I'm confident in a amazingly beautiful game of unprecedented magnitude and scope that will shake the gates of heaven.

I joke, I'm just waiting to see what happens with eager expectation, I'm hoping for a game that allows me to seamlessly allows me to play my custom avatar and go from planet to planet on adventures in diverse locations in a dynamic online universe. That's about it.
About VR, Star Citizen was never intended to be a VR only game experience, it's fluff stuff, just like TrackIR they will be supported later after all things are set and done.
I don't actually doubt that many here backed the game, but have they really played it? Have they went trough the hard and painstaking task of configuring their HOTAS, adjusting the curves to their likings etc?
Because I did, multiple times (before I knew you could save the controls between updates instead of having to configure them every single time)
That makes the whole difference, just ask Froogle, he went through the same, anyone used to flight games did it, only the newbies play with the default control because they know no better. The truth is that the game is in Alpha and the first-time user experience is lacking (bugged tutorial for ages, unintuitive controls etc). But if you put the effort things get much better. If you don't want to put the effort fine, you'll just have to wait for the released version. IMO Playing with HOTAS feels way better than mouse & keyboard, in every way.