Every player spawns at the star when they jump in ED. It's kinda a chokepoint, too.ED won't become EVE for multiple reasons:
- EVE has just 7800 star systems with 4 security classes. EVE's Concord (NPC faction) protects players in high sec systems. EVE has more concurrent players than ED (currently online 17,588, max 29,299 (2024-02-08) in a relatively smaller sandbox. ED has around 400 billion systems and 10 times less concurrent players which are sparsely, spread out in the Milky Way. The chance of player encounters is tremendously low.
- EVE has jump gates which are chokepoints for ships entering a system. In ED players can jump to another system from nearly any point in space. So players who dislike Powerplay can't be barred. System permits are set by the devs.
- EVE has only one game mode: open MMO. The corps (guilds) can claim low sec systems while players are protected by NPC security in high sec. If you're in low sec and encounter other players there's potentially PVE or PVP. In ED players can switch to solo mode (single player) to circumvent aforementioned interaction.
- If base building is added to ED, 1 base would cover a fraction of a planet. Most of the planet remains free to explore. The bases could contribute to the sphere of influence of major and minor factions. As a result the Bubble expands and changes. ED has too few concurrent players to effectively patrol a handful of star systems.
- In January 3308 (2022), players explored merely 222,083,678 systems which is 0.05% of the Milky Way. There hasn't been anyone in 99% of the galaxy. If you put EVE in ED it would cover less than 0.000001%.
TLDR: base building + powerplay 2.0 wouldn't prevent players who abhor PP from doing their usual activities.