Good day Cmdrs, NLTT 46621 is now officially in a war state. Please support the Link to overthrow The Leaders of Eos as per my previous post
Did some CZ's tonight.... looking OK so far....
Good day Cmdrs, NLTT 46621 is now officially in a war state. Please support the Link to overthrow The Leaders of Eos as per my previous post
I'll be honest. I really don't see the Oresrian/Klaxxian divide being gone. There is too much lore invested into divides that cause significant long-term problems (see Thargoids reaction to certain things and the whole Guardian civil wars, and the very weird plot twist where the Thargoids turned Proteus Wave against Salvation). I believe we may well get clarification on that sooner than later especially the "Thargoids" are actually caught between humans and something worse. We also had Oresrians in The Dark Wheel novella, Drew Wagar's books, and a mystery 3rd species in the FFE journals. The time is rapidly approaching where the elephant in the galaxy has to dealt with finally. It also wasn't just aliens, you see the same divisions showing up repeatedly in humans. It just wouldn't make sense that this arc is completely abandoned for as much effort was put into it.And perhaps the saddest footnote:
"We were all set to continue this story, but MB was moved to Jurassic Park in 2017 and after that the Oresrian/Thargoid war story and various other bits of lore were stopped or retconned. It would have been fun…
Always!SIMBAD is, as always, our friend: https://simbad.cds.unistra.fr/simbad/sim-basic?Ident=RS+Puppis
As it turns out, RS Puppis is listed ingame by another identifier, HD 68860.
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EDSM - Elite Dangerous Star Map
The Galactic Positioning System of Elite: Dangerous at your service.www.edsm.net
I agree. The Klaxians are still at least an option. They are clearly mentioned in Premonition, which was written well after the so called 'retcon'. The Klaxians are of course mentioned by a character in the book. Characters may tell lies. FD still have the option to add the Kalxians to the game at any point, without needing further explanation.I'll be honest. I really don't see the Oresrian/Klaxxian divide being gone. There is too much lore invested into divides that cause significant long-term problems (see Thargoids reaction to certain things and the whole Guardian civil wars, and the very weird plot twist where the Thargoids turned Proteus Wave against Salvation. I believe we may well get clarification on that sooner than later especially the "Thargoids" are actually caught between humans and something worse. We also had Oresrians in The Dark Wheel novella, Drew Wagar's books, and a mystery 3rd species in the FFE journals. The time is rapidly approaching where the elephant in the galaxy has to dealt with finally. It also wasn't just aliens, you see the same divisions showing up repeatedly in humans. It just wouldn't make sense that this arc is completely abandoned for as much effort was put into it.
They used way too much ink for this story arc to be abandoned. Delayed sure, but not abandoned. This may have even been more to get a much larger amount of the players questioning if the story was as simple as we've been told.
View attachment 380074
View attachment 380075
The Oresrian / Klaxian divide in itself may well still be there in some form - there are certainly hints in the Azimuth material and elsewhere that the Thargoids seen now are not necessarily the same Thargoids fought in the first war, at least.especially the "Thargoids" are actually caught between humans and something worse.
Definitely, but that's assuming only the spatial factor. If we assume the pursuer to be something which would feel compelled to stop and deal with something like humanity then that changes.There's no geographically plausible way that the Thargoids could be fleeing something in such a way that they needed to traverse human space to do so, or that whatever was chasing them would need to stop to deal with human space rather than adding perhaps 50 LY onto a multi-thousand LY travel distance to go around it entirely (while making a note to come back for it later, if so inclined).
I’ve been working on something similar regarding regards the Sidhe mythology. It’s a work in progress but I’ll post it for consideration.Thanks Emperor! I have watched some of Drew's streams and his writing videos before so I knew some of this but certainly not all.
It is fascinating to read that:
That's the kind of thing that could hold back finding the next step in the quest for Raxxla, or Raxxla itself. Maybe the reason FD can say that they know why no one has found it is because they can check whether anyone has done this. If finding Raxxla was down to the methodology of people exploring, it becomes less tangible to know why something has not been found. e.g. if FD were asked why no one found the Voyager probes before they did, they would not be able to say that they know the reason, because it could have been just missed by someone flying 1001 Ls away, or too fast to notice the signal source pop up.FD had a hidden check to determine if you had visited every member of a given set of systems.
Today I visited Goibniu and Ogma for the first time, these being relevant to the Sidhe mythology, and also Berkanan, which I think (hope), is the last of the tree-runes. In addition, I noticed a system called Ragnorak (quite the Shibboleth!) and visited that for the first time as well (it is well away from interesting areas, being close to the frontier of the Bubble way up in Alliance space on the Colonia-facing side). Another system I visited for the first time was Ovid, which has an Earth-like World called Kenash with a very close-orbiting moon, Paseguru, perhaps another mountain (a preliminary check online for both planet and moon has not yielded any references at all)? Both planet and moon have stations orbiting them but outside the moon's orbit - the one supposed to be orbiting the moon orbits further out than the one orbiting the planet - it does not look like it ought to be gravitationally bound to just the moon, so I suspect this is a hand-crafted location. The Sidhe systems are all over the Bubble and it is hard to see a pattern, though Brigid is close to the Epona, Dana and Idunn triad around Beta Sculptoris. I have encountered some more unusual system names that I plan to visit soon. I'm back to wandering around the region below the Empyrean, looking for places I have not been or interesting names.
This could be a significant indication as to how the Raxxla mystery is structured.The "Greek Mythology" page I found interesting based on this comment and how MB worked his clues...
"There’s a lot of Greek mythology and astronomy in Drew’s clues and work. The Thargoid story (by the late, great Michael Brookes) was mostly codes and cyphers, very maths and science. Drew wanted a different route that was more accessible for more players. General knowledge, language puzzles and lateral thinking."
You'll need to read the site for the full context (and how vague/hard it was!), but as I mentioned perhaps a little insight in to the puzzle creation process of MB which is relevant here...
For an example of pure raw Brookes, look no further than the Thargoid Probe encoded data: https://canonn.science/codex/unknown-probe/This could be a significant indication as to how the Raxxla mystery is structured.
A mystery devised by Braben and constructed by Brookes means it could be extremely technical - far more than any Thargoid or Guardian mysteries we've seen.
It certainly explains why I've been banging my head against aspects of this. So much of it would involve technical knowledge and, because the clues are so ethereal, it is so easy to lose the trail of breadcrumbs whilst also knowing I don't know enough about the subject matterIt certainly is a great way to learn about fields of science I wasn't aware of though
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You have to be some kind of Elite to solve such a Riddle.For an example of pure raw Brookes, look no further than the Thargoid Probe encoded data: https://canonn.science/codex/unknown-probe/
This is a good point, is it due to the 'precession' cycle thing?Worth mentioning, technically in the timeframe of Elite Polaris would no longer be our pole/north star, it would be Gamma Cephei named Alrai ingame HIP 116727 or Errai (Different naming convention)
Bare in mind Ogham has six different meanings, in England Ash is Nion, Oak is Duir, Birch is Beth, Yew is Idho and with Thorn having no place in Druidry at all.The tree-rune systems are: Purisaz (thorn), Ansuz (oak or ash), Berkanan (birch) and Ehwaz (yew).
These are not concentrated in a particular part of the Bubble.
In your 3D diagram just above showing the Norns and Greek fates, there is a cluster of four purple dots just below the lowest point of the yellow triangle. This is close to the centre of the architecture, so I thought they might be interesting to visit and see what is nearby.
That's fascinating! Exciting times@Louis Calvert I think we are on the right track with the signal. I can now say with more confidence they are fragmented pieces of a larger puzzle.
This evolved from a sudden realisation I had from my earlier post about Zeta Puppis and the idea of Cepheid variables and T Tauri stars.
A while back I had explored the Signal shapes and tried to match it to the Taurus constellation, but in reading more about Puppis I realised this was the real key.
Puppis is one component of the greater Argo Navis constellation - the ship of Jason and the Argonauts. It includes Carina (the hull) and Vela (the sails).
Puppis is latin for the poop deck (from french - la poupe) or the stern (rear) of a ship - typically an elevated section for navigation.
For reference, here are the landscape signal lines traced out:
Left (Red) - the Mountain,
Middle (Blue) - what I call the "Taurus", and
Right (Green) - another line I spotted in the noise.
These seemed to be the most common elements of the signal, aside from one which seems close to the right-hand line of the Mountain image.
While overlaying these shapes over the constellations, I recognised the aft shape of the Puppis constellation. From there it was just a matter of lining things up. The moment I saw it I knew this had to be something.
The mountain is not a mountain.... it's Vela the sail with the mast running through it!!!
View attachment 380126
Here is where it gets a bit tinfoily, but relates to earlier ideas I had.
SHIP METAPHOR
The codex references Art Tornqvist and Cora. Art is stated as being a shipboard mechanic. Cora, unknown if his wife or daughter, wants to borrow his ship to find a treasure. Much like Jason and the Argonauts went on a voyage seeking the Golden Fleece.
Related to this, in classical times the Argo constellation appeared to skim along the river of the Milky Way - mother of galaxies?? (a ship is typically referred as feminine)
The name Art Tornqvist can be broken down to its syllables Art-Torn-Qvist.
A Kvist in some languages is the name for a Dormer - a room-like projection from a roofed structure. The aft poop deck of a traditional ship has something resembling that:
The term Aft also derives from the Old English æftan. Say Æftan Kvist 3 times quickly
You could also stretch the meaning of Torn as the nordic Thorn - a thorned, or weaponised, poop deck.
Cora is another name for Persephone - daughter of Zeus & Demeter and wife of Hades - Groves sacred to her stood at the western extremity of the earth on the frontiers of the lower world - here's one for you Rochester, which itself was called "house of Persephone".
Cora also came home "soused" or, preserved in salty water - a sailor!
Vagabond heart - Sea voyages often resulted in loss of crew / ships - parent's grief, lover's woe. In the mythical tale, as a result of breaking his vow to love Medea forever, Jason lost his favor with Hera and died lonely and unhappy. He was asleep under the stern of the rotting Argo when it fell on him, killing him instantly.
Ships can also be referenced as "the jewel of the ____ sea" etc.
A ship's drive could be said to be the "door and key" to the galaxy. A whisperer in witchspace, the siren of the deepest void.
A Brow is a nautical term for the gangway from ship to shore when a ship is lying alongside a quay.
The brightest stars (jewels on the brow) that relate to the hull / keel of the Argo Navis are:
Ride on, Commanders!
- Canopus / Alpha Carinae
- Miaplacidus / Beta Carinae
- Avior / Epsilon Carinae
- Aspidiske / Iota Carinae
- Regor / Gamma Velorum
- Naos / Zeta Puppis
- Ahadi / Pi Puppis
- Tureis / Rho Puppis
That's all I have for tonight, but this is only scratching the surface of what I'm thinking about. Perhaps this can help someone find at least something that will help crystallize my other ideas into something more substantial![]()
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Yes, much like Kochab was the pole star of antiquity (although not close enough for navigational purposes, so nearby Pherkad had to be used in conjunction).This is a good point, is it due to the 'precession' cycle thing?
O7
@Louis Calvert I think we are on the right track with the signal. I can now say with more confidence they are fragmented pieces of a larger puzzle.
This evolved from a sudden realisation I had from my earlier post about Zeta Puppis and the idea of Cepheid variables and T Tauri stars.
A while back I had explored the Signal shapes and tried to match it to the Taurus constellation, but in reading more about Puppis I realised this was the real key.
Puppis is one component of the greater Argo Navis constellation - the ship of Jason and the Argonauts. It includes Carina (the hull) and Vela (the sails).
Puppis is latin for the poop deck (from french - la poupe) or the stern (rear) of a ship - typically an elevated section for navigation.
For reference, here are the landscape signal lines traced out:
Left (Red) - the Mountain,
Middle (Blue) - what I call the "Taurus", and
Right (Green) - another line I spotted in the noise.
These seemed to be the most common elements of the signal, aside from one which seems close to the right-hand line of the Mountain image.
While overlaying these shapes over the constellations, I recognised the aft shape of the Puppis constellation. From there it was just a matter of lining things up. The moment I saw it I knew this had to be something.
The mountain is not a mountain.... it's Vela the sail with the mast running through it!!!
View attachment 380126
Here is where it gets a bit tinfoily, but relates to earlier ideas I had.
SHIP METAPHOR
The codex references Art Tornqvist and Cora. Art is stated as being a shipboard mechanic. Cora, unknown if his wife or daughter, wants to borrow his ship to find a treasure. Much like Jason and the Argonauts went on a voyage seeking the Golden Fleece.
Related to this, in classical times the Argo constellation appeared to skim along the river of the Milky Way - mother of galaxies?? (a ship is typically referred as feminine)
The name Art Tornqvist can be broken down to its syllables Art-Torn-Qvist.
A Kvist in some languages is the name for a Dormer - a room-like projection from a roofed structure. The aft poop deck of a traditional ship has something resembling that:
The term Aft also derives from the Old English æftan. Say Æftan Kvist 3 times quickly
You could also stretch the meaning of Torn as the nordic Thorn - a thorned, or weaponised, poop deck.
Cora is another name for Persephone - daughter of Zeus & Demeter and wife of Hades - Groves sacred to her stood at the western extremity of the earth on the frontiers of the lower world - here's one for you Rochester, which itself was called "house of Persephone".
Cora also came home "soused" or, preserved in salty water - a sailor!
Vagabond heart - Sea voyages often resulted in loss of crew / ships - parent's grief, lover's woe. In the mythical tale, as a result of breaking his vow to love Medea forever, Jason lost his favor with Hera and died lonely and unhappy. He was asleep under the stern of the rotting Argo when it fell on him, killing him instantly.
Ships can also be referenced as "the jewel of the ____ sea" etc.
A ship's drive could be said to be the "door and key" to the galaxy. A whisperer in witchspace, the siren of the deepest void.
A Brow is a nautical term for the gangway from ship to shore when a ship is lying alongside a quay.
The brightest stars (jewels on the brow) that relate to the hull / keel of the Argo Navis are:
Ride on, Commanders!
- Canopus / Alpha Carinae
- Miaplacidus / Beta Carinae
- Avior / Epsilon Carinae
- Aspidiske / Iota Carinae
- Regor / Gamma Velorum
- Naos / Zeta Puppis
- Ahadi / Pi Puppis
- Tureis / Rho Puppis
That's all I have for tonight, but this is only scratching the surface of what I'm thinking about. Perhaps this can help someone find at least something that will help crystallize my other ideas into something more substantial![]()
![]()
Yeah I think those purple points aren’t grouped like that in game, that grouping is due to perspective from the point of view of the camera.The tree-rune systems are: Purisaz (thorn), Ansuz (oak or ash), Berkanan (birch) and Ehwaz (yew).
These are not concentrated in a particular part of the Bubble.
In your 3D diagram just above showing the Norns and Greek fates, there is a cluster of four purple dots just below the lowest point of the yellow triangle. This is close to the centre of the architecture, so I thought they might be interesting to visit and see what is nearby.
Perhaps im seeing things however doesnt this look like its pointing to Guardian on the sites left and Thargoid on the right with the permit zone center....I know your choice of colour is coincidental also@Louis Calvert I think we are on the right track with the signal. I can now say with more confidence they are fragmented pieces of a larger puzzle.
This evolved from a sudden realisation I had from my earlier post about Zeta Puppis and the idea of Cepheid variables and T Tauri stars.
A while back I had explored the Signal shapes and tried to match it to the Taurus constellation, but in reading more about Puppis I realised this was the real key.
Puppis is one component of the greater Argo Navis constellation - the ship of Jason and the Argonauts. It includes Carina (the hull) and Vela (the sails).
Puppis is latin for the poop deck (from french - la poupe) or the stern (rear) of a ship - typically an elevated section for navigation.
For reference, here are the landscape signal lines traced out:
Left (Red) - the Mountain,
Middle (Blue) - what I call the "Taurus", and
Right (Green) - another line I spotted in the noise.
These seemed to be the most common elements of the signal, aside from one which seems close to the right-hand line of the Mountain image.
While overlaying these shapes over the constellations, I recognised the aft shape of the Puppis constellation. From there it was just a matter of lining things up. The moment I saw it I knew this had to be something.
The mountain is not a mountain.... it's Vela the sail with the mast running through it!!!
View attachment 380126
Here is where it gets a bit tinfoily, but relates to earlier ideas I had.
SHIP METAPHOR
The codex references Art Tornqvist and Cora. Art is stated as being a shipboard mechanic. Cora, unknown if his wife or daughter, wants to borrow his ship to find a treasure. Much like Jason and the Argonauts went on a voyage seeking the Golden Fleece.
Related to this, in classical times the Argo constellation appeared to skim along the river of the Milky Way - mother of galaxies?? (a ship is typically referred as feminine)
The name Art Tornqvist can be broken down to its syllables Art-Torn-Qvist.
A Kvist in some languages is the name for a Dormer - a room-like projection from a roofed structure. The aft poop deck of a traditional ship has something resembling that:
The term Aft also derives from the Old English æftan. Say Æftan Kvist 3 times quickly
You could also stretch the meaning of Torn as the nordic Thorn - a thorned, or weaponised, poop deck.
Cora is another name for Persephone - daughter of Zeus & Demeter and wife of Hades - Groves sacred to her stood at the western extremity of the earth on the frontiers of the lower world - here's one for you Rochester, which itself was called "house of Persephone".
Cora also came home "soused" or, preserved in salty water - a sailor!
Vagabond heart - Sea voyages often resulted in loss of crew / ships - parent's grief, lover's woe. In the mythical tale, as a result of breaking his vow to love Medea forever, Jason lost his favor with Hera and died lonely and unhappy. He was asleep under the stern of the rotting Argo when it fell on him, killing him instantly.
Ships can also be referenced as "the jewel of the ____ sea" etc.
A ship's drive could be said to be the "door and key" to the galaxy. A whisperer in witchspace, the siren of the deepest void.
A Brow is a nautical term for the gangway from ship to shore when a ship is lying alongside a quay.
The brightest stars (jewels on the brow) that relate to the hull / keel of the Argo Navis are:
Ride on, Commanders!
- Canopus / Alpha Carinae
- Miaplacidus / Beta Carinae
- Avior / Epsilon Carinae
- Aspidiske / Iota Carinae
- Regor / Gamma Velorum
- Naos / Zeta Puppis
- Ahadi / Pi Puppis
- Tureis / Rho Puppis
That's all I have for tonight, but this is only scratching the surface of what I'm thinking about. Perhaps this can help someone find at least something that will help crystallize my other ideas into something more substantial![]()
![]()
did some more CZ's, still looking good...Good day Cmdrs, NLTT 46621 is now officially in a war state. Please support the Link to overthrow The Leaders of Eos as per my previous post