The Star Citizen Thread v5

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No aliens, no deep and meaningful gameplay (and no, not that "emergent gameplay that he had to weave into his tale yesterday because the PTU is still, after 18 months of "release", completely bare bones in terms of actual gameplay content and mechanics).

Nonsense!!!

You can find vending machines. You can run around in your underpants. You can fall through floors. You can turn into a tentacle monster! You can even sneak on board someone elses ship!!!!!

The very fact that you can warp through solid objects, with your underwear stuffed full of noodles, happily breathing hard vacuum as a monster that would make even Cthulu himself squeal like a little girl, shows us just how much hard work and dedication has been lovingly put into this nugget-filled masterpiece that has slowly, laboriously, but almost hypnotically and enthrallingly emerged from Genuine Roberts himself.
 
Is that the one that looks like two lego sets had a handbag fight?
hmmm.....lego variant.........
cutlass_zps5ofwrj38.png
 
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Sunleader yesterday said that Elite : Dangerous amounted to no more than " a giant box of nothing that looked kind of pretty" to paraphrase.

Then THIS happened earlier today in Elite....


http://images.akamai.steamuserconte...922/F280918F5742221D10DE6FB9E63893A49A6365AB/

Sorry, what was that you were saying Sunleader?

Are you still there Sunleader?


So this is how Trump looks in future /ducks :D

Damn, why best stuff happens when I sleep....and I don't mean it personally....

I will get my coat
 
Well they started similar to Elite Dangerous.
With an Small Project.

But here they had more luck than Elite.
Because the Community saw them. And pretty threw Money at them like Crazy. Saying dont do a Small Game and then Patchwork it. But right from the Start go for the Damned Biggest Game there is xD

What I wish they had done.
Would have been to put the Stretch Goals beyond 10 Million as Goals for "Post Release" Addons :)
So the Main Game would have been on the Table before going towards all that Tons of Stuff xD

But well.
No use Crying over Spilled Milk.
Lets just hope they get things Sorted and get out a Good Game. ;)
It sounds like we wished for similar things :).

I've said it several times before, and probably will again, but they should have *stopped taking money* when they had enough for the original scope (no, not 500k but £20 million, or 40 million or whatever their secret number was). Instead they were sufficiently greedy and unwise to keep raking it in while feeling obliged to expand the scope to match. No other business does this. No other business could do this, since SC has raised the most money of any crowd sourced project ever. Nevertheless, it is diabolical mismanagement of a project to have no fixed boundaries, which would have got CR fired in most situatiions
 
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Well they started similar to Elite Dangerous.
With an Small Project.

But here they had more luck than Elite.
Because the Community saw them. And pretty threw Money at them like Crazy. Saying dont do a Small Game and then Patchwork it. But right from the Start go for the Damned Biggest Game there is xD

This is not true at all. The only real fundraising Frontier did was via Kickstarter and they pulled in more money from that than Star Citizen did ($2.50 million vs $2.13 million). Perhaps most people were happy with the 'start small and grow' method they were intending to use.
 
Cool, a new NPC.

/slowclap

Your butt-hurt is showing.

FD clearly planned ahead and made their ships to a predetermined scale big enough for what they intended to do including space legs. This means Thargoids (or whatever the Zarquon they are) will fit in the corridors of the death blossom and the correct number of seats has already been decided on. The fools must not understand game development at all.

How are the three complete alien languages coming along ?.
 
Not really, no. I was illustrating how wasted time is a reality in production studios, by giving an example of wasted time in a well-respected studio.

But now that you mention it, the budget for Phantom Menace was $115 Million - and CIG is nearing that level of fundraising. So perhaps the comparison might be valid. ;)


How are you aware that this didn't delay anything else in the production? Were you on staff with Lucasfilm? If so, I'd enjoy hearing more insider stories. :)


Dude. Your hysterics are showing. Take a breath, have a glass of wine. ;)

I thought we were done with the hick-ups, I already gave you a list why that doesnt apply to CiG. Some other people also gave you valid reasons for that but you probably dont "want" to see how hilarious your attempt is :)

That SW movie is a released product. It may have experienced delays but in any way they were minor and didnt have a long-lasting effect on the release of the product. The "you need to be an expert in XXX to participate" retort is equally funny because A) released product so logic.... B) common sense which most people on planet earth have.

On the same note and giving you the same respect you gave me (is Kindergarten a term you are familiar with?) how can you possibly make assumptions that things are not as severe for SC or things go fine or that non-visible mechanics are already in place?`Do you work at CiG? Are you a developer working on certain areas of the game? I would love to hear some insider stories.

If they appear like hyterics to you then probably because I made the mistake to give you a serious reply to your poking and prodding. I am rather new to this forum so excuse me that I dont have the experience with you the others already have. I ll make sure to adapt my behaviour toward you tho so that it ll be more in line with your funny remarks ^^

Because the film came out on it's release date as expected.

Is a fine example of having common sense and apply logic....take notes :)

Originally Posted by Tippis View Post (Source)

There is something that started to bother me with SQ42.

Will it play in one system only or will they make extra maps for each mission? Or will it play in the same systems that PU will have?
Because depending on what...it doesnt look good for SQ42 at all...

Well theres one system that is available, its rather empty but then SQ42 was probably supposed to fill that void. With the release of content over the years and missing their "ramping up of development speed" window I cant see a new system coming up. Maybe if its a re-textured clone of the first and I assume there will be a loading screen upon travelling from system to system because seamless. Then again SQ42 will at best release 1 or maybe 2 episodes. It probably doesnt require another system as those 2 missions "might" play out in the hangar to familiarize you with the characters so thats another base requirement we already have (hangar module).

Only CiG could answer that question but to be honest I wouldnt bet even pennies on their reply at this point regarding their reliability in the past. But then....CiG isnt even talking to their own backer base on their own forum (OUCH) :D

On a sidenote.....GZ Elite for another content push :)
 
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Well they started similar to Elite Dangerous.
With an Small Project.

But here they had more luck than Elite.
Because the Community saw them. And pretty threw Money at them like Crazy. Saying dont do a Small Game and then Patchwork it. But right from the Start go for the Damned Biggest Game there is xD

SunLeader, i think that's a crux with legends - they are getting better each time to tell them.

Except it is not true and that didn't happen at all. What happened Chris got carried away, and not because of Star Citizen. It has been always a side project to him. All his dreams has been tied into Squadron 42. So there was already some disappointment and grunting between players in 2014. Cultists carried away and took to forums to "ask our dear leader to carry on and make game bigger". There was no official consensus or any such confirmation taken place, nor there were promises.
 
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This just shows again, they have zero planning ahead...backer money well spend again..

Elite ships:
1) has great cockpit views.
2) has Good UI
3) are multicrew ready
4) are VR ready
5) are space legs ready

= zero refactoring needed

Every time this gets discussed opposite side argues you can't plan for this stuff. Why? Why it would be so hard?

Big games, movies, plays, shows get planned. True authorship requires both good knowledge about field and creativity. Just dreaming up stuff just doesnt work.
 
Every time this gets discussed opposite side argues you can't plan for this stuff. Why? Why it would be so hard?

Big games, movies, plays, shows get planned. True authorship requires both good knowledge about field and creativity. Just dreaming up stuff just doesnt work.

There are people who have great ideas, but are bad at planning and getting things done, I guess CR is one of them...SC is just too big project for him...
 
This just shows again, they have zero planning ahead...backer money well spend again..

Elite ships:
1) has great cockpit views.
2) has Good UI
3) are multicrew ready
4) are VR ready
5) are space legs ready

= zero refactoring needed

It does make you wonder what's going on. Wasn't the first Cutlass redesign due to the ship's internal height being so badly thought out that you couldn't fit a character into the holding cells (one of the key components of the ship). Why would someone make a ship with a 7ft ceiling height, where's the logic in that?
 
Your butt-hurt is showing.

FD clearly planned ahead and made their ships to a predetermined scale big enough for what they intended to do including space legs. This means Thargoids (or whatever the Zarquon they are) will fit in the corridors of the death blossom and the correct number of seats has already been decided on. The fools must not understand game development at all.

How are the three complete alien languages coming along ?.

Don't you have a comm relay to <<use>>?

But...

We may have alien thargoidy stuff in the game - but if there's no layered clothing gameplay soon I'm out!

Said no ED player - ever.
 
SunLeader, i think that's a crux with legends - they are getting better each time to tell them.

Except it is not true and that didn't happen at all. What happened Chris got carried away, and not because of Star Citizen. It has been always a side project to him. All his dreams has been tied into Squadron 42. So there was already some disappointment and grunting between players in 2014. Cultists carried away and took to forums to "ask our dear leader to carry on and make game bigger". There was no official consensus or any such confirmation taken place, nor there were promises.

Thats not really Correct.
If you listened to the Speeches Roberts gave. Its pretty Clear that his Dreams went far beyond SQ42. SQ42 was his Target because he never really tought to be gaining this much Money from it.

To begin with tough that doesnt matter.
The Community throwing Money at them is an very Simple Fact. They are at 140 Million by now.
And the common Perception of Star Citizen being not SQ42 but the Open MMO Universe is not exactly unknown either.

They dont need to tell any Legend here. Cause the Legend just happened in front of everyones Eyes ;)


Sunleader yesterday said that Elite : Dangerous amounted to no more than " a giant box of nothing that looked kind of pretty" to paraphrase.

Then THIS happened earlier today in Elite....


http://images.akamai.steamuserconte...922/F280918F5742221D10DE6FB9E63893A49A6365AB/


Sorry, what was that you were saying Sunleader?

Are you still there Sunleader?


Oh dont worry I am still here *gg*
I got to Work and to Sleep in between so dont get worried just because I am around for a few Hours :p

And well.
No Offense. But nothing has really happened.
They made a Nice Little Video Sequence which the Player could Watch while being Tied to the Chair.
Thats it. :)
An Half Interactive Trailer you could call it. Or an Cutscene if you so want.
But what can you actually do with this :) ?

Moreover Maybe remember what I said.
ED did the Opposite of SC. They started with an Giant Empty Frame and now are Starting to get Parts.
I just hope that we will get out of that Cutscene stuff soon and actually get Encounters where we ourselves can actually Interact with that Aliens and not just Sit there Tied to the Chair by some Scripted Event.

It doesnt affect my Statement of ED having Started the other way around.
After all this Part would be something they Developed and Added afterwards.

Just like SC has the Parts lying around and now needs to Develop the Main Frame so they can actually get things on the Table :p
It also doesnt Change that ED is still pretty Empty.

I do actually hope that the Aliens will at least bring some new Principles to Combat. So we get some Changes on this at least.
This Game seriously needs to get some more Variations on Combat.


Yes you are right under the "thats not my exact words" game then no you didnt say any of this.

Its not about Exact Words. But simply about what I meant and what People with a non Hostile Perception of me would Interprete *gg*
The Lol is simply the honest reaction of me laughing :p
Sorry for being somewhat honest on this. I was never good with being Polite or telling things through a flower.

Its hilarious tough that you would tell me to be more exact.
Usually when I write Giant Text Walls explaining in Detail so People cant misunderstand it. They complain that its too much too read xD


And no Mate.
See the thing is Simply that I never meant it the way you interpreted it.
I also dont think you really misunderstood that. You merely choose to interprete it that way on purpose. -.^

But well nvm.
Thing is. SC got Tons of Money. And they Talked about a Dream and Gave Stretch Goals.
And People Paid them. And Paid them more Reaching these Stretch Goals.
So of course they Increased the Scale to Reach these Stretch Goals.


As I said.
I would have made the Upper Half of these Stretch Goals (or more actually) to be added AFTER the Base Game is out.
But they did not.
They tried to First Finish all the Stuff.

For a Smaller Single Player Game this would actually be the 100% correct thing. Because SP Games aint getting Played much after the Player Beat em.
So adding Big Chunks of Content over and over just doesnt work.
Hence you have to Finish all the Content before releasing the Game. Because otherwise alot of People will never be getting to that Content cause they already Finished the Game before.

But for an Open MMO Universe its Different.
Its not an Story you Finish and then consider the Game done.
So you can add the Base Game and then start Expanding that World over and over.

Albeit its also a Game against Time. Cause if like in ED the Players Run out of things to do as the Content comes too slow your also losing alot of Players.
ED as well could be way more Successful if they were Faster with adding Content for the Players to Explorer etc.
And it would be able to keep Players Entertained Longer if the Combat had more Variations.
More Ships especially Ships of Bigger Sizes would add a much longer Lifespan to a Player being Entertained. Because he not only had something Bigger to Reach. But also would have Ships that work by a Different Principle to Fight against and to Fight when using yourself.
To be Entertaining. A Game needs to Surprise us now and then. If the Player can win using the same Tactics over and over. He gets Bored. And thats the Problem in ED right now. Combat Follows an very Limited Field of View. So the Valid Tactics are very Limited.
ED would do good to Ramp up the Speed in which they add more Content. Because the Best Base Frame will not amount to a Good Game if there is little you can do with it ;)


So well. Long Text again.
Small Statement.

Lets Hope that the Aliens Soon stop being some Cutscene Video. And instead become an actual Interactive Entertainment for us Players.
And since we are at it. Lets hope that the Aliens Ships work somewhat different. So that Fighting them gets us away from the Standard Combat Tactics we use against Human Ships.


To be honest I don't disagree with many criticisms leveled at ED, but there's nothing in CIG output to date that makes me believe SC is going to be any better.

I got no reason to Believe they will do Worse either.
And I tend to give things a Chance :p
I simply dislike it that in this Topic. Tons of People keep up Doom Talking the Project before its even on the Table ^^

It sounds like we wished for similar things :).

I've said it several times before, and probably will again, but they should have *stopped taking money* when they had enough for the original scope (no, not 500k but £20 million, or 40 million or whatever their secret number was). Instead they were sufficiently greedy and unwise to keep raking it in while feeling obliged to expand the scope to match. No other business does this. No other business could do this, since SC has raised the most money of any crowd sourced project ever. Nevertheless, it is diabolical mismanagement of a project to have no fixed boundaries, which would have got CR fired in most situatiions

Well on that I would say Taking Money is Fine.
I would simply have made a Clear Cut.

Saying these Stretch Goals up to lets say 10 Million are what we will Aim for to be in the Release.
And these Stretch Goals beyond 10 Million will be stuff we will Start Working on AFTER the Game has been Released.

Money for these can still be taken.
And the Players for Pledging Money to a Future Project could still get some Stuff in the Base Game.
But the Additional Content would not take up an Work Schedule yet. And would be Officially known to be stuff that WILL Come.
But that will only come Years after the Game is already out :)

I assume they would have gotten less Money then anyways.
But the Importand bit is. That they would have had a Limit in place as to how far the Project can Grow before being Released. Thus being able to keep Schedules at least to an Degree. And not ending up with an Schedule of an 500k Project for an 100 Million Project.
 
To be honest I don't disagree with many criticisms leveled at ED, but there's nothing in CIG output to date that makes me believe SC is going to be any better.

I think the important part here is actually having a released product to play, analyze and (hopefully constructively) criticize.

- - - Updated - - -

Such as? Some examples would be welcome.

MORE VARIATION! You get it now. MOAR!
Especially compared to all the "variation" that happens in SC right now...
 
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