Why are we being robbed of grade 5 in the engineering conversion for no reason?

If what I have is better then I'll keep it
If what I can achieve with new system then I'll grandfather it, lose one grade and spend a couple of minutes upping it to the top.
For me it's a non issue. I won't lose what I already have, and what I have is excellent and if I want to improve it, I can - win/win

A couple of minutes... right. Conveniently not counting the hours of flying all over the bubble and hunting down the crap load of mats you need.
Yeah, in the Beta, it was conveniently ONE IRON for everything... I saw someone on Youtube taking 15 rolls to max his grandfathered Grade 5 item.
That's 45 "rare" and "very rare" materials. "couple of minutes" right. What's the per-word rate for shilling these days?

Today, I can do 3 very good G5 mods and ~5 good G5 mods with the 15 rolls from that amount of materials.
This allows me to pass down merely 'good' engineered mods to less important ships and have a much better time flying those also.
 
You're the one who needs perspective here.

First, if you need to resort to EA to make fdev look good, you're already on shaky ground.

Second, go outside this echo chamber yourself, and see what the rest of the internet thinks of this soulless, repetitive nostalgia cash in.

Hi. Did you not see the smiley? Or get the humour?

As for what the rest of the internet thinks about ED, i pretty much know. 99.999999999% (approx) of the internet have no idea ED even exists. My wife thinks i'm just being stupid playing. My kids roll their eyes.

But i enjoy it.

I get the impression you don't, which is fine as well. Nobody is putting a gun to your head to play. And certainly no reason for anyone to get hysterical over it, its just a game.
 
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A couple of minutes... right. Conveniently not counting the hours of flying all over the bubble and hunting down the crap load of mats you need.
Yeah, in the Beta, it was conveniently ONE IRON for everything... I saw someone on Youtube taking 15 rolls to max his grandfathered Grade 5 item.
That's 45 "rare" and "very rare" materials. "couple of minutes" right. What's the per-word rate for shilling these days?

Today, I can do 3 very good G5 mods and ~5 good G5 mods with the 15 rolls from that amount of materials.
This allows me to pass down merely 'good' engineered mods to less important ships and have a much better time flying those also.

I see what you're getting at. I also intensely dislike the wasted G1-G4 grind and the extra G5 that'll max it out.
However, you've neglected one important change, grades no longer overlap.

A single G5 roll in the new system is typically better than an average G5 roll in the old.
 
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But I guess I better go do a few grade 5 weapon mods this week, before FD makes it take me months and months of super-annoying ship scanning for little annoying data packages

I enjoyed the old Engineers system. I think the new system is better, and the grandfathering system is fine - certainly its fair.

You seem very malcontent with the game. There was a beta run a few weeks ago, were FDev really demonstrated a willingness to take on feedback. Everyone had a chance to be heard then, and now we're all eager for 3.0 (everyone, its seems, except you). Your unremitting negativity isn't the way to get things changed, and above all, Elite is a game, the playing of which is supposed to bring you enjoyment. If you're finding it "months and months" of grind, maybe you should reconsider whether its really for you.
 
Hi. Did you not see the smiley? Or get the humour?

As for what the rest of the internet thinks about ED, i pretty much know. 99.999999999% (approx) of the internet have no idea ED even exists. My wife thinks i'm just being stupid playing. My kids roll their eyes.

But i enjoy it.

I get the impression you don't, which is fine as well. Nobody is putting a gun to your head to play. And certainly no reason for anyone to get hysterical over it, its just a game.

I missed the smiley. Apologies...mobile screens.

I actually really do enjoy the flight and combat systems of Elite. The sense, especially with TrackIR and a HOTAS, of BEING THERE. I LOVE it.

But the Mechanics supporting that game play are universally terrible. RNG grind over immersive simulation. Fantasy MMO crafting instead of actual Engineering. Time sinks as opposed to persistence and interaction.

I love the core game...but every attempt to add to it has just made it worse.

And no, it's not just a game. It's a service purchased with $100 of real money, whose developers have not even made any effort to deliver anything remotely resembling the promises they made to sell that service, choosing instead to focus on mindless time sinks because that was easier.

I for one expect people to follow through on their word, and I hold them to it. Clearly not everyone feels the same.
 
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A couple of minutes... right. Conveniently not counting the hours of flying all over the bubble and hunting down the crap load of mats you need.
Yeah, in the Beta, it was conveniently ONE IRON for everything... I saw someone on Youtube taking 15 rolls to max his grandfathered Grade 5 item.
That's 45 "rare" and "very rare" materials. "couple of minutes" right. What's the per-word rate for shilling these days?

Today, I can do 3 very good G5 mods and ~5 good G5 mods with the 15 rolls from that amount of materials.
This allows me to pass down merely 'good' engineered mods to less important ships and have a much better time flying those also.

That's not comparing apples-to-apples, now, is it matey? With the new system you dont have to max things out either. if you wanted, you can limit each item to 1 or 3 or 5 rolls, but you will know that the more rolls you do, the better it will get.
 
Because investors don't care whether you're having fun. They care about how much time you spend playing.

That's why. That's your honest answer.

They actually just care about money. If that were truly the entire reason behind the engineering grind, FD would either be charging a subscription fee, or you’d have to pay to unlock engineering levels. Investors currently get no return from time played.
 
They actually just care about money. If that were truly the entire reason behind the engineering grind, FD would either be charging a subscription fee, or you’d have to pay to unlock engineering levels. Investors currently get no return from time played.

They got this new fancy thing in games they sell called cosmetics. The more you play, the more likely you are to pay. Maybe not you, but someone.

Anyway, that's my current working theory. YMMV.

Cheers.
 
They got this new fancy thing in games they sell called cosmetics. The more you play, the more likely you are to pay. Maybe not you, but someone.

Anyway, that's my current working theory. YMMV.

Cheers.

Sure, but if the grind frustrates players, how likely are they to drop money on cosmetics?
 
I missed the smiley. Apologies...mobile screens.

I actually really do enjoy the flight and combat systems of Elite. The sense, especially with TrackIR and a HOTAS, of BEING THERE. I LOVE it.

But the Mechanics supporting that game play are universally terrible. RNG grind over immersive simulation. Fantasy MMO crafting instead of actual Engineering. Time sinks as opposed to persistence and interaction.

I love the core game...but every attempt to add to it has just made it worse.

And no, it's not just a game. It's a service purchased with $100 of real money, whose developers have not even made any effort to deliver anything remotely resembling the promises they made to sell that service, choosing instead to focus on mindless time sinks because that was easier.

I for one expect people to follow through on their word, and I hold them to it. Clearly not everyone feels the same.

If you could add an "in my opinion" to your post, it would be great.

It really helps when people are giving their opinion that they express it as such. Otherwise it sounds like you are trying to present opinion as fact, and that is what can lead to a lot of heated debate.

I have no idea what you are talking about in relation to being a game/service. Seems a bit ranty to me. Especially the bit about devs not making any efforts. Seems like a claim made from opinion rather than fact. FD have delivered a lot of what they promised and are continuing to deliver. Some stuff has apparently fell by the wayside, some stuff is still to come. I think so far FD have been pretty good at delivering on what they said they would, although actual implementation of some things is not in line with what i hoped.

But that's life. I enjoy what i can from the game. So far its got me 2500 hours. That's more than any other game i've ever played. FD must be doing something right (for me).
 
"Impossible task?" Seriously? It's extremely easy. If you can convert from USD to GBP you can do the math involved. It simply scales one value into another range.

They had no problem downgrading everyone's mods when they went through a massive Engineering nerf, they remapped the prior values to the lower ranges so it's extremely easy for them to scale mods in the other direction.



You know those existing modifications are dramatically inferior to what players can achieve in the new system for far less effort?

I agree with the points you made. FD is a heavy user of far more complex math than this simple scaling task would require.


Just the last sentence gives me trouble - in spite of the first half being something FD have stated themselves in so many words.

FD said the new G5 mods will be (I think 5%) better than old G5 mods - i.e. old unicorn FSDs will be nothing special etc.

But videos have shown up on YouTube, where people wrote down precise values before and after and found that at least a number of new G5 mods are not better than the old ones. One I remember was 0.2% better at max, rather than the promised 5.0%.

Of course, it isn't exactly news, that we have to take game devs' statements with just as many grains of salt as the statements of players lobbying for this or that on a forum.

For the second half of that last sentence - I am convinced it will require far more effort than previously, unless FD chose to increase drop rates of the virtual junk required to farm for this.

Letting everybody use 1 Iron for everything during the beta perfectly hides how insanely many material sets you'll need for a single mod on a single ship... Owners of multiple ships that aren't 24/7 players with no job, no family and no friends are going to wish they could wake up from the endless farming nightmare
 
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The short answer: Because they can. It's Frontier's game, and they can do whatever they like with it. We're here to play. If it bothers you THAT much, you'll want to be sure to purchase enough Frontier stock, assuming they're publicly traded, to buy your way onto the board. Then what you want will actually matter.

The Long Answer: Because the new Grade 5 upgrades are part of the new Engineering system. Had the system not been changed, you could think of these new Grade 5 modifications as being "Grade 6" instead. But Frontier didn't want to add a new Grade 6 along with the new engineering system, so instead, they truncated the values of the old grading system, and the top-end, I-spent-1000-hours-min-max-rerolling-to-get-these-results results are only good enough to be the top end of the new Grade 4.

You didn't lose anything, your e-peen didn't shrink. Instead it gained more room to grow.
 
I honestly couldn't care less about this "problem".

If I'm happy with the way a ship currently is, it'll carry on performing exactly the same in 3.0, using it's old & inferior upgrades.

If I want to upgrade it further, it'll mean one more roll out of what will probably be several.

Big whup.
 
But videos have shown up on YouTube, where people wrote down precise values before and after and found that at least a number of new G5 mods are not better than the old ones. One I remember was 0.2% better at max, rather than the promised 5.0%.

Interesting - these video's are from the live build that is to be released next week?

If not they are worthless as data points.
 
Either keep your grandfathered G5 modules or convert to the the top end of G4 and immediately start rolling on the G5 mods. It really isn't that big of a deal. I did it in Beta 1, 2, and 3. And in Beta 1, you had to use standard mats (not 1 unit of iron for everything)!

Geez... this Elite Dangerous, not Burger King. You don't get to have it your way.
 
Either keep your grandfathered G5 modules or convert to the the top end of G4 and immediately start rolling on the G5 mods. It really isn't that big of a deal. I did it in Beta 1, 2, and 3. And in Beta 1, you had to use standard mats (not 1 unit of iron for everything)!

Geez... this Elite Dangerous, not Burger King. You don't get to have it your way.

Sometimes it feels more like KFC.
 
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