A
This Problem is actually solved by Time.
Because the moment you get higher Capacity on the Hardware. This Problem Solves itself.
I can Run SC without any Lags and I got a 3 Year Old Computer now.
For Fairness Said. My Computer cost me 1300 Euro back then and I upgraded the Graphics Card later as well. So it is a Fairly Good Machine.
But for nowdays Computers. Star Citizen should be within the Range of what can be Managed.
And VR from the Start requires an very Modern System. So this aint a problem in my Eyes.
B.
Agreed.
Cinematic Cutscenes are very Bad for VR. They Throw People off and can even cause Sickness based on the Action.
The Choice is pretty Logical tough.
going by Likeliness the Vast Majority wont use VR for Star Citizen.
So the Cinematic Cutscenes and Animations are an much better Choice to bring Life and Immersion into the Game.
VR has clearly been overruled here.
Albeit for Fairness Said. This could be Solved Later by Smoothing such Scenes for VR.
As long as it is Animations and not Full Videos of course. If its an Pre Recorded Video instead of Animation its going to be very Hard.
But for Animations you can Include a Free movement Camera with Pointers to get the Player look to a certain Point Himself instead of being thrown there with his Head.
Just as an Example
3.
Aye.
To begin with VR is nowhere close to being Ready for FPS Games except Piloting.
VR will likely Feel absolutely Great when Piloting a Spaceship. But for FPS its going to be an horribly Nauseating Experience.
If they would really want to Support it here. They would basicly have to Run with an Double Control and Monitor Setup which Allows the Player to pretty much use VR for Piloting and then take off the VR when leaving the Pilot Seat.
This does in a certain way even make sense and would add some Immersion. But it would also mean extra System Requirements and pretty Complicated handling.
Its one of the Biggest No Goes for VR in Star Citizen right now.
Another Work around would be if SC integrates the Station and Game Systems so far. That People can Effectively Choose to Life aboerd their Ship without leaving it.
Meaning that you can Connect to Terminals etc from Aboard your Ship and thus dont actually need to bother with stuff like FPS Combat etc.
This is actually my Big Hope here for SC.
Elite Dangerous made an Critical Mistake in this.
They Try to Force the Player into doing EVERYTHING and use ALL FEATURES.
This is what is currently Killing the Game for me.
So I hope that SC does not make this Mistake and Instead allows each Player to Play the Way he wants. Meaning that if Someone actually wants to be a Pure Pilot. He has enough Jobs etc where he needs to leave his Spaceship almost never and most of all not for Combat or Something.
In General tough.
I agree.
I doubt SC is giving VR any Priority right now.
Its pretty Obvious that SC has chosen to work for the Normal PC Players rather than the VR Players.
Which is fine with me as an Normal Player. (Because lets be Honest. An VR Optimized System would be annoying for us Normal Players just like this one is annoying to VR Players) ^^