Already have 50million credits

This! Exactly this is the reason.
Because even in my singleplayer i am affected by other players trading in "my" market.

As an example: i started gamma in NLT 15449 and traded tea. After 30 mins the stock of 16k tea was gone in this system.
Traffic report showed 3k sidewinders playin in this starter system. All other commodities stayed right where they were. And this was just Sideys, think about bigger ships.

So another ones exploit affects me very much.

3k sideys can carry a lot more stuff than one cheater with type-9, not to mention crashing the market in multiple systems just keeps making it harder ... if you could hire an army of AI trade ships to do this then it might happen, now you're just feeling the effect of a lot of people starting in the same place at the same time.
 
3k sideys can carry a lot more stuff than one cheater with type-9, not to mention crashing the market in multiple systems just keeps making it harder ... if you could hire an army of AI trade ships to do this then it might happen, now you're just feeling the effect of a lot of people starting in the same place at the same time.

It's not the point how many did what in which system.
the point is every player in his own game is affecting every other player out there.
Multiply the players and you multiply the effect.
 
Basically, an exploiter is most likely to really only spoil the game for himself by exploiting since no clear advantage is to be gained over other players. Just like I said before.

Oh, and I'd still like to get the exploit by PM if anyone's willing to share regardless...
 
Last edited:
The problem is that too few believe there's gonna be a wipe. Oh, and I have a gut feeling the OP's original exploit is fixed by now.
 
Dont worry, the ticket system works great. The exploit is very simple, a mistake with numbers in the gamma from FD as the OP wrote earlier. They are aware of it (got answer on my tickets, they are always aware ;) ) and will fix it of course. I tried the Python for a quick run. Maneuvers like the Cobra, more fond of it than the ´conda from premium beta, its gonna be alot of trade runs in release if they use the same price. And a truly nice reward for all the time put in the game.

View attachment 2448

And they already stated a wipe is highly likely before release (i know i will be wiped thats for sure). Just hunt for the bugs gents and gals.
 
Last edited:
In other games you would be banned for revealing an exploit to the public.

Sounds totally backwards to me. Exploits should be as revealed as widely as possible so there is as much incentive as possible to fix them.

People keep seeming to forget the above bolded point. The whole "Wipe so everyone starts off on the same foot" angle is inherently flawed. There will always be players that are further along than others. What happens when a group of people buy the game on Jan 16, 2015 (one month from launch)? Should the game be wiped again so everyone starts out the same?

If anything, I'd argue that NOT wiping would lead to a better launch experience. Give the galaxy a little time to get "warmed up" and populated, so to speak.

I disagree. There is a fundamental difference between the pre-release and post-release phases and I am of the opinion that prerelease assets should not be carried over to the full release.

So UR bragging u cheated or exploited a bug. I would rather do it the hard and fun way, EARN IT!

We are testing the game.

Everyone should be exploiting the snot out of everything they find and otherwise trying to break the game. It's how problems come to be known and thus can be fixed.

Because he did not keep it to himself.

He should have posted a step by step guide.

Guarantee it gets fixed faster when 50% of players are in Anaconda.

Wiping everyone would prove amateur at best.

Maybe after the test phase is over and the game has a full release.

Some have 4-5 missions on the same NPC with a combined payout of nearly a million.

Not really an exploit (unless it's the same faction giving multiple missions for the same thing), nor even the fastest non-exploitative way to make a million credits.

If you can do something to make money by any means that doesnt involve altering the game code or network traffic then it isnt "cheating".

Bug exploits are most certainly cheating. Not all, nor even most, cheating needs to involve hacking.

.... and will make a wipe that bit more likely.

I've both desire and have been planning on a general wipe after Gamma.

Few things are more offensive than games that allow distinct tangible benefits to carry over from test phases. The inevitable backer rewards are bad enough.

Anything that allows anyone to accrue 50 million in 24 hours is utterly and completely broken no matter how you look at it. It defeats the entire point of progression. You'd have literally every ship and upgrade in existence within a week.

It takes about a billion credits to fully deck out an Anaconda.
 
Sounds totally backwards to me. Exploits should be as revealed as widely as possible so there is as much incentive as possible to fix them.



I disagree. There is a fundamental difference between the pre-release and post-release phases and I am of the opinion that prerelease assets should not be carried over to the full release.



We are testing the game.

Everyone should be exploiting the snot out of everything they find and otherwise trying to break the game. It's how problems come to be known and thus can be fixed.



He should have posted a step by step guide.

Guarantee it gets fixed faster when 50% of players are in Anaconda.



Maybe after the test phase is over and the game has a full release.



Not really an exploit (unless it's the same faction giving multiple missions for the same thing), nor even the fastest non-exploitative way to make a million credits.



Bug exploits are most certainly cheating. Not all, nor even most, cheating needs to involve hacking.



I've both desire and have been planning on a general wipe after Gamma.

Few things are more offensive than games that allow distinct tangible benefits to carry over from test phases. The inevitable backer rewards are bad enough.



It takes about a billion credits to fully deck out an Anaconda.

I applaud you. The exploits SHOULD be published A.S.A.P. so they get fixed faster. Yes, ticket them of course. And then publish them. Faster than just ticketing. Oh, and judging by previous experiences exploits get fixed only at major patches. The mission abort exploit in beta 2 only got fixed in beta 3. And that was more widely known than this one.
 
Oh for pete's sake.... Ok, I'm now officially stupid. I can't for the life of me even begin to imagine where to look for it. If I do find it or someone finally has some sense and shares it, I'm sure both my face and my palm will be utterly destroyed for not seeing it earlier myself.
 
Oh for pete's sake.... Ok, I'm now officially stupid. I can't for the life of me even begin to imagine where to look for it. If I do find it or someone finally has some sense and shares it, I'm sure both my face and my palm will be utterly destroyed for not seeing it earlier myself.

Well it's probably not insurance unless you can get parts back for free after selling them, I just tried that. Not sure about combat, and I don't have any shields so I can't test it. Maybe a system's commodity prices are broken? Missions give more than they should or can be cashed in multiple times? Exploration gives more than it should? Maybe fines can be reversed somehow..? I have no idea where to start.

This is all for... er... testing reasons, by the way. There is a wipe coming after all, wouldn't want the larger ships to have a load of bugs, right?
 
It's disappointing that it's almost the same attitude I've seen in the early 2000's with people doing 3D graphics: "Hey, look how cool this is! It's really simple to do! But, I'm not going to tell you because I know how and you don't, sucker! Oh, and check this out. Done the same way! Isn't it cool?"
 
Well it's probably not insurance unless you can get parts back for free after selling them, I just tried that. Not sure about combat, and I don't have any shields so I can't test it. Maybe a system's commodity prices are broken? Missions give more than they should or can be cashed in multiple times? Exploration gives more than it should? Maybe fines can be reversed somehow..? I have no idea where to start.

This is all for... er... testing reasons, by the way. There is a wipe coming after all, wouldn't want the larger ships to have a load of bugs, right?

riiight. then again it might not work for everyone :p
 
Oh for pete's sake.... Ok, I'm now officially stupid. I can't for the life of me even begin to imagine where to look for it. If I do find it or someone finally has some sense and shares it, I'm sure both my face and my palm will be utterly destroyed for not seeing it earlier myself.

It really was a facepalm when I figured it out after reading every post in this thread - even the dumb ones :) Mostly it's a fun riddle you shouldn't be deprived of.
 
Mostly it's a fun riddle you shouldn't be deprived of.

I hate riddles so much that if I ever encounter the Sphinx, I'll leave it's cave wearing it's skin while picking it's flesh out from between my teeth with a shard of it's femur.
 
Back
Top Bottom