External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
Status
Thread Closed: Not open for further replies.
DID YOU HEAR THIS FD? HE HAS 360 VIEWS ALREADY! HOW CAN WE POSSIBLY COMPETE???

*Throws pc out of window, sets monitor on fire and runs naked down the local high street with a bag of maltesers*

;)

LOL you got me curious now, so i just tried it... the FOV limit doesn't allow 360° (yet - a little poking around might change this), but it's still pretty impresive at the default settings:


!WARNING!
The following images contain ultra-widescreen aspects of 24:3, and may be disturbing to those of a sensitive disposition (though with any luck, those with severe tunnel vision will only be able to see a narrow vertical slit, thus sparing them from the full horror of what follows)...

http://postimg.org/image/quyksc13h/
http://postimg.org/image/d3lboupqd/

7860 x 1024 FTW. ;P
 
Last edited:
LOL you got me curious now, so i just tried it... the FOV limit doesn't allow 360° (yet - a little poking around might change this), but it's still pretty impresive at the default settings:


!WARNING!
The following images contain ultra-widescreen aspects of 24:3, and may be disturbing to those of a sensitive disposition (though with any luck, those with severe tunnel vision will only be able to see a narrow vertical slit, thus sparing them from the full horror of what follows)...

http://postimg.org/image/quyksc13h/
http://postimg.org/image/d3lboupqd/

7860 x 1024 FTW. ;P

Good stuff.

It does put into some perspective the arguments about exterior views offering some kind of tactical advantage in combat though, as a) PC hardware allows for all kinds of alternative means of 'advantage' anyways, PC gamers have NO balanced flat plane as a starting point here whether its ultra wide displays, voice activated controls, Track IR etc etc, so something which in [incorrect] theory allows for some kind of advantage, but available to everyone, is a poor thing to argue against on the pc platform. And b) as said multiple times, anyone flying in a combat scenario in an exterior view where you must control a camera is insta death unless fighting a Hauler. ANYONE with any experience in multiplayer sims (which ALL have exterior views as an option) will tell you its the last view they would use.

Your pictures made me think of Dave Bowman BTW. :D
 
Exactly - the corollary point being that a bad workman always blames his tools. Bottom line is that there's no substitute for experience and skill - situational awareness is honed by being able to commit all the 'near field' details of ship control and instrument reading to muscle memory and reflex, while projecting one's attention outwards, to focus on the subtleties of what's going on around you. If anything, ultra-wide FoV's detract from the core priorities.

Personally i'm currently quite inept at combat, fumbling for keys, always hitting the wrong ones in a panic, prioritising the wrong targets etc. etc. FoV is mostly a minor issue for me. I could have 12:3 or even 24:3, but 16:9 or 2:1 is fine. Viewing my ship in external view - especially in a non-axial plane - would be an extreme disadvantage in combat, albeit one i shoulld be free to take on if i so choose. For sheer imaginative immersion however, it's a function the game's currently sorely lacking.

A simple unadulterated external view incorporates all the necessary caveats implicitly - no nerfing or convoluted 'drone' rationalisations are called for.

Hopefully someone like Racer_s from TocaEdit.com or Kegetys will do a camera hack if FD can't get their act together - only a matter of time. Using CheatEngine i can already get a good handle on the relevant addresses to be poked, it just needs a controller script to handle the injection. Presumably FD completely approve of us resorting to such measures or they'd be preempting the incentive by fulfilling the missing functionality themselves. Indeed, Michael Brookes said as much - it's not a priority for them, so given that it's such a major one for us, they must WANT us to get peeking and poking for ourselves (thanks FD for the implicit approval). ;)
 
Last edited:
Wow. A ragequit because of a camera. I hope to be there to witness the first ragequit because Frontier haven't produced a commemorative bobblehead of Yuri Gagarin, or because some NPC had the same name as a character from a TV show, but with an incorrect spelling ("PATHATIC BARBEN!!! EVERY1 KNOW THAT MOLLARI HAS 2 LS! I AM OUTTA HERE, THIS GAME IS MADE BY PHILESTEINS!!1!").

Yep, thanks Armour for pointing out the obvious, not sure about the quotes though. Since this I have not been back to ED, I've moved on to Star Citizen which is a much better sim, its still in Beta but promises to be way more than ED and at least they are open and honest with their advertising and the direction the game is going. Full 3rd person view in your ship and out, open the door and walk around your ship $40 get you a Mustang Alpha a personal hanger to collect your ship and access to Area Commander where you can battle NPCs or on line. Upgrade to a 325A for an extra $70, anyone used to sims should not be shocked to pay some $$$ for quality add on ships/planes. Better graphics and wayyyyy more realistic flight models than ED. Ill let the pictures speak. After playing Star Citizen ED feels like an arcade game. Good luck ED & Frontier! stick to your guns on that stupid external view but call me if you ever get your stuff together and can compete.

ScreenShot0000.jpg

ScreenShot0002.jpg

ScreenShot0004.jpg

ScreenShot0005.jpg
 
Yep, thanks Armour for pointing out the obvious, not sure about the quotes though. Since this I have not been back to ED, I've moved on to Star Citizen which is a much better sim, its still in Beta but promises to be way more than ED and at least they are open and honest with their advertising and the direction the game is going. Full 3rd person view in your ship and out, open the door and walk around your ship $40 get you a Mustang Alpha a personal hanger to collect your ship and access to Area Commander where you can battle NPCs or on line. Upgrade to a 325A for an extra $70, anyone used to sims should not be shocked to pay some $$$ for quality add on ships/planes. Better graphics and wayyyyy more realistic flight models than ED. Ill let the pictures speak. After playing Star Citizen ED feels like an arcade game. Good luck ED & Frontier! stick to your guns on that stupid external view but call me if you ever get your stuff together and can compete.

View attachment 9133

View attachment 9134

View attachment 9135

View attachment 9136

Ummm you moved onto a game without a real release date? Have fun with that...
 
Ummm you moved onto a game without a real release date? Have fun with that...


lol, no kidding. I'm interested in SC and I hope it's a great game. But god, it's acolytes are like religious zealots. No sense of hypocrisy at all.

They'll mock you for saying ED should be more filled out in a year, saying that's too long and it shouldn't have been released. But their holy game won't be out for at least that long, but it's still happily taking hundreds of dollars from customers already for 'I win' buttons of various types-- and that's fine.

crazyface.png
 
Phier, boy are you silly - your talking about a completion date, both ED and SC have been "released" uncompleted, what the manufactures want to call it to sell us all on the thing is irrelevant (brings back the advertising for ED again as v.0 is far from being finished). Those screen shots are ones I took in the game not advertising. It works, its released in the combat form (Duh...ED?) and its already way better. But go ahead keep playing your arcade game.BTW Theres this thing called the internet you can look this stuff up instead of making up what you think is reality.

- - - - - Additional Content Posted / Auto Merge - - - - -

lol, no kidding. I'm interested in SC and I hope it's a great game. But god, it's acolytes are like religious zealots. No sense of hypocrisy at all.

They'll mock you for saying ED should be more filled out in a year, saying that's too long and it shouldn't have been released. But their holy game won't be out for at least that long, but it's still happily taking hundreds of dollars from customers already for 'I win' buttons of various types-- and that's fine.

View attachment 9138

Really? It seems theres Zealots here too coming from the person who has only played one of the two pieces of software were talking about and pretending that I'm the crazy one when In fact I have played both and I'm telling you SC is better even uncompleted. Release dates for SC are public knowledge, you just have to look.
 
Last edited:
Yep, thanks Armour for pointing out the obvious, not sure about the quotes though. Since this I have not been back to ED, I've moved on to Star Citizen which is a much better sim, its still in Beta but promises to be way more than ED and at least they are open and honest with their advertising and the direction the game is going. Full 3rd person view in your ship and out, open the door and walk around your ship $40 get you a Mustang Alpha a personal hanger to collect your ship and access to Area Commander where you can battle NPCs or on line. Upgrade to a 325A for an extra $70, anyone used to sims should not be shocked to pay some $$$ for quality add on ships/planes. Better graphics and wayyyyy more realistic flight models than ED. Ill let the pictures speak. After playing Star Citizen ED feels like an arcade game. Good luck ED & Frontier! stick to your guns on that stupid external view but call me if you ever get your stuff together and can compete.

View attachment 9133

View attachment 9134

View attachment 9135

View attachment 9136

It looks rubbish.
 
Yep, but at least you can look at the 'rubbish' from the outside... which actually is way more impressive as watching ED promo videos and screenshots by the devs...
 
It looks rubbish.

One mans trash is another mans treasure, I understand that there are people who will like different things, if you like ED, play it, have fun, it has tons of interesting situations and possibly a great future - as an arcade. If you are the simmer, SC is much more realistic - just try it, some people like the complexity of a 747, some just want to fly regardless, neither is wrong, its a choice - a choice I'm glad we all have - and mine is good bye ED.
 
A camera mode in outfitting would be v welcome.

Absolutely. That would probably be a good place to start for basic EVA, too--a chance to properly examine your ship and a good testbed for FPS mechanics.

Also, holy argument Batman, how's about everybody plays their favourite thing and just tries to have fun? :)

BTW if the game is ever stressing you out, go fire up SpaceEngine and meditate in the centre of the galaxy with the starship Enterprise or something. It's like a reboot for the space simmer's soul.
 
Well guess where i am as soon SC is released.
The problem with Elite Dangerous is that it wants to be an single player and an mmo at the same time (and i am NOT talking about the solo mode option here)

For an single player game it simple lacks content, and not more shinys (graphic) but content, story, stations and places you go to beside better prices for palladium or the better gun, it lacks missions beside fetch and deliever, go and kill xyz.
All things who do NOT take an team of 40 developers years to build, such things can be done by an skilled team of two in a few weeks, tops.

Then does Frontier focus too much on the dogfight crowd who does not want to immerse them self into too much detail before shooting at stuff so we have simplified flight model and weapon descriptions, modules where you have to guess and study an wiki because the description text and stats is lacking, and that is immersion too, they do not sell you your mercedes benz advertising that it is three bubbels faster than an subaru.

All things i do not really like right now about Elite Dangerous are things that would not have added time to making it or even would mean shorter time for producing it.

Elite Dangerous would have been more with less. Less shiny, more content, content that is not based on graphics.

Star Citizen is made by an guy who already produced games with CONTENT, so there is hope that it will go over into Star Citizen itself.

What does Elite from its first really have for itself? The first Elite was stunnign because "It could not be done to put that game into an C64" and the following games where brilliant for there sense of reality, flight models, and so on.

But now Elite Dangerous IS arcade, sorry, but it has been so simplified for the benefit of the pvp crowd i play it right now while waiting.

It has a lot of potential but most people here will fight tooth and nail to keep it simple, to reduce its functionality to pvp, like "NO 3rd person view it gives unfair advantage in PvP"

"Nerf big ships i can not kill them with my Viper"

"Nerf freighters they escape me after submitting to interdiction"

"Take the big cargo hold out of the Python and make it faster, it is an fighter not an utility craft " (no it is not, it is an utility craft, always was)

Everything HAS to be modelled to please the PvP crowd, the game, its content aside from PvP is meaningless as long the explosions are big enough and the flight model, the weapon descriptions, the whole structure is so simple an 3 year old with learning diabilities can compute it, and not because the PvP is that dumb but because they do not want to spend the time or the grind to get somwhere, they want to hop into an ship and go blasting at stuff, each other or players who try to play the game itself and not just use it as an Arcade Game (tm).

While Elite 1 came out i was 9, so the level of detail or reality was quite fine, but now i learned two or three things about science and how our universe is put together and the Elite from the 80's is not fine anymore, it has become to simple, but here we are, an stunningly good looking version of Elite 1, nixing all development from Elite Frontier to please the people who want an FPS Elite.

Soooo... I play in solo to waste time until SC comes out and pray that they will NOT make an game for people who want it simple but really put some thought into making it COMPLEX and FUN

And with 3rd person view of my ship so i know how that thing looks like beside the cockpit, in space, in front of Jupiter, thrusters at full.
 
if you like ED, play it, have fun, it has tons of interesting situations and possibly a great future - as an arcade
Stop hijacking this thread. Stay on topic: " An External View yes or no, Multiple choice".
I am an early SC backer, and I find the demo utterly boring. I don't play it anymore. I am waiting until the final game ships.
 
Well guess where i am as soon SC is released.
The problem with Elite Dangerous is that it wants to be an single player and an mmo at the same time (and i am NOT talking about the solo mode option here)

For an single player game it simple lacks content, and not more shinys (graphic) but content, story, stations and places you go to beside better prices for palladium or the better gun, it lacks missions beside fetch and deliever, go and kill xyz.
All things who do NOT take an team of 40 developers years to build, such things can be done by an skilled team of two in a few weeks, tops.

Then does Frontier focus too much on the dogfight crowd who does not want to immerse them self into too much detail before shooting at stuff so we have simplified flight model and weapon descriptions, modules where you have to guess and study an wiki because the description text and stats is lacking, and that is immersion too, they do not sell you your mercedes benz advertising that it is three bubbels faster than an subaru.

All things i do not really like right now about Elite Dangerous are things that would not have added time to making it or even would mean shorter time for producing it.

Elite Dangerous would have been more with less. Less shiny, more content, content that is not based on graphics.

Star Citizen is made by an guy who already produced games with CONTENT, so there is hope that it will go over into Star Citizen itself.

What does Elite from its first really have for itself? The first Elite was stunnign because "It could not be done to put that game into an C64" and the following games where brilliant for there sense of reality, flight models, and so on.

But now Elite Dangerous IS arcade, sorry, but it has been so simplified for the benefit of the pvp crowd i play it right now while waiting.

It has a lot of potential but most people here will fight tooth and nail to keep it simple, to reduce its functionality to pvp, like "NO 3rd person view it gives unfair advantage in PvP"

"Nerf big ships i can not kill them with my Viper"

"Nerf freighters they escape me after submitting to interdiction"

"Take the big cargo hold out of the Python and make it faster, it is an fighter not an utility craft " (no it is not, it is an utility craft, always was)

Everything HAS to be modelled to please the PvP crowd, the game, its content aside from PvP is meaningless as long the explosions are big enough and the flight model, the weapon descriptions, the whole structure is so simple an 3 year old with learning diabilities can compute it, and not because the PvP is that dumb but because they do not want to spend the time or the grind to get somwhere, they want to hop into an ship and go blasting at stuff, each other or players who try to play the game itself and not just use it as an Arcade Game (tm).

While Elite 1 came out i was 9, so the level of detail or reality was quite fine, but now i learned two or three things about science and how our universe is put together and the Elite from the 80's is not fine anymore, it has become to simple, but here we are, an stunningly good looking version of Elite 1, nixing all development from Elite Frontier to please the people who want an FPS Elite.

Soooo... I play in solo to waste time until SC comes out and pray that they will NOT make an game for people who want it simple but really put some thought into making it COMPLEX and FUN

And with 3rd person view of my ship so i know how that thing looks like beside the cockpit, in space, in front of Jupiter, thrusters at full.

Yes would love to see what my ship looks like after a really close call with some pirates, (large holes in my hull,laser burns,internal parts showing etc.). Can only hope they do this at least to keep it competitive with SC of which I am also a backer, well here's to hoping.

Shadowma
 
I was doing some weapon/shield testing with a friend last night. At one point he commented on the "great damage effects" he could see on my ship while I let him fly close around me to look. Seems such a shame I can't see it :)

So here is the (little bit) of damaged done to my cobra when I was weapon testing with a friend. So I'd basically never be able to see this unless I get someone to do external screenshots for me.

http://s16.postimg.org/6hsfjkgwz/Beaten_up_Cobra.jpg
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom