Griefers make open impossible, and how easy the solution is.

No. What I am saying can be read in the post.

Please read.
I did, you’re refusing to acknowledge that if a carebear wants to eliminate all possible PvP resistance they have the means to do so, besides just the normal git gud. They are not forced to abandon their playstyle. If a PvP player is facing opposition from solo/pg in bgs/pp their only option is to abandon their playstyle to compete.
 
I did, you’re refusing to acknowledge that if a carebear wants to eliminate all possible PvP resistance they have the means to do so, besides just the normal git gud.
Indeed. They will chose to not engage in PvP

They are not forced to abandon their playstyle.
They are forced to abandon a mode.Or cooperative play, which is also a playstyle. Or adapt to another playstyle against their wish

If a PvP player is facing opposition from solo/pg in bgs/pp their only option is to abandon their playstyle to compete.
How is that different from a PvEer wanting to be in Open, but not want to PvP?
 

Deleted member 182079

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I have mixed feelings about this. Here's the funny thing - most combat loggers have been Elite Cutters. So when they do this, I go into system chat and brag how I, a shieldless Dolphin, forced an Elite Cutter to combat log. It's so hilarious that it compensates for the aggravation of being clogged on.
My limited experience with PvP piracy (being the instigator) is mostly positive really.

Very first time - me in a Viper Mk4, them in a T9 - I tried to RP, by the time I finished typing the just low-waked. They only had limpets in their cargo (which I only noticed just before they left the instance) so didn't bother giving chase.

Second time - me in a Cobra Mk3, them in a Python - this was more recent, in one of the LTD selling systems. I interdicted them, and fired hatch breakers straightaway. Managed to pull 10t, and fired a warning shot at them as I thought they were flying without shields. The CMDR later contacted me in Inara, and we chuckled about the incident - he fumbled about and activated silent running by accident. We both had fun ultimately.

Third time - I was in a FAS, weapons unfit for piracy (4x shock cannons lol) but rocked all the necessary optionals while I loitered in another LTD selling system, a bunch of other pirates invited me to a wing of 4. We eventually pulled a T9, they ignored several warnings to stop, even at 2% hull kept trying to escape. He popped in the end, we got about 30t of LTDs out of it, but fair play to them for not logging.

Ultimately I only ventured into player piracy to enjoy the rush (which can be had on both sides if people play along) and as proof of concept, especially with the Cobra - it's still vastly more profitable to just go and mine yourself - since you have to wait for victims which can take a little while, then try to extract cargo, which you can only sell at a lower price in a system with a black market - being a pirate is a lot of hassle really! - but it was a fun little detour.
 
Indeed. They will chose to not engage in PvP. They are forced to abandon a mode. Or cooperative play, which is also a playstyle. Or adapt to another playstyle against their wish. How is that different from a PvEer wanting to be in Open, but not want to PvP?

under no circumstances is a player ever forced to chose a different mode because of PvP. They can only chose to. If you die in open and you don’t want to die again you can:
A)adjust your build
B)get a more survivable ship
C)avoid the danger until you’re ready to face it
D)if you don’t want to do any of the above switch modes

The player is not forced to go solo. They chose to.
Stop using arguments that have already been addressed.

the only choice the pvper has to compete against opposition from solo is to abandon PvP and try to be more efficient than the solo player. He has no option d to make the opposition dissapear.
 
Indeed. They will chose to not engage in PvP


They are forced to abandon a mode.Or cooperative play, which is also a playstyle. Or adapt to another playstyle against their wish


How is that different from a PvEer wanting to be in Open, but not want to PvP?
There's plenty of options to play open without fighting player ships. Several ways to prevent interdiction, winning the interdiction (takes practice), outfitting to survive the interdiction and escape. None of this require you fire a single shot at another ship.

There's no options for a player in open to engage with an unknown player who are in solo/pg.
 
There's plenty of options to play open without fighting player ships. Several ways to prevent interdiction, winning the interdiction (takes practice), outfitting to survive the interdiction and escape. None of this require you fire a single shot at another ship.
So in order to avoid PvP in Open, all I have to do is engineer for PvP when I encounter PvP in Open. Interdiction = PvP

Yeah .... no.
There's no options for a player in open to engage with an unknown player who are in solo/pg.
There is, through the BGS mechanisms
 
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under no circumstances is a player ever forced to chose a different mode because of PvP. They can only chose to.
Under no circumstances is a player ever forced to stop playing BGS because solo griefer. They can only chose to.

You will be just less effective as if there wouldnt be solo griefer. Or even will be unable to establish ur faction in given system. Just like now some players who are not interested in pvp, are unable to go to certain systems in open.


There's plenty of options to play open without fighting player ships. Several ways to prevent interdiction, winning the interdiction (takes practice), outfitting to survive the interdiction and escape. None of this require you fire a single shot at another ship.

There's no options for a player in open to engage with an unknown player who are in solo/pg.

If ur goal is to go to engineer for example (just stay in given system) then good luck with chained interdictions. Tried that quite recently. Out of curiosity. I had severely limited mining ship (192t + 2k shield + MRP). 3 griefers (i had empty cargo). Yeah I could survive and low wake easliy. Jumping - few sec - interdiction again. Now against 2 clowns. run away again. After couple times i had to high wake cause low shields. Good luck mining or going anywhere except station.

So There's no options for a player in open to engage pvp dedicated griefer.
Of course they could get pvp engineered boats themselves but i hope u see absurdity here.
 
Under no circumstances is a player ever forced to stop playing BGS because solo griefer. They can only chose to.
I never disagreed with that statement. In fact I support it. What I said was that the PvP player cannot play in his chosen play style, vs the solo player can regardless of open, solo, pg, existence of gankers, etc. all they require is a loadout adjustment.

so it is not an equal comparison.

You will be just less effective as if there wpuls be no solo griefer. Or even will be unable to establish ur faction in given system. Just like now some players who are not interested in pvp, are unable to go to certain systems in open. If ur goal is to go to engineer for example (just stay in given system) then good luck with chained interdictions. Tried that quite recently. Out of curiosity. I had severely limited mining ship (192t + 2k shield + MRP). 3 griefers (i had empty cargo). Yeah I could survive and low wake easliy. Jumping - few sec - interdiction again. Now against 2 clowns. run away again. After couple times i had to high wake case low shields. Good luck mining or going anywhere except station.

So There's no options for a player in open to engage pvp dedicated griefer.
Of course they could get pvp engineered boats themselves but i hope u see absurdity here.
But see, in a severely limited mining ship your big problem that you effectively mitigated was low shields. Not a rebuy, and some minor inconvenience. That’s the game man, you have a problem you have the options to solve it, you’re not forced to change modes, you may just need to take a different approach. Reach out to some of the l’awful squadrons for an escort, the live for that. Or take a different faster ship that can equip the appropriate module you need and demoralize them with speed or even stealth. Just because you don’t want to address the in game issue doesn’t mean that it’s wrong for being there. And the key thing is, your plsysyle remains in tact and you’re not forced to change it. You have every option at your disposal. Vs the open player addressing opposition from solo doesn’t.

to prevent the same tired circle understand that I’m ultimately fine with bgs and solo/pg.the point is that you’re making false equivalence about what you are forced to do vs choose to do.
 
To summarize:
Problem: I want to be in Open, but I don't want to PvP
Solution: Just PvP already.

Problem: I want to play the BGS in Open, but I don't want it being influence by players in other modes.
Solution: Play in solo/pg, then you will be influenced by players in the same mode.

Well, I'm glad we got that out of the way. This has been a fruitful discussion :)
 
To summarize:
Problem: I want to be in Open, but I don't want to PvP
Solution: Just PvP already.

Problem: I want to play the BGS in Open, but I don't want it being influence by players in other modes.
Solution: Play in solo/pg, then you will be influenced by players in the same mode.

Well, I'm glad we got that out of the way. This has been a fruitful discussion :)
Dang you’re being purposefully dense.

Problem: I want to be in Open, but I don't want to PvP
Solution:
-Build a ship that allows you to ignore the pvpers and escape
-Enlist the help of others


Problem: I want to play the BGS in Open, but I don't want it being influence by players in other modes.
Solution: None.
 

Deleted member 182079

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If ur goal is to go to engineer for example (just stay in given system) then good luck with chained interdictions. Tried that quite recently. Out of curiosity. I had severely limited mining ship (192t + 2k shield + MRP). 3 griefers (i had empty cargo). Yeah I could survive and low wake easliy. Jumping - few sec - interdiction again. Now against 2 clowns. run away again. After couple times i had to high wake cause low shields. Good luck mining or going anywhere except station.
I agree it can be annoying dealing with a more 'determined' individual - I was chain interdicted 5 (or 6? lost count) times yesterday dropping off LTDs in one of the high paying systems. Each time the same MO - he (flying a frag Krait Mk2) barely made a dent (I was flying a 6A Prismo Cutter) and I easily low-waked every time. I even managed to get a half arxed head on ram in, the lack of skill was quite dull really and I was never in any danger. It was irritating the heck out of me though that he kept trying, he was just wasting my time at that point, since the game puts you back every so slightly when you go back into SC (I was just a few Ls away from the station at that point).

I did tell him at the 3rd time I'll block him if he doesn't stop it - he didn't - block didn't work so I immediately dropped into normal space after I escaped another couple of times, waited for a few seconds, then went on to the station. I unblocked him again since I doubt I'll encounter him again, but depending on what ship I'm in next time I'll open up without warning if I see him around. Tw@.
 
Not a rebuy, and some minor inconvenience.

Not being able to go anywhere is minor inconvenience?

Reach out to some of the l’awful squadrons for an escort, the live for that.
Or take a different faster ship that can equip the appropriate module you need and demoralize them with speed or even stealth.

And the key thing is, your plsysyle remains in tact and you’re not forced to change it.
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Let me ask again: why consolidating pg/solo playerbase in pve open (coexisting next to current modes pvp open included) will impact this gbs thing?
 
I agree it can be annoying dealing with a more 'determined' individual - I was chain interdicted 5 (or 6? lost count) times yesterday dropping off LTDs in one of the high paying systems. Each time the same MO - he (flying a frag Krait Mk2) barely made a dent (I was flying a 6A Prismo Cutter) and I easily low-waked every time. I even managed to get a half arxed head on ram in, the lack of skill was quite dull really and I was never in any danger. It was irritating the heck out of me though that he kept trying, he was just wasting my time at that point.

I did tell him at the 3rd time I'll block him if he doesn't stop it - he didn't - block didn't work so I immediately dropped into normal space after I escaped another couple of times, waited for a few seconds, then went on to the station. I unblocked him again since I doubt I'll encounter him again, but depending on what ship I'm in next time I'll open up without warning if I see him around. Tw@.

Was his krait named "miner v2"? I think ive encountered same. In order to make block work u need go to main menu after blocking.
 

Deleted member 182079

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Was his krait named miner v2? I think ive encountered same. In order to make block work u need go to main menu after blocking.
Ha, yes that was him. Yeah I initially hoped switching between normal space/SC would apply it but figured I'd have to log out and back but didn't feel like it as I can be stubborn like that too, and I normally only block on an exceptional basis. The dropping into normal space did the trick shaking him, and there are various other maneuvers I could've applied but flying a Cutter makes you lazy because it's god-mode:)

Been running missions out of Jameson's for quite a while now (in various ships) so am used to getting pulled over, but most players in ShinDez don't hassle you repeatedly like that to be fair.
 
Well spotted.


While I suspect you're being dense by accident?

You solution really is: Just PvP already.
Ignoring them and escaping them ... how does that work?
Escaping is PvP.

Jeez on a tricycle.
Really? Escaping is pvp?
Source: https://youtu.be/_n5E7feJHw0



so your problem is want random player interaction but not random player behavior. Well much like bgs is currently for open, you can’t have your cake and eat it too
 
Really? Escaping is pvp?
Me as a player escaping another player is not PvP.

....

so your problem is want random player interaction but not random player behavior. Well much like bgs is currently for open, you can’t have your cake and eat it too
You don't hear me complaining about the humanity of it all. I'm very aware what I want is not available to me because of the mechanics of the game.
 
So in order to avoid PvP in Open, all I have to do is engineer for PvP when I encounter PvP in Open. Interdiction = PvP
Hate to break it to you man, but if interdiction is PvP then even going solo won't stop that...

Let's also ignore that there are several ways to avoid getting interdicted while remaining in the system too. But I guess you think heading straight for a station as a square line up behind you is the way to go...
 
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