Always with this black and white dichotomy.....? They could figure out a balance that satisfies the majority of people who only have the base ships vs. the people who have spent a lot of money on ships. IMHO, if you didn't do your due diligence to research before you bought, it's completely on you for making the assumption that expensive ships = "I win" button when it's been plastered everywhere that ship price is not indicative of wining a battle outside of skill.
How exactly do you do due diligence on purchasable assets when:
1. 'Purchasable' does not always mean 'playable now'.
2. CIG change ship stats and other factors on a whim, often enough to completely change certain ships' roles.
3. There is no actual game to accurately test quality/value of assets in.
4. It's all subject to change.
The only real sensible option is to not bother buying anything really, that's as much due diligence as people are afforded.
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One just have to compare the early pitch video and assets to understand, we are getting the game we dream sooner rather than later. FPS, Multicrew, Planetary Landings, Capital Ships etc, all implemented from the ground up instead of being added with late patches after the game is out, look how that turned out for EVE and other games that find themselves stuck because their engine was not prepared beforehand to accommodate those afterthought ideas. That's why they managed to do the 3.0 Demo and wow the world, because it's something truly ground breaking and never really done before. Trailblazing like DB said is a great word to describe what they are doing. So good and ambitious it's hard to grasp just when thinking about it.
What exactly makes you think you'll get it sooner rather than an awful lot later? There is no evidence in history of CIG or CR ever living up to their "you'll get it much quicker than we thought" statements. The 3.0 demo was a showpiece for gamescom (likely mvp prep), their idea of the perfect (although really cliche and dull) mission set up, there is no evidence at all that they can go from what they have now on PU to the level of quality that they showed off at gamescom, it's just another ship ad to give non-critical thinkers hope. They might make it look the same on PU, but it'll play like garbage with online multiplayer and at really low fps due to 'netcode'. I guarantee it, as they are so constantly predictable with output quality.
Just to add, the majority of SC is an afterthought idea and still they are thinking of new things to add. I don't recall EVE having many problems gameplay wise due to additional things being thrown at it, if you're talking about the walking in stations thing, well that always was just a novelty optional thing to do and the game itself did not suffer in any way aside from fun riots and lots of shouting, I was a player during that time and I never once broke away from flying around to 'walk' around a station or dress the dolly up. Just about the only thing I had to do that pulled me away from actually playing was redoing my avatar for the new char creator, little else was noticed.