE BETWEEN NO AND YES.
Esme turned, and a billion figures turned with her.
“When can I get out?”
WHEN YOU FIND THE ONE THAT’S REAL.
“Is this a trick question?”
NO.
Granny looked down at herself.
“This one,” she said.”
― Terry Pratchett, Witches Abroad
I read the hints a little different.I’m seeing a lot of wishful thinking.
If Raxxla is a definite place in-game then it must be held on the FD server until a player crosses the Omphalos Rift (it should be noted that a Rift is not a place, cos it’s a hole which could be a door/gateway) to trigger its download....this is the only way that FD could ensure the file miners didnt find it.
But the codex only hints that Raxxla is a definite place “according to the earliest stories” ..which implies contradiction by later stories! And the only hint that said "A certain celestial body. Place that isn't a place, door that is also the key. The myth" was removed from game in early 2016 so is invalid as the basis for any supposition.
DB said we don’t know what it is, while MB said “It’s something in the game world (not text) and very hard to find”
so it might be a place, but could alternatively be a Guardian AI, a Thargoid Queen, another npc, a tourist beacon... or anything at all
Rafe laughed. ‘Listen to the boy! Look at me, Alex. Do I look whole? I do? Well I ain’t. One leg, some of my liver, a few brain cells—all that’s left of the real me. The rest is just bionic. Trying to do what your father did, I got shot to hell ‘n’ back. I was Elite once. Now it takes me ten seconds to decide to spit. He didn’t tell me because I’m not part of it anymore. Not to that degree. But I watch and I listen, and I do what I’m told. And as sure as there’s gold-flake on the skin of a Geretean, Jason Ryder told me to get you ready to follow in his footsteps.’
Mmm, I see where you're coming from...I read the hints a little different.
Raxxla is where you go to find the Omphalos rift. The rift will take you somewhere else.
Raxxla could be something mundane and completely natural, like a planet or a moon. It could also be just a location, where the rift is.
Rafe is very specific on this: "Your father was chasing the mythical planet Raxxla. Does it exist, or does it not? If it does, then on Raxxla there’s an alien construct that’s a gateway to other Universes, and all that’s in those Universes in the way of bounty, and treasures, and aliens, and life…"
This description of the alien construct matches the description of the Ophalos rift, in the Codex:
"Several versions of the Raxxla story mention an alien artefact, the Omphalos Rift, described
as a gateway or tunnel through which parallel universes can be accessed."
I would also assume that early stories can be considered more accurate than later stories, as they are closer to the original.