Sorry, I couldn't resist.![]()
The dark side is strong in this one...
Sorry, I couldn't resist.![]()
I don't think anyone's suggested any decent solutions yet have they?
I repeat myself: statistical analysis. You can't prove that any specific action at a given moment is automated, but you can look for patterns of repeated actions over time.
The only real solution is to change the game loop so that humans can deal with it but bots find it complex to deal with, so there isn't a silver bullet. For example, one thing that would put a real speedbump to bots but humans won't care would be to have a special mission that's like a donation mission but you get PP vouchers instead of rep. A human can just scan the mission list, take the mission, click to complete it and they have their vouchers. A bot writer now needs to implement something that can interpret the missions tab, read the contents of every mission and choose the right one. That's a lot harder than sending a bunch of blind keystrokes, which from the videos seems to be what the botters are doing.
Mental note to self - program entropy and human-like behaviors into my bot algorithms.
That's not going to work. Eventually someone, somewhere will find a way to automate that too. To confront the bot authors you have to think like them.
And// Lets get real here; We're talking about manipulation (asserted but not proven) of the BGS/PP mechanics. In a small way. To properly overcome such thing would require a team of coders modifying a whole swathe of code. And to do what exactly? There will always be bots, there will always be someone smart ready to take up the challenge, and you're right back at square one.
But! You might be onto something... Maybe, instead of being accepted in game, there could be an online submission of dividends... Where the CMDRs involved would have to be listed, and then checked via the logs? It would require less coding, but an extra job for the anti-cheat team.
Random.. wins everytime![]()
Well, this sort of thing is going to be a perpetual cat and mouse game, and victory doesn't mean that it's impossible to bot; victory is reached when botting is technically possible, but so inconvenient that people just don't do it. I could in theory write a bot that takes screenshots a few times a second and uses image recognition to fly the ship and play the game for me. There are self-driving cars that do this very thing using cameras, so it's technically very possible to do the same thing in ED. Am I going to do it? No, because I'd much rather play the game myself. Mind you, it would make for a very cool postgrad AI project...
NPCs don't effect the economy though, unlike bots.
Seriously; How can having and running two or more accounts be considered an exploit, when! The Game Developers actually marketted it, to gain sales! Just because 'you' feel you can sling the 'exploit' title around doesn't meanit's an 'actual' exploit. You have an opinion, no-one has to respect it.
I don't think anyone's suggested any decent solutions yet have they?
Its not that hard.. create a fair and balanced game, remove the 'modes', make security rating mean something and give us, the players, more a command of what happens. Sure FD could pump out their own content re storyline.. but I think things would be inifintely more enjoyable if they stuck to their original vision.
Likewise, no one has to respect your opinion either lol! But anyway, back to the question of why does one even bother to use more than one account? You know the answer but don't want to admit it: it's to provide some sort of gain, benefit or increase - even a small increase - over using the one account. If there was nothing to gain no one would do it; it would simply be a waste of money.
Wow! Hold up on the public accusations there pal !!
Here's the reason! I'm not a fan of exploration and get 'combat sick' after about 1k LY, so.. I bought a 2nd account so I;d always have one available.
Not that Im all that interested in what some randomer on a forums thinks, but there you have it. You caught me out! Now isn't it time you packed your crayons away and went bed ?
Lol drama and cute comments usually mean a poster doesn't have much to offer. Regarding the use of multiple accounts you know the context here: it's about using multiple accounts at the same time, silly. Using multiple accounts at different times isn't the issue nor what was being discussed.
But back OT, is this issue game breaking? Rather FDev focused on making new content the chase red herrings or obscure issues that may only affect a few.
Damn, who did you guys off?
You know, if you followed me around, you might think I was a bot.
Not even joking.
Riôt
One more thing..
- players playing 24h, don't get me wrong, but that should not be punished, it can be mistaken by a couple of brothers sharing an account or some other oddities. I myself sometimes spend hours sitting in the landing pad planning and checking stuff.
concurI fear you spend too much time on one specific oddity to a larger set of symptoms. In this case.