I would agree wholeheartedly to release the limits if I wouldn't bet on the creation of the 'random ganker colony at Beagle Point' if long distance colonization would be allowed.
Not enough traffic to found 'ganker colonies' anywhere, in truth.I predict that a certain percentage of the players will prove FDev's limits right - in other words, why there can't be anything good in this world (meaning the ED galaxy).
..but the Bogeyman of combat focussed players will remain as long as the game runs.
As always, the individual player can control with whom they play - and choose the mode they play in - so it would matter not in the least if there were a billion such 'colonies' in places of interest to 'Explorers', they could still elect to not play in their sandpit, couldn't they?
With FCs so easy to buy and pay for upkeep for those interested in exploration, there is no longer the bugbear of losing billions in exploration data to another player, human error, or carelessness.
My sightseeing ships are all heavily armed and armoured, as there is no real need for a min/max lightweight and toothless ship in a game where other players may be encountered. And a FC permits reaching those places other beers can't reach...
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