New upgrade System - "Your time is valueable"- is a pure grind and waste of everyones time

Won't be more grind for me, in fact I think it will remove all grind since I'll not spend a minute engineering anything using this system. I usually collected mats for around 5-8 G5 rolls, which already was a chore I hated but at least it gave me a G5 module. I'm not going through 4 lvls to get to the priveledge to do those 5 rolls.

Frontier stated it wanted more players to engineer because engineering is cool. The new system will see less players engineering because the carrot got smaller and is dangeled from a longer stick.

Edit: can someone at Frontier explain to me how an explorer organically collects ingredients needed for rolls? No they can't. Materials, sure. All the other stuff-> grind.

But Explorers don't show up on FDevs radar. They go honk. FDev only cares about pew.

Hi Ziggy, if you already got 5-6 Grade 5 mats to guarantee a good G5, then you are in luck as you will get exactly the same result but with any of the RNG:

So you do what you normally do to get your 5 G5 rare mats. Go to the broker and create 6 G4 mats from two of the G5 leaving you with 3 G5. Create 6 G3 from 2 G4, and 6 G2 from 2 G3 and 6 G1 from 2 G2.

This leaves you with:-

3 G5 mats
4 G4 mats
4 G3 mats
4 G2 mats
6 G1 mats

With all the same amount of material gathering. This doesn't include the materials you will get while you are looking for G5 mats either making it even easier.

So a virtually guaranteed great G5 for the same or less material gathering unless you are very very unlucky. And you may get a super roll on your first try at G5 too.
 
How. As of right now to guarantee a good G5 roll you need 5-6 G5 mates. In the new system you will get a good grade 5 straight away using 1 roll, more if you want it better and it will get better straight away without risk of it getting worse.

So you do what you normally do to get your 5 G5 rare mats. Create 6 G4 matts from two of the G5 leaving you with 3 G5. Create 6 G3 from 2 G4, and 6 G2 from 2 G3 and 6 G1 from 2 G2.

This leaves you with:-

3 G5 mats
4 G4 mats
4 G3 mats
4 G2 mats
6 G1 mats

with all the same amount of material gathering. This doesn't include the materials you will get while you are looking for G5 mats either making it even easier.

So a guaranteed great G5 for the same or less material gathering. And you may get a super roll on your first try at G5 too.


G1-5 is going to be greater and greater the more ships you have.
That is simple.
Your math is missing that part and based on some steep assumptions.
Did you see the diminishing returns on the stream?
I called it on here weeks ago that will come into play for G5, mark my words that will be a flattening curve.

Case in point, I did one G5 LW roll for each of the collectors in both of my mining ships.
I never did the G1-4 at all in the first place because I unlocked it with something else.
That same principle applies to every mod at every engineer.
You go straight to G5(or what have you) for them all after unlocking a single one.
 
So far I can only conclude many people just dont run numbers in their head at all. When you look at G1-G3 reqs and the material trader, all this 'OMG I MUST GRIND THROUGH ALL THOSE RANKS!" seems... not very well thought out. And when you factor in how much easier it is to get those rare mats/data for the G5 rolls it becomes rather obvious this is also faster for those who just want 'a simple G5 mod'.

I dont godroll. I do 1-3 rolls per module, max. I dont have killer PvP ships. The new system seems fine for people like me. The 'casuals get kicked in the teeth' stuff really doesnt match the numbers.

No it doesn't and watch how everyone ignores this as they don't want to be wrong about it either. Basically for you with the new system you will only need one roll on the G5, so you can broker all the other G5 mats to go through all the ranks.

It really will be very lttle difference in material gathering that what we already do, and substantially less for the min maxers and PvPers.
 

Average players, like me, who are happy with a reasonable improvement are screwed.

Honest question out of interest of what others consider "reasonable improvements": What would be a reasonable improvement of a G5 increased jump-range FSD for you?

For me it would be around 45-50% optimized mass with about 30-40% mass increase (values depending on ship used).
The best FSD I have, that required dozens of rolls, has 49% optimized mass and +20% mass (on that ship lower additional mass has more effect on jump-range than optimized mass).
 
How. As of right now to guarantee a good G5 roll you need 5-6 G5 mats. In the new system you will get a good grade 5 straight away using 1 roll, more if you want it better and it will get better straight away without risk of it getting worse.

So you do what you normally do to get your 5 G5 rare mats. Create 6 G4 mats from two of the G5 leaving you with 3 G5. Create 6 G3 from 2 G4, and 6 G2 from 2 G3 and 6 G1 from 2 G2.

This leaves you with:-

3 G5 mats
4 G4 mats
4 G3 mats
4 G2 mats
6 G1 mats

With all the same amount of material gathering. This doesn't include the materials you will get while you are looking for G5 mats either making it even easier.

So a virtually guaranteed great G5 for the same or less material gathering unless you are very very unlucky. And you may get a super roll on your first try at G5 too.

Cobblers. The new system does not guarantee you a good result using one roll. Did you see how little the circle moved on one of the rolls they did on the livestream? That could happen to you. Plus, you’re ignoring all the rolls you’ve got to do just to get to G5 in the first place.

I think you are being rather optimistic about finding everything whilst you’re searching for some G5 mats. You will get some, but not all. Furthermore, you seem to think you can just click your heels together three times and say ‘Material Trader’ and pow - all your conversions are magically done and you have the right amount of every material for every blueprint for every module you want to mod. Plus spares for the times RNG screws you over as I described. Just think about the logistics of planning all those trades, and then actually going to the different traders, in different places, and executing all the trades. It will be far, far more time consuming than you are making out.

FWIW, I really hope I’m wrong and you’re right.
 
G1-5 is going to be greater and greater the more ships you have.
That is simple.
Your math is missing that part and based on some steep assumptions.
Did you see the diminishing returns on the stream?
I called it on here weeks ago that will come into play for G5, mark my words that will be a flattening curve.

Case in point, I did one G5 LW roll for each of the collectors in both of my mining ships.
I never did the G1-4 at all in the first place because I unlocked it with something else.
That same principle applies to every mod at every engineer.
You go straight to G5(or what have you) for them all after unlocking a single one.

That is irrelavant as you still need those 3-5 G5 mats to guarantee yourself a good roll in the old system. In the new system you get a guaranteed good roll in your first roll. You get the same amount of mats and trade them down and you can go straight from G1 to G5 at one sitting. As most mats come in threes then you are virtually guaranteed at 3 G5 mats. If you are only interested in 1 G5 roll, you can trade the others down to go through the whole range.

It's possible now and I see no reason why it shouldn't be possible with the new system.

If someone starts at 0 materials, it might be a bit difficult, so make that 2-4 days.

It will be the same with the new system. All you need is to get 3 G5 mats and you are virtually guaranteed a G5 roll.
 
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That is irrelavant as you still need those 3-5 G5 mats to guarantee yourself a good roll in the old system. In the new system you get a guaranteed good roll in your first roll. You get the same amount of mats and trade them down and you can go straight from G1 to G5 at one sitting. As most mats come in threes then you are virtually guaranteed at 3 G5 mats. If you are only interested in 1 G5 roll, you can trade the others down to go through the whole range.



It will be the same with the new system. All you need is to get 3 G5 mats and you are virtually guaranteed a G5 roll.

Please tell me where they said the first roll is guaranteed to be good.
 
It will be the same with the new system. All you need is to get 3 G5 mats and you are virtually guaranteed a G5 roll.
In that case, why bother with it at all? You are just adding a whole bunch of clicking around in menus at the material trader, followed by lots of clicking around in menus at the engineer. Nothing challenging, nothing fun, nothing rewarding, just time consuming clicking.
 
Cobblers. The new system does not guarantee you a good result using one roll. Did you see how little the circle moved on one of the rolls they did on the livestream? That could happen to you. Plus, you’re ignoring all the rolls you’ve got to do just to get to G5 in the first place.

I think you are being rather optimistic about finding everything whilst you’re searching for some G5 mats. You will get some, but not all. Furthermore, you seem to think you can just click your heels together three times and say ‘Material Trader’ and pow - all your conversions are magically done and you have the right amount of every material for every blueprint for every module you want to mod. Plus spares for the times RNG screws you over as I described. Just think about the logistics of planning all those trades, and then actually going to the different traders, in different places, and executing all the trades. It will be far, far more time consuming than you are making out.

FWIW, I really hope I’m wrong and you’re right.

The G5 roll will be better then any G4 Roll. That is a good roll, so anything above 40% in my view is good. It is not exceptional or god like, but good.

As to finding stuff while looking for the G5 mats, you don't need to. Just get the 5-6 G5 mats and break them down with the broker. Go downwards, not upwards.
Then you also have the stuff that you found on the way.

It will be very unlucky of you not to get to G5 in one sitting if done this way.
 
That is irrelavant as you still need those 3-5 G5 mats to guarantee yourself a good roll in the old system. In the new system you get a guaranteed good roll in your first roll. You get the same amount of mats and trade them down and you can go straight from G1 to G5 at one sitting. As most mats come in threes then you are virtually guaranteed at 3 G5 mats. If you are only interested in 1 G5 roll, you can trade the others down to go through the whole range.



It will be the same with the new system. All you need is to get 3 G5 mats and you are virtually guaranteed a G5 roll.


3:1 applies to current G5 too...
Where are you getting those assumptions from?
I watched the stream and came away with a very different take.
 
The G5 roll will be better then any G4 Roll. That is a good roll, so anything above 40% in my view is good. It is not exceptional or god like, but good.

As to finding stuff while looking for the G5 mats, you don't need to. Just get the 5-6 G5 mats and break them down with the broker. Go downwards, not upwards.
Then you also have the stuff that you found on the way.

It will be very unlucky of you not to get to G5 in one sitting if done this way.


And how would you find all these G5 mats to trade?
 
In that case, why bother with it at all? You are just adding a whole bunch of clicking around in menus at the material trader, followed by lots of clicking around in menus at the engineer. Nothing challenging, nothing fun, nothing rewarding, just time consuming clicking.

You are looking at it as an experienced player. You need to look at it as a beginner and see the nice linear upgrade path it give you. For us, it will be business as usual, but without the annoyance of the chance of getting a worse G5 then your G4 or G3.
 
The G5 roll will be better then any G4 Roll. That is a good roll, so anything above 40% in my view is good. It is not exceptional or god like, but good.

As to finding stuff while looking for the G5 mats, you don't need to. Just get the 5-6 G5 mats and break them down with the broker. Go downwards, not upwards.
Then you also have the stuff that you found on the way.

It will be very unlucky of you not to get to G5 in one sitting if done this way.


They clearly said the levels are not set yet.
 
And how would you find all these G5 mats to trade?

The same way we do now. It is basically no different for us experienced players. No more grind then what is already there. I am hoping though that the mechanics for material acquisition gets much better in the Q4 update as they can be boring, especially if you grind them out.

They clearly said the levels are not set yet.

Okay but the G5 rolls will be guaranteed better the G4 rolls, that has been stated. So instead of the sky is falling attitude that alot of people have, lets test the system to the max during beta, so FDev can fine tune the levels.
 
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