ANNOUNCEMENT Elite Dangerous: Odyssey Announcement

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Those of us that were actually interested in base building on the other hand. Frontier proved with that response to tell us that they are not listening to their players at all. They could of stepped in and said that at any time in the months preceding this. Frontier isn't invested in their customers just their stockholders.

Currently, Odyssey is not shaping up to offer content I'll be interested in. Just like the fleet carriers. I do not have interest in renting someone else's base. I want to own and operate my own.

Frontier has never made a first person shooter before. They have thus far also remained using a peer to peer networking system. Which means 98% of the entire game runs on the client side and only a portion is server side for the purpose of logged data. This is why pvp in open play experiences so much rubber banding among other errors.
You've made a lot of assumptions, which is not unreasonable since FD hasn't described the gameplay yet. But "PvP" is not explicitly mentioned. For all we know it is only NPC missions. We just don't know yet.

Implementing base building might not be possible (at a reasonable cost) given the instanced nature of the game.
 
Great summary. I wonder how those wonderful folks would feel if the expansion suddenly became VR-only!
I'd already crossed that bridge earlier today...

Basically any thread/post you see supporting VR is campaigning to get frontier to agree to "Keep both VR & 2D" in the game, because there is a collective worry that they are going to make the game 2D only. We are not asking them to remove 2D and make it VR only, instead we are asking them to NOT make it 2D only.

Sure I am aware of that although I have seen posts in other places suggesting VR only so I was wanting to get my view on the "record"

Fair dinkum. I hadnt seen any such posts, but if I had I would have countered them saying to keep both VR & 2D.
 
It's things like this that pretty much guarantee that (while it can't be confirmed by the community team today because it's not running in 3D today) VR support WILL get added before the release date. I'm calling it.
I hope so. Even if it's standard movement ala WSAD to begin with and then add in other ways of movement for other people that can't cope with that. I can handle the movement like that myself.

I can live with 2D, but I really want VR though.
 
What part of NO VR AT LAUNCH do you guys not get?
The exact same words were used to placate PSVR commanders you know. And while I completely understand why it didn't come to fruition - inferior hardware - I don't expect it to be added to PC VR after comments of "evaluation" etc. That's corpo speak I've heard many times in a professional line of work essentially cotton-wrapping the fact that the feature the Client requested won't be delivered, period...

Also famous Frontier statements about "not at launch" included "walking around ships". We waited only :> 5 years from release on that (and it's not released yet). There was also talk about gas giant gameplay, repeated a few times by Braben. Some other things he said included "big game hunting on atmospheric worlds and sneaking up on other players' ships". And that was in 2014. So yeah, forgive me if I'm being cautious on what FDev says given their track record.
 
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That depends of that planet is locked behind the Odyssey permit lock. Sure planets that you can land in horizons you will be able to fly down on, then restart in 2D mode to have a walk around.

I do hope that Horizons will be expanded with the new planets and that existing ones will be upgraded too - like ice worlds as teased already.
If they do that, I don't care about the rest.
 
I gracefully disagree.
"The Sphere of Combat

Experience intense first-person combat, kit out your character with an array of weapons and gear, and coordinate with teammates to master a multi-layered, deep, tactical environment where Commanders, SRVs and Starships converge. "

Thats quite like the definition of "FPS glued to the Elite sceleton"...
And you conveniently ignore the none combat stuff that was mentioned.
 
Not a stat on ED, but on steam in general.

My guess is that the numbers in ED are higher, since it was marketed as a VR game.

But what this show is the potential market for VR, and needless to say that its... low.

Frankly I understand why ED are adamant to invest in such a niche technology, its sad to see people go over this, but I'm sure that there will be WAY more new players that don't care about VR.

And frankly, I wonder if its really such a bad thing...
I mean, there has been some comments form the VR crowd.

"If there is no VR in the new update, I wish there was no update at all"
"I don't care if the previous versions of Elite still supports VR, since the new expansion wont have it I will uninstall the game"

I mean, come on guys. I understand that you must somewhat justify that 2500$ kit, and I understand that seeing that less and less games will support it is concerning for you.
But history shows that day one adopters often expose themselves to see the technology being abandoned, its a risk.
The technology simply was not ready yet for mass adoption.

Now, the focus from big game developers has shifted to Raytracing.

Just see the new Unreal Engine. VR was never mentioned even ONCE. Time to move on.

I mean, I doubt VR is going away... but yeah, I agree in general.

If it's an either-or situation, I'd certainly rather they release this update without VR (with the potential of adding it later) than delay it yet further to include it. Or draw development away from the game as a whole to focus on this small segment of the customer base.
 
How about you just admitt that you are simply to poor to afford a good rig and a good VR headset? /s
Nope. I'm a software developer who is lucky enough to make a good living. Not interested in VR.

I feel sorry for the people coming to this thread hoping to find out about Odyssey, and to have fun speculations about what it might be.
 
Is Elite Dangerous: Odyssey coming to VR?

Currently, Elite Dangerous: Odyssey will not be VR-compatible at launch. We’re big fans of VR and we are truly proud of the amazing experience that we currently offer in Elite Dangerous. However, the new gameplay, mechanics and features that will be introduced with Elite Dangerous: Odyssey means that we had to re-examine if we could deliver that same experience without compromise, which, for launch, means Odyssey will not be VR-compatible.
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