We're hoping to have it with you very soon; unfortunately it's taking a bit longer than expected to get it published.
Take your time but get it right!
[yesnod]
We're hoping to have it with you very soon; unfortunately it's taking a bit longer than expected to get it published.
Passenger mission changes are err... well...
14.75 LY + 106,000 LS to the dropoff point:
https://i.imgur.com/MxYAUPU.jpg
22,265 LY + 26 LS to the dropoff point:
https://i.imgur.com/D1vDdKq.jpg
Thinking this might possibly need a second pass![]()
*Fixed issue whereby mining missions could be turned in for profit without leaving station
When has this become a issue? I have used this function since 1.0 and it made the mining a little less painful. In versions 1.x I used to fly with full cargo around picking mining missions for the 3 P's and the delivering the in, v 2.x and you nerfed the mining missions to a 0 for the 3 P's and brought the useless icediamond and water . Also v 2.x brought us the asteroids full of not so useful common materials, which nerfed mining even more. Mining is the worst profitable thing to do in the game and you nerfed it again with this update.
Passenger mission changes are err... well...
14.75 LY + 106,000 LS to the dropoff point:
https://i.imgur.com/MxYAUPU.jpg
22,265 LY + 26 LS to the dropoff point:
https://i.imgur.com/D1vDdKq.jpg
Thinking this might possibly need a second pass![]()
I think the algorithm is using the LS number to calculate fee and not taking the LY into account as much. It should be reversed. It wouldn't surprise me if the variables have been switched by mistake in the code!(Oh, no, never happened to me, especially not when we used cryptic abbreviations. LOL!)
The only time I do mining is when I feel I want some solitude/meditation activity. It's very soothing and calming, because there's not much that you do. Only need some way of locking the trigger button too. Sit there and watch, and only engage when you have to move to next asteroid...
But when it comes to rank, rewards, money... useless.
*Fixed issue whereby mining missions could be turned in for profit without leaving station
When has this become a issue? I have used this function since 1.0 and it made the mining a little less painful. In versions 1.x I used to fly with full cargo around picking mining missions for the 3 P's and the delivering the in, v 2.x and you nerfed the mining missions to a 0 for the 3 P's and brought the useless icediamond and water . Also v 2.x brought us the asteroids full of not so useful common materials, which nerfed mining even more. Mining is the worst profitable thing to do in the game and you nerfed it again with this update.
I agree this is really stupid. What's next? Credits donation missions won't accept credits you've already earned and you must leave the station and go earn the correct amount??? It would be the same thing...Hang on a minute. I know what this was prompted by, it was the fact there were some stations selling the commodity that the mining missions wanted on the commodity market at the station, but the fix now stops me from going mining, then landing at a station I know will have mining missions and just giving them selling the stuff in my hold? I would have to accept the missions, then undock and dock again? Seriously, that is how they have fixed it?
I mean could it not have been fixed by something that directly addressed the actual problem, like a sanity check against the current market supply of a particular commodity before pulling that commodity in the mission template?
15 LY is a single jump, 106k LS take some time to reach - more then 5minutes travel in the destination system alone
22-23 LY is also a single jump for a passenger ship, but 26 LS is no more then a few seconds. the whole travel here can be done in less then 5 minutes
so, from the time perspective, the payout its scaling well for those two missions.
IMHO the missions this change adresses, are those where you can buy cobalt at the station where you get missions to mine for it.
I think you'll find the comma in the original post is not a European decimal separator, but a British/American thousands separator. It's an almost ubiquitous - and totally pointless - mission to the Colonia region: 22-23KLy.22-23 LY is also a single jump for a passenger ship . . .
15 LY is a single jump, 106k LS take some time to reach - more then 5minutes travel in the destination system alone
22-23 LY is also a single jump for a passenger ship, but 26 LS is no more then a few seconds. the whole travel here can be done in less then 5 minutes
so, from the time perspective, the payout its scaling well for those two missions.
As someone already pointed out, you need to have another look at that mate. It does take a while to fly 106k LS across a system but as someone who has done it several times I can assure you that it takes longer to jump 22K Ly to Colonia which is where the second mission was for.![]()
I agree this is really stupid. What's next? Credits donation missions won't accept credits you've already earned and you must leave the station and go earn the correct amount??? It would be the same thing...
Mining is already a skill unloved by many, it doesn't need "help" from stuff like this..
your 100% right that 2nd mission was 22k ly which is at least an hours worth if not 2. For half a mill crazy