The Star Citizen Thread v5

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This was just my opinion from watching someone playing the game. I was not impressed at all. With the amount of time and money thrown at this, it should look and play much better than this by now.
Lots of time gone into assets, ships and stations and stuff, but it looks and plays garbage. It's boring for a start. How dare they slag ED off. How many doors are there? There are more doors than crates in Half-life. As for the rest of the gameplay, I don't think they know themselves. Roberts says stuff, lots off stuff. Puts it out there, the punters fall for it big style. They take the money and they'll cross the gameplay bridge when they come to it.

Couldn't agree more that it should look a damn sight better with all the time spent so far.

I think the gameplay stuff is what could finally be the death of SC (though I hope I'm wrong). Crysis is an excellent engine for graphics, but good graphics don't make a game - I get the impression that they haven't really looked at this stuff yet and assume it's going to be easy, but in reality it is probably the hardest part of making a game playable in the long term.

I wouldn't be surprised if some of these ships with mental cargo holds get a serious nerf or even withdrawn in the future.

*edit - Take the first Elite game for example - Ok, it had wireframe graphics that were quite new, but I didn't put 100's of hours in it to look at the pictures, I played it because the gameplay (what there was of it) was spot on.
 
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WOAH there... say what?

when did that happen? VR is vital to SC, even if it meant me having to run on low with a top end card, VR is huge for space games.... if this is confirmed its binned and not just running late it is v sad news.

i know there is a lot of effects which simply do not work in VR, but i just assumed if you turned on VR you turn off all that stuff

They will never get this running at the framerates required for VR. Most of the vids you see now use 3rd person because it is so uncomfortable to watch in 2D, never mind 3D.
You need 75fps per eye at least for decent VR. This thing goes single figures or stops completely. Add to this that SC will be the most fantastic looking game EVER!
If quantum graphics cards are a thing in the near future maybe. Or else, forget it.

Also who would want <<USE>> permanently etched on their eyeballs.
 
I don't think it was binned but it has definitely fallen way down in priority. I wouldn't blame them, really. VR is not going to take off like people think it will. At least not for a few more years. Barriers to entry are too high, only a limited number of people are willing to strap a sweat box to their face for hours, and yet more people are nauseated by the whole experience.

When we can have lightweight, untethered, comfortable and affordable HMDs, then there will be a revolution (Google Daydream looks very promising if solid streaming can occur over wifi). For these reasons, I wouldn't give any dev a negative mark for deprioritizing VR. It is a lot of man hours for minimal ROI.

Nothing in SC is binned, everything are still on the list, its a long list but it on the list whatever you can think on, wormies, hover bikes, Star Wars scenery and so on.
 
Yeah, but if they don't build it from the ground up with the intent of VR then everything has to be refactored for it.

EDIT: No idea what happened to the quote...

Quite right. Frontier did it very early on and it works brilliantly. I have a DK2 and can play for hours in ED with no problem. Couldn't play any other way now.
I once tried a demo from Steam that had a VR option. It was awful. I started feeling unwell in seconds. Cold sweats, headache, it was terrible. Took about an hour to wear off.
Take it from me, there is no way you would want to play SC in VR.
 
no worries i didnt mean to rehash what had been posted before, compared to Elite I am pretty much a mere slightly interested consumer when it comes to SC, so what is old hat to some of you guys who follow it closely is genuinely new to me as i only look in every 6 months or so.

but no offence taken anyway :)

a little edit (aimed at everyone not FrostyP), i am just watching the full 30min vid, with all the talk over removed and to those who are unimpressed by it (fair enough) however.... Are you expecting Elites Dangerous atmospheric planets to be better than this, on a par with it, or worse than this?

I'm expecting the Stellar Forge to produce some really interesting geographical planets in line with the rules provided. This is for me, is where I think Frontier will do a far better job.
 
Back in E3 proKar_garlic predicted the reactions to citizencon demo.
We are all amazed for all the wrong reasons.



during gamescom ppl still kept saying how citizencon will amaze us.


Good you kept track of all these "posters" :D
Just shows how many either delusional people live in a dream, or paid CIG associates roam the web, spreading the propaganda.
 
He really sounds overall disappointed by SC. Wich is hard to believe talking about Scott Manley being disappointed over a space game...

He seemed really excited by the prospect of getting to the turret of the ship. Only to be thwarted by the heavily modified Cryengine and seamlessly pass through the wall and out into space.
 
Couldn't agree more that it should look a damn sight better with all the time spent so far.

I think the gameplay stuff is what could finally be the death of SC (though I hope I'm wrong). Crysis is an excellent engine for graphics, but good graphics don't make a game - I get the impression that they haven't really looked at this stuff yet and assume it's going to be easy, but in reality it is probably the hardest part of making a game playable in the long term.

I wouldn't be surprised if some of these ships with mental cargo holds get a serious nerf or even withdrawn in the future.

*edit - Take the first Elite game for example - Ok, it had wireframe graphics that were quite new, but I didn't put 100's of hours in it to look at the pictures, I played it because the gameplay (what there was of it) was spot on.
So utterly true it bears repeating.

Isn't this why most games progress to the alpha state with half-finished (If that) graphics - to hammer out 'is this fun?' before you discover no and have to rework half your plans and models?
 
He seemed really excited by the prospect of getting to the turret of the ship. Only to be thwarted by the heavily modified Cryengine and seamlessly pass through the wall and out into space.

Another first for Cloud Imperium! First space game in history to make Scott Manley go "Meh...". Those superlatives just keep piling up...
 
I see I'm not the only person banging on about Outerra when it comes to PG. I really don't get why people think CIG are even in the game, never mind any good at it, when they're planting individual trees in Cryengine Sandbox...

[video=youtube;DlKz6r1uCfw]https://www.youtube.com/watch?v=DlKz6r1uCfw[/video]
 
My latest blog, Star Citizen - Shattered Dreams, is now live. This one was a bit too upsetting to write; which is why I didn't even want to write a blog about the show. But there it is.

Wow Derek - That was brutal...

Most of the sources do pan out (not sure about any info on the bank loans and investors), but... ouch.

- - - - - Additional Content Posted / Auto Merge - - - - -

Isn't this why most games progress to the alpha state with half-finished (If that) graphics - to hammer out 'is this fun?' before you discover no and have to rework half your plans and models?

Exactly. Currently players are having fun by making their own fun in an alpha, where nothing matters. When the full PU comes out and lolling while you crash into another commando's ship has consequences, things will change. And when owners of a massive cargo ship have more money than god and the social conscience of an overfed dog on a croquet lawn, things will get messy.
 

Mu77ley

Volunteer Moderator
OMG...American Truck Simulator...EAT YOUR HEART OUT!

Would love to haul a bunch of cargo on a surface crawler while using defense turrets on the top to ward off pirates.

Really?! I'd prefer to fly my spaceship there in my spaceship flying game. ;)
 
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