I do....Anyone who also plays SC knows the answer to this...
The answer must surely be "totally uninteresting"?
I do....Anyone who also plays SC knows the answer to this...
Mainly, I think, it's people dreaming about boarding actions.Excuse me, but what is the big wish for ship interiors. What would you do
It’s a long story.Excuse me, but what is the big wish for ship interiors.
instert "they are the same picture" memeIs it a hot take to say I actually don't care if base building ever appears in-game?
I just think time is better spent on more "essential" features such as ship interiors
well, if your anser is "x has it", instead list of interesting actions (even examples from x game) it means, that they arent as good, as interiors folks pretentAnyone who also plays SC knows the answer to this...
Starfield (and it's mods) has a few answers to that. Engineering stations would be a big one, especially if they finally allowed you to finally change existing mods on your ground gear, I'm actually amazed that there is no way to do that yet. Mods added functional infirmaries and brig, though both are very basic. Another big one is EVA from the interior for salvage. I hesitate to add ship boarding, since that would not go down well in ED. Our crew members actually present in the ship is another one that could be done with interiors, without blocking multicrew seats.Excuse me, but what is the big wish for ship interiors. What would you do? Walk around, eat a meal, go to bed? Check your cargo? Nearly everyone screams for ship interiors, but, BORING...
Would much rather something more involved than the ability to stroll the decks of my cockpit...
A base with no other purpose than decorating it, would be an absolute let down. Which is what Starfield does (except for the automated mineral mining maybe).
On the other hand, having the opportunity to influence powerplay, manufacture engineering materials, trade goods and raid other bases, would be amazing imho.
Maybe bases. As is already known, after ARX was introduced, FDev's Elite page about it read that you could buy skins for your ships, SRVs and buildings. The bit about buildings was removed swiftly when people got aware of this.On any other day I'd say Powerplay, but....we have that now
On topic I'm guessing base building of some sort.
I'd say number 1 with possibly 2 coming with it.Fdev will add a brand-new feature to the core gameplay of ED. The tentative release date is end of 2024.
What could it be? Such as:
- Base building, mining resources
- EVA outside a ship in space
I think that's plausible but not yet, there is still too much lag between question and answer for that at this point, maybe in a year or two.
- Deep NPC interaction with AI voices
I could only see that happening if Frontier were to hook up with Apple to bring Elite Dangerous to their Vision Pro set up, and that would also be an investment from Apple to bankroll it. Even if that happened, which would be awesome btw, that's not going to be this year. Though @amigacooke {macOS} , it might be your day to shine to make that happen if you pestered Apple enough like you do Frontier!
- On foot VR mode
I had no interest in ship interiors until it occurred to me they could be used in Odyssey missions. Sneaking onto big ships and trying to get through their security systems to steal items (inc. the ship maybe), assassinate people etc...Excuse me, but what is the big wish for ship interiors. What would you do? Walk around, eat a meal, go to bed? Check your cargo? Nearly everyone screams for ship interiors, but, BORING...
Would much rather something more involved than the ability to stroll the decks of my cockpit...
i feel like most of that is expansion or paid DLC size, and I would expect a new "feature" to bee someething more like the guild system or maybe as big a change as Fleet Carriers. Most of your list would be very big like Odyssey level stuff, not that I'm someeonee who knows much about this kinda thingFdev will add a brand-new feature to the core gameplay of ED. The tentative release date is end of 2024.
What could it be? Such as:
- Ship interiors
- Base building, mining resources
- Station management
- New planet types and biomes
- EVA outside a ship in space
- Deep NPC interaction with AI voices
- On foot VR mode
- Procedural cities on planets
- Guild system for player groups
- Hunt procedural alien wildlife
Welcome to the small exclusive club of us that understand how to approach Elite development and Frontier.This thread is the perfect recipe for for setting oneself up utter disappointment (and bitterness towards FDev) when the new feature will be actually announced (if not postponed)
But what's new?![]()
Not sure if we're allowed to have voting in threads, but at least take thumbs up for that. Navigate by star to star...that'd be great. They say the sky, or galaxy, box is generated using the stellar forge data, so each point should be traceable.I like all the bigger suggestions, but just will throw out a small feature that I'd like to have:
It would be nice to be able to select a (possibly distant) star directly from the cockpit "sky view" (mouse click). You don't really see the red dwarfs and such (M and dimmer), but for the brighter stars, it has happened to me more than once that I'm exploring onward and I notice some nice looking star or a constellation of stars, and think: "Hey, I should go check those out". One can then point the ship that way and start jumping and then when getting closer, start to play around in the galaxy map to try and pinpoint the exact ones, but it's not easy. Just clicking on a star and having it targeted (to see immediately the distance) and highlighted in the galaxy map would make such ad hoc ideas much easier to implement.